Last edited by Sealegs; June 16th, 2011 at 01:40 AM. Reason: Title
Welcome to the site sketchbook section.
i think your shading is good, however some of your lines thus far seem a bit jagged in places where one would think they should be smooth.
keep at it.
Transition from Art Critic to Artiste - Diligence, that's all I need.
agree with Nico on what he said, in adiition the mouth on the lower face is too mutch to the left
Nice one but it's only 1 pic so show us some more! But good start really
Grim Reaper's Dark Art Sketchbook:
NIGHTMARE OF THE WEEK ACTIVITY- ROUND #6 Hotels & Mirrors[/U]
NicoRaven- Yeah i agree, the pose also looks pretty stiff...i need to loosen up more...
Chillpill-Thanks for the critique!
Grim Reaper- Thanks, yeah there is gonna be alot more to come in the near future.
Thought i might begin this post by posting some stuff from the last couple months... Most of these were assignments for school, the last 2 are some quick "pokemon" designs i did for a sketchgroup the other day.
Hey nick, OK I am going to stop bugging you about posting the rest of your sketchbook. "I need to loosen up more"? You are very loose nick, but for some reason you only want to post your cleaned up work that is very stiff. Your quick sketches look better than all of this stuff. This is the sketchbook forum, so basically this is where you should post your sketchbook. So why aren't you?
I like what I'm seeing so far here. You have some very interesting character designs. I look forward to your next post!
"Time is an illusion, lunchtime doubly so."
Hey! I like your characters a lot. "Edmond" reminds me of Psychonauts for some reason, very cool style! Pretty much all the stylized pieces are really great.
Life drawing needs some work but its getting there. I think whats bugging me is the values, they seem a bit off in certain areas. For example the neck in the side view of the head. (this critique is for the life drawings not the characters)
Keep up the good work I like what I'm seeing!
Edmond reminds me of the animator of bettlejuice from the niities. Cool style and keep it UPPPPPPPPPP!
Transition from Art Critic to Artiste - Diligence, that's all I need.
th3rd_sin-I posted these to give visitors a quick background of my art... about keeping it loose... Remember there is a fine line between loose and sloppy... my goal is to keep it loose, and get good lines... if i do a sketch i like, ill useually take the extra few minutes to tighten up the linework.
loner86-Hey! nice of you to drop by, so when you gonna start your sketchbook?
Clocks-Hey thanks man! Yeah my values definently need some work... The "edmond" character, was for an assignment, it is supposed to be in the style of Tim Burton's Corpse Bride.
Some life drawings from this morning, values are pretty bad i kept running out of time...
Last edited by Sealegs; June 13th, 2011 at 03:00 AM.
Love your cute characters
Especially the crocodile chomper
Is that a kind of weapon?
SeanAni- Hehe thanks! Yeah the chomper was a weapon for a baboon ninja!
Ok its time to start learning!!! I woke up late today and decided to warm up by drawing some heads (which im so weak at) (left) i then realized how much work i have to do....a few months ago i got the Head and Hands Loomis book, i did a few studies on head construction a while ago, i whiped it open today and drew some eyes, from the book and from memory (right)...
IT IS TIME I LEARN TO DRAW A HEAD ACCURATELY! So im really gonna be focusing on heads and faces this week! So expect alot of heads soon...
Last edited by Sealegs; May 10th, 2007 at 04:18 PM.
you are an inspiration to us all
Hey sealegs, really liking your work. Particularly liked the 'longshot lui...' figures, really nice! Also like the 'edmond' character - kinda reminds me of a public schoolboy i met at uni!!
I can't offer to much crit at the mo as i'm starting up too but keep up the good work! I'll check back and see how your progressing...!
Nicholas!! Hey man, diggin the heads and eyes, you are deffinately further off on them than me. Howver I noticed that in your 3/4 views in particular you seem to lose a lot of structure. Think planes, try rendering them or just study the skull! Keep up the radness, man!
Wahuh?-Thanks, lots of heads to come
t0eknee-hey thanks for dropping by!
th3rd_sin-Yeah, i really am working on the 3/4's, ive got to feel around the form,"see the hidden ear", see the unseen forms...I think ill do some plane studies on the head, i think i saw a plane-breakdown in loomis's book... Thanks for the crit..and for the love...lol
Didnt draw as much as i hoped today, here are some skulls from tonight, and i finally drew from that skull i purchased a while back! Practice Practice Practice!
Last edited by Sealegs; May 10th, 2007 at 04:16 PM.
Keep it up man! You're kicking my ass!
yeaahh great desıgnn
Come on Nick!!! More art!!! !!!
(Great job by the way, your faces have a cool style. Have you checked out bridgeman? I believe Loomis has a very functional head structure system but Bridgeman touches the planes of the faces very nicely. Check it out at least, might bring out more stuff out of your art. ) (Which is awesome! So post more!)
Hey sealegs interesting stuff in here. Really like your characters especially that rock/plant dude. You have a nice cartoonish animation style that I see going on which is great. Also I like your sense of humor you have in some of your stuff,very cool. The only thing I see right now is work on your value and shading, just push your contrast more in areas. That way make you think more about your lighting. Maybe practice the same character under different light sources/direction. Great your working on your anatomy and faces, and doing the studies as well. Keep pushing yourself
bbassir-lol thanks, you too
destinyapocalypse-thanks for dropping by!
Duque-I know, i was gone most of the week! Much more art will come!
Yautja892-thanks alot for the tips! yeah i really need to work on those values...
I finally got my hands on a toned sketchbook... random stuff from tonight...
Hey Sealegs great work. If I may offer a brief crit in regards to your pirate character: watch the proportion of your limbs. Her arms in relation to her torso are too short and skinny- either taper the torso drastcally so that we can better understand your stylization or give the arms more realistic proportions. Same thing with the legs, if only to a lesser degree. Also watch where you place the knees- they seem a bit low on the leg. I would also keep in mind the structure of the shoulder girlde. I've seen this in your life drawings as well- you don't allow enough room for the clavicle, humerous and scapula to mesh together. Because there is no joint there their needs to be enough room for the muscle masses to hold the bones in place.
Great work! Keep it up.
bbassir-Thanks so much for the crit, you are absolutly right... yeah i need to watch those proportions, and make stylizations look like stylizations and not mistakes...
drawings form today- some pages from imagination, last one from life..
Last edited by Sealegs; May 21st, 2007 at 05:28 AM.
Hey legs, glad to see you are keeping at it.
I hope we can get that thread started for nightly sketches.
You captured a good charles, however I notice his features are sliding to the left off his face, I think construction lines will help you feel around the head, in this case the back of his head is too stretched.
Good luck sir~
Dang, man; those heads are comin along. I recommend keepin up with the skulls, try drawing different age groups for a nice change of pace; I need to get a toned sketchbook; white paper's getting a little on the ho hum side. Haha
DoodlinDave-you too,thanks for the crit! i really got to get the nightly sketches goin...
Jeffaly- thanks! yeh your not the first person to say that , alot of my faces are looking the same...
meant to post this yeasterday
Love your stuff man. Keep up the good work.
Diesel Head-Thank you
Coming along man. Good life drawings, just some very minor proportion issues to consider.
Your imaginary characters also need a little work on proportions, namely the legs are seeming a bit on the short side, maybe this is intentional, but I'm not sure. You should also start thinking about distributing details to strengthen your designs even more, contrasting areas of lower detail with areas of higher detail, I think this could really help take things to the next level. I dig that bunny too...
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