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Thread: Smoke's sketchbook

  1. #211
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    Hey Smoke,

    I'm absolutely blown away by these organic environments you have in this sketchbook. Some are very Turner like, if you check out his work i'm sure you'll find some inspiration or at least a person to try and beat! Haha.

    Even your environments you called generic are full of atmosphere and capture the feeling brilliantly. The caves for example lead me to wonder what's around the corner, what's coming, who lives here and all these questions which are relevant to concept related art. I could totally see you creating environments for space / sci fi related comics.

    Your people haven't been that impressive though, mainly because you a) haven't shown very many, lol and b) because you are still learning.

    There are definitely great things to come from your art, especially when you are able to convey decent people in your environments, man that's going to be incredible. In fact the environments you have with people in them, say the guy with the tube or even the red guy against a white background, are still interesting to look at. Maybe as a way to improve you could start off with small figures in your environments and then as your people improve gradually make them bigger in your environments.

    The jungle, hall way, lake with birds, recent mountains.... All amazing. In fact anytime you draw trees near a lake, I pretty much stare at the picture for ages. Your environments are your biggest strength right now, so learn what you can about drawing good landscapes, it will improve them even more. Hence why I suggest Turner. Maybe divide your time between organic environments and anatomy, say fifty fifty or eighty twenty, because the emotion and feeling of your environments is something that would be sad to lose.

  2. #212
    a la bapsi's Avatar
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    whoa hey cool you're doing stuff!

  3. #213
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    MasonJames88 - Extremely kind and uplifting words mate. Read that today and went on a bender, here's the results, also, check your friends list.

    I'm blown away that you would associate anything I do with Turner, the man's a legend!

    You're 100% correct about my humans and characters not being much to look at (literally)... I just always get drawn to painting environments one way or the other, however, here's a fucked up creature for you that came from a study of an elderly man. (still working on the old guy, I got wrapped up in more sci fi wanderings.)

    Ducky- I didn't stop doing stuff! Your stuff is awesome.
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  4. #214
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  5. #215
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  6. #216
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    great improvement!! I think you have really good atmospheric studies. You captures the mood pretty well. Great understanding of light. Some of your stuff reminds me of a Halo style work. page 7 I saw a turn in your work. Page 7 was your big leap in getting more definition. My advice to you is work on your figures/forms more. Do a lot of gesture drawings because I feel like that is your weakness. Other than that keep it up because your headed the right direction!
    -Yog

  7. #217
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    yogeshj25 - Hey, thank you! Gesture studies are like a troll sitting on my shoulder, biting at my neck incessantly reminding me to do more figures, consequently I keep flicking the troll off my neck and stamping it to death, but hey.

    Posting a very basic rough for a temple entrance. I want to create a feeling of massive scale, whilst making the viewer feel uneasy. Like stepping into an abandoned church.

    Any advice would be appreciated.
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  8. #218
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    many really interesting things Smoke, u have good capacity keep it up now

  9. #219
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    xD your sig

  10. #220
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    if you keep on flicking the troll of your shoulder, it will keep coming back. You need to teach that troll a lesson and kick it in the ass with figure studies and knock the living hell out of it! There is no success without pain. Its the uncomfortable things in life that bring success. No excuses! Push yourself! Push yourself! Push yourself! you have mad potentials!

  11. #221
    Smoke's Avatar
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    towy - Thanks, I will.

    Ducky - Damn right.

    yogeshj25 - "There is no success without pain. Its the uncomfortable things in life that bring success. No excuses! Push yourself! Push yourself! Push yourself!"

    That is awesome.


    A smattering of gesture (posemaniacs) studies, not used to doing these, yet alone in photoshop, hopefully the process will improve with time. They're ugly, but here they are.

    Also, a figure study from ref.
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    Last edited by Smoke; May 10th, 2011 at 03:25 PM.

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  13. #222
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    See in 214 I imagine a battlefield of sorts, reminds me of a WWII scene and 217 has me thinking that Rancor (Jaba the Hutt's pet) is lurking in the shadows somewhere... Yeah I could totally see you doing comics / graphic novels. Your stuff is good.

  14. #223
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    Thanks man : D

    Sci-fi for you.
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  15. #224
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    And some non sci fi.
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    Last edited by Smoke; May 16th, 2011 at 02:04 PM.

  16. #225
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  17. #226
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  18. #227
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    .......
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    Last edited by Smoke; May 18th, 2011 at 10:52 PM.

  19. #228
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    i really like seeing your exploration. :]
    keep them coming!

  20. #229
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    Environment, abstract, and a master study WIP.
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  21. #230
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    Playing around, I like this one, not sure where to take it but I like it.

    Edit - Update, figured some strange alien drones studying a strange anomaly would be cool. Also lava. I think this is the first time I've managed to convey that lava "feel". Need to work on it though.

    Critique appreciated.
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    Last edited by Smoke; June 21st, 2011 at 09:53 AM.

  22. #231
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    Another update.
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    Last edited by Smoke; June 21st, 2011 at 01:13 PM.

  23. #232
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  24. #233
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  25. #234
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  26. #235
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  27. #236
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  28. #237
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    like bapsi said, digging all the exploration, environments are something I've been trying to get better at and fuck are they hard. Keep it up!

  29. #238
    a la bapsi's Avatar
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    hi jason

  30. #239
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  31. #240
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    mm i like this



    and this

    sb most art copied to page 1
    Weapons of Mass Creation 2011 ::: Add your favourites!
    skype: velocitykendall
    facebook: Alface Killah

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