For those of you who are into doing realistic rendering of illustration. i'm interested to hear your opinions about 2D vs 3D concept art in the near future.
Do you think its better to spend all your time learning how to master a 3d software like maya or spend all your time learning classical 2D drawing theory & drawing in digital mediums?
i find the entertainment industry where most concept artists would like to end up in is moving towards a 3D industry. The time spent drawing a precise calculation of perspective,shadow casting, values, composition could instead be used to create a 3D model whose composition you can change at any time and you don't have to learn & go through the labourious work of casting linear perspective lines especially for organic or curve subjects. The reflections, values, shadow shapes would also be calculated precisely.
Personally, i'm more into realistic rendering of illustration like painting a photograph that does not exist rather than expressing personal touch with hand drawn lines and such. Plus, you could always animate the scene if you want to, else you can just use it as a scene where can change your pov, composition & lighting any time.
i create entirely in digital media including the sketches and such, so i was wondering what do you guys think? should i make the switch to focus on 3D?