very impressive "world" youre working on- rather deep, dark and heavy.
love the style of it.. and your SB is addictive! ^^
very impressive "world" youre working on- rather deep, dark and heavy.
love the style of it.. and your SB is addictive! ^^
Milad: Thanks man...
Equil: Lol, yeah dark and moody...
Just for fun...
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Oh and a random crap...
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very nice studies !![]()
I didn't know the dragon reborn could also draw?
Nice studies! keep'em up![]()
Help me improve my drawing skills by commenting my sketchbook
Wasabi: Thanks man, i'll be sure to pop into your SB soon...
Surion: Lol, you'd be surprised what channelling the one power can do for ya ;-)
Just messing and kinda got bored, but no picture no post...
Bug Eyed....
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Couple more doodles, may actuall try and colour these without going 'grey' first?
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Different approach to form...
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Blah...
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This will probably get painted at some point ;-)
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Messing with a character bird thingy...
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Very cool stuff man, love the design sense in a lot of them!
Keep the studies up to, you can always push your self more, but this works really looking cool!
JHR: Thanks for the encouragement dude. I'm years away from my goal I feel... One piccie at a time...
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Trying to learn what the 'flow' option in ps cs actually does??? lol
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Wow, I really enjoyed seeing all of your stuff! perfect to look at on a rainy dayit was amazing to see how you've improved. your line quality is much better, your coloring, value, anatomy, composition... if anything, though, I'd like to see you practice more with environments. give those creatures some proper negative space
and more action! try doing more dynamic stuff. like this one you did.
great work, once again! keep churning em out!![]()
Frost: Thanks for stopping by. And thanks for the advice, I will try to bear it in mind, and do something more dynamic once in a while...
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Cool stuff, you are very creative
You are obviously way ahead of me but I would like to comment on a few things which I learned from my brother - it might be helpful for you too.
First, I would suggest using rather harder brushes, instead of soft ones. Some of your paintings look a bit blurry and some of the materials look alike. If you used harder brushes it could be easier for you to control edges and surfaces. Your rose, which you painted with hard brushes looks really great.
Also, brush strokes are quite visible in your paintings so it might be a good idea to use larger brushes first to define form and then smaller ones for details.
Keep it up!
Just: Hry man, thanks for the comments, I'll try to put them to good use... watch this space...
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A Bit boring, but some practice...
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ohhh YES. TOTALLY boring. The moment I saw those I fell asleep.
Dude, they are cool. Good variations on a few head doodles. You got
a good feel for lines.
I like the "bug eyed" titled thing higher up on the page. But I think it
does not have bug eyes,thou. But it sure looks bugged.![]()
A tutor once said to me: "Let your mind go!" and it didn´t come back.
Wolf@WorK aka Sketchbook
my Heavy Industrie, Military and Steampunk References/Textures (updated Oct 2012)
looking good. keep it up![]()
BB: Lol. Yeah not so buggy now i see it again...
FA: Get posting!!
Long time no draw... started off naff, finally got a good one on the third try...
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Still trying to get back in the groove... failed...lol
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Random...
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nice updates. The reptile eye is looking very good.
A tutor once said to me: "Let your mind go!" and it didn´t come back.
Wolf@WorK aka Sketchbook
my Heavy Industrie, Military and Steampunk References/Textures (updated Oct 2012)
bb: thanks fella. dont like it now i see it on a different monitor... mine must be shagged..
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Sculpey Nose...
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Just messing...
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hmmm, nice updates. You sure are keeping busy over the holidays. The last post is very interesting because it shows the process. I like the variations.
But you should try to do some complete creatures again, methinks.
cu ´round![]()
A tutor once said to me: "Let your mind go!" and it didn´t come back.
Wolf@WorK aka Sketchbook
my Heavy Industrie, Military and Steampunk References/Textures (updated Oct 2012)
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