Hey folks, so far I've only posted 2D illustartions and would liketo post my current 3D model that I'm planning to later on texture for my graduation portflio, i'm startiung earlier and think my model [oly count is pretty decent (it's for games) but I am not sure about my textures, figure I should make the textures first instead of uving them first.
Any ideas/crits to throw at me???
Thnx guyz
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The theatre in the images is my focal point of the city scene.
Test grid applies, wanted to see how the pixel ration would appear to be
the city scene itself
The grid I'm using, don't think I need to post that.....
And the texture scheme, I'm planning to texture it as a stylized theme like medieval/fairy tale like environment where there's very welcoming colors in brother's grimm and my realism approach will prolly be in my second scene which is a tram station where it suits more.







The grid I'm using, don't think I need to post that.....
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