Hello! I haven't posted anything on these forums in a long time and even then it wasn't much, but I recently started a new portfolio and was looking for some critiques and advice on some of my current work.
I'm looking for a job in concept art design working mainly in the gaming industry but I'm also currently learning programs like Zbrush and Maya to not only help me in my 2d designs but also to eventually take my concepts a finished 3d design as well.
Some of the things I would like to work on are presentation, over all design and function, color, environments and settings and matte painting which I am looking forward to learning once I get a better feel for Maya and Zbrush integration.
Any advice and critiques are welcome and thank you in advance!
(Img year) 2013
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2007/2013
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The following is a series of designs and some mock ups I did for an IOS game that is being finished up by the programmer. The in-game shots are mock ups so it will changed before released, but the menu screen and character are the same.
2011
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