For more info and details about the rules go here:
http://www.conceptart.org/forums/sho...d.php?t=110879
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ROUND #267 - D&D Variants Round 1/3
Dungeons & Dragons is home to a myriad of monsters pulled from myth and folklore and a few of it’s own creation. Flipping through volume upon volume of monsters for players to confront there are always a few that stick out. Monsters we consider “classics” in the context of D&D. Last summer we did a series of rounds all focused on the central theme of familiars. This year we’re going to be taking classic monsters of the D&D universe, and giving them a little twist. Again, there will be three rounds, three D&D monsters and three twists given to them.
topic:
Celestial Beholder
The beholder is about as classic as it gets in D&D. A floating eye with an anti-magic field and twelve additional eyes to blast you every manner of beam or ray attack it can dream up. The beholder has always been one of those go-to creatures for pure unbridled evil in an easily recognized package. This week we’re going to turn around that whole “evil” thing; in the world of Dungeons & Dragons, celestial beings functions as purveyors of benevolence and angelic principles. You job this week is create a creature which is recognizable as both a beholder, and a celestial being.
Wiki info:
Beholder: http://en.wikipedia.org/wiki/Beholder
Celestial: http://en.wikipedia.org/wiki/Celesti...s_%26_Dragons)
Requirements this week:
- Your creature must have a main central eye and upwards of six secondary eyes.
- Your creature should show some tendency towards the angelic/celestial in its design.
- Your creature should be recognizable as the D&D monster: the beholder.
Deadline:
August 1st, 7:00pm PST (GMT -8 )
Finals go here: http://conceptart.org/forums/showthr...41#post3511741





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