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Thread: Mecha study group

  1. #31
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    AARRGGG

    DAMN IT!!! Flying train with solar panels!! thats bloody genius!! Ya mine i don't think is going to be much of an illustration, more like a design sheet with side view and front view, so i can take her into Maya and make it 3d. But i assure you im working my ace off on those views, detail and all..... Honestly perspective scares the crap out of me, i know i need to learn it, but hasnt been a barrier im willing to face yet, keep her up though sushi, i seriously like that idea, means the train can go anywhere as long as theres those panel things. So Jealous!! ;P

  2. #32
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    Well been workin my ace off, i think its paying off though, still a crap tons of work left to do on her but heres what im at so far... just black and white, just trying to get comfortable with values and shading.



    Name:  Traindesignsheet1.jpg
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  4. #33
    Sushy's Avatar
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    Very good It would be cool if you would draw the complete train

    Here is my progress...
    Painting clouds that actually look like clouds is hard o.o

    Name:  Untitled-1.jpg
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  6. #34
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    Damn. That one is coming along quite nicely.

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  8. #35
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    Hello guys!
    I'd recommend to you to explore Scott Robertson's works and especially his video tutorials. He gives some simple but very effective tips and techniques on creating aircraft and vehicles and this will really help you a lot in creating mechas.
    http://cargocollective.com/drawthrough# - here's his website.
    Google pictures link

    Also I'd recommend to look through this guys' works, he does a lot of mechanical drawings and 3d modelling, copying his works and understanding how is that done will be helpful for you.
    http://karanak.deviantart.com/gallery/
    http://karanak.livejournal.com/
    He also has some tutorials on how to creat mechanical stuff in Google Sketchup but they're in Russian But whatever, you may not understand the language but the pictures are quite helpful. http://karanak.livejournal.com/tag/tutorial

    Maybe I'm Capt.Obvious now but I felt like writing about that. Hope it helps!
    deviantart accountsketchbook

    ★ may your pencil always be sharp except for when you need it blunt ★

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  10. #36
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    artista_solitario is offline future concept artist!! Level 1 Gladiator: Andabatae
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    Hi, I would like to join, I have access to a lot of real life engineering mechanical diagrams and auto parts such as engines, hydraulic components, hulls, bolts,etc, I think it would be useful for us to see components and stuff to add logic and usability to our mechs, I will be sharing pictures and links for reference.
    also I would recommend the deviantart groups like sci fi archives and mecha hangar.
    Here some mechanical parts http://www.toyodiy.com/parts/g_U_201...-GNTGKA_1.html

  11. #37
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    Those are very good links b-dawg! Thanks for posting And I must say... they were new for me so you were no captain Obvious at all.

    OK the deadline is over! I am curious what you made for it Be sure to post it here no matter how it looks

    Here is my result...
    Name:  neoRAYL_2012.jpg
Views: 431
Size:  122.1 KB

    So maybe we should have a new challenge again.
    Any ideas? ^^

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  13. #38
    HannesD is offline Registered User Level 2 Gladiator: Ordinarii
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    got inspired by this thread

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  15. #39
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    oh nice Hannes I love how you put so much detail in those mecha hands

    Geez I forgot about this thread for a while. We really should get active again!
    Here are some train studies I did :>





    Last edited by Sushy; March 20th, 2012 at 11:50 AM.

  16. #40
    HannesD is offline Registered User Level 2 Gladiator: Ordinarii
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    your colors are nice, but you should check your perspective
    try to draw a horizon, and vanishing points
    once you v did it for a few times, you ll be able to draw perspective easier without the guidelines
    keep it up!

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  18. #41
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    LONG TIME NO SEE PEOPLE

    LET'S GET BACK TO SOME STUDYING

    So yeah, I am just posting a new challenge, feel free to join and share WIPs here

    The topic is mecha suit. All you have to do is design some kind of advanced suit (does not have to be a battle suit, can be nearly anything) and post it here
    Deadline is 31 May 2012 :>

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    Quote Originally Posted by Sushy View Post
    That is great, Uncharted_Artist! Drawing everything is good, I think you definately should be doing that and are already on the right track in your sketchbook.

    The idea of this group is to share studies and artworks (and maybe even resources) about mechanical things. It is fine to sometimes include other studies as long as they are connected to something related to mecha Of course practicing the "regular" studies is important too, but you could post those in your own sketchbook so that this topic is focused on the mecha stuff.
    And of course, the main idea is to improve in drawing (and then especially in drawing the machines, cars, robots, cyborgs etc)

    I hope I am making sense. xD
    And yeah, I really need to learn perspective too.

    anyway, I start off with sharing a study. I thought it also may be a good idea to set a theme for every... month (or a smaller period) to draw something :>
    I will think about that Feel free to suggest all your ideas

    Here is a car study, I drew it from a magazine about super cars. I sketched it with pencil and then inked it with a ballpoint pen.
    Attachment 1377711
    Critique would be appreciated too, we are here to improve of course! xD

    Also I think inspiration is very important too, so here is a song that I find inspirational for MECHAAAA

    good lines car ,like the concep, what is the car ?

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  21. #43
    Sushy's Avatar
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    Thanks Sphinx, I am not sure what car it was, but I think it was a mercedes.

    By the way, if you want to learn to draw mecha, it could be useful to learn to draw cars as well.
    Or enter the challenge, because practice makes perfect!

  22. #44
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    The original supercar you posted is a mclaren mp4-12c. Hi I'm Jesse. I'm definitely a mecha fan. I'm making an iOS game right now that uses a lot of Tanks and Robots. I've been doing tons of concept sketches lately to get all my tank designs the way I want them. I'll take you up on the suit challenge, it sounds like fun.


    Also, I'd reiterate the earlier comment about perspective Sushy. Because there are so many straight lines in Mecha and Industrial drawing, if your perspective lines are off it really shows. You can fudge perspective with people and landscapes but not mecha.
    My Sketchbook
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  24. #45
    kysg is offline loner without a studio Level 2 Gladiator: Ordinarii
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    you just need to draw more period...
    Don't wake me for the end of the world unless it has very good special effects

    Fresh2draw.co.cc

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  26. #46
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    I think we could all draw more, that's why we're here.
    My Sketchbook
    http://conceptart.org/forums/showthread.php?t=183302

    My game for iOS - Charred Dirt Defense http://www.charreddirt.com

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  28. #47
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    thanks for replying Yeah we are here to draw more!
    and yeah, I have much trouble with learning perspective v_v

    Great that you decided to join the challenge shiroboi

    I did some sketching for mine:

    Name:  Untitled-3.jpg
Views: 218
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    there is some random stuff on it, but the guy is wearing some sketchy stuff that may be described as a mecha suit. :V

  29. #48
    shiroboi's Avatar
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    I'm digging the guy at the lower right, its a cool helmet. I think the trick to making a good mecha design is coming up with a visual theme. If you do a great helmet, try to echo that design throughout the drawing. I'm still brainstorming what kind of suit I want to do.
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  31. #49
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    I had some ideas rolling around in my head for a female form fitting suit. Instead of doing some sort of sexy getup though, I thought about making a more practical astro/pressure suit that would be able to withstand harsh environments. General influences on this would be the Bubblegum crisis suits and probably some of the new Prometheus suit designs.
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  33. #50
    Sushy's Avatar
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    here I am finally, I am so slow lately lol

    Nice to see you do not want to go for the "standard sexy sci-fi concept". I think women never would go clean up nuclear garbage or defeat monsters in suits that show off their sexiness. xD I mean, all that tight clothing just gets in the way ^^;
    I like the shoes you gave her Helmet looks a bit strange in my opinion. How does she see?

    OK here is my scrappy stuff

    Name:  Untitled-5.jpg
Views: 184
Size:  130.7 KB


    Name:  Untitled-6.jpg
Views: 175
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    ^ this one is the pose for the final illustration :V

  34. #51
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    The visor is open and the helmet is empty right now. The visor will flip down when she's ready to go into a harsh environment. There will be images projected on the inside of the helmet as well. I do like this new suit design, it reminds me of Cashan Robot Hunter a bit. I'm still not sold on the 5 sided arm blaster though. Engineer the whole armor on his arm to incorporate the blaster rather than just tacking the blaster onto his arm. Right now, it looks more like an after thought rather than a planned design.
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  36. #52
    Sushy's Avatar
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    Thanks for your comment
    will try to fix the blasters while rendering XD (probably not the best approach, but I do not have much time left)

    Here is an update on my work:
    Name:  Untitled-5.jpg
Views: 331
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  37. #53
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    Looking great. Definitely looks better when rendered. I forgot we had planned a Memorial day vacation so I'm really far behind with artwork in general. I may miss the end of May date.
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  39. #54
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    It is fine if you do not make it. The deadline is just to motivate to get it finished ^^;
    That is how I usually work, I put myself a deadline, else I just won't finish. I do not think I will make it in time as well. My graduation is getting in the way again :|
    My goal is to have it at least finished by the end of this week!

  40. #55
    shiroboi's Avatar
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    Go, Go, you can do it! In glancing again, it does look like the blast is aiming a bit upwards from the angle of the blaster. Maybe you could line up the center of the blast with the center line of the blaster.
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  42. #56
    Sushy's Avatar
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    Thanks, shiroboi,
    I worked on it some more, I am not sure if it is finished yet :V

    Name:  Untitled-5.jpg
Views: 296
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  43. #57
    shiroboi's Avatar
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    It's looking good. In the background though, I like how the right side of the background fades into the distance a bit. Could you do that with the left side or is the digital landscape just supposed to end there? The beam and lighting look a lot better.
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  45. #58
    Sushy's Avatar
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    oh man I forgot that left side XD Oh well.
    I just leave it as it is now...

    This is my final.
    Name:  mecha_suit_2012.jpg
Views: 139
Size:  186.8 KB

    I am curious when/if you finish yours, shiroboi :>

    Also, if anyone has an idea for the next challenge, feel free to post

  46. #59
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    In reality, I think I over promised and under delivered. I got invited to a game studio this Friday and they seem interested in me. They like my 2D environmental work so I'm scrambling to update my portfolio with such. I'm starting to notice a trend of people not liking my characters much but being more interested in my machinery and landscapes. I did like doing the suit design and I'd like to finish it. Whenever I do, I will make sure I post it here. right now, I'm working on a futuristic semi truck design. I need a new enemy to blow up.
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