Results 1 to 12 of 12

Thread: Learning to Draw From Imagination

  1. #1
    BlueHabit's Avatar
    BlueHabit is offline Registered User Level 3 Gladiator: Catervarii
    Join Date
    Nov 2009
    Location
    Dallas, Texas
    Posts
    103
    Thanks
    44
    Thanked 24 Times in 15 Posts

    Learning to Draw From Imagination

    Lately I have been working from life and photography training my eye for value. I have started to work from imagination, but I would like some structured guidance on how to proceed.

    I have worked from imagination a bit on my own, and I usually begin by:

    1.collecting as much reference as I can that's pertinent to the subject matter.
    2. Silhouette drawings until I get a rough concept to develop further
    3. Line drawings with basic shading to describe form.

    I also plan on ordering Imaginative Realism How to Paint What Doesnt Exist by James Gurney. Any additional tips, books etc would be appreciated. I continue to plan my regular life/ photography value studies to continue to train my eye and develop a mental index of images for imagination.

    Here is an example of one of my latest value studies



    Thank you
    Last edited by BlueHabit; September 13th, 2011 at 08:23 PM.

  2. #2
    cloudcan is offline up, up the burning blue Level 5 Gladiator: Myrmillo
    Join Date
    Apr 2011
    Posts
    414
    Thanks
    289
    Thanked 266 Times in 197 Posts
    It sounds like you're on a good track to me, I'd just suggest collecting the reference AFTER you have your rough ideas, so that your ideas aren't restricted to the ref you can find
    Hey you! Yes, you! Crit me!

    My CA.org Sketchbook 1 Last page Bashing much needed and appreciated!
    My daily art blog (all the junk and personal crap that my CA sketchbook doesn't have)

    Feel free to shoot me a pm anytime~

  3. The Following 3 Users Say Thank You to cloudcan For This Useful Post:


  4. #3
    dose's Avatar
    dose is offline Registered User Level 8 Gladiator: Thracian
    Join Date
    Feb 2006
    Location
    NYC
    Posts
    1,008
    Thanks
    175
    Thanked 696 Times in 292 Posts
    Don't neglect perspective. It's an important piece to drawing from both imagination and life. In fact, looking at your sketchbook it appears that your work from life is missing a solid understanding of perspective.

    You have an edge with your familiarity with 3D modeling. A lot of concepts translate nicely to drawing. For example, it's often useful to draw everything in relation to a bounding box, which dictates the perspective of everything within it. Incidentally, this is the main reason for constructive drawing techniques that simplify the figure into simple geometric solids- not to make them look like the solids but rather to establish and clarify the perspective. It also gives you a hint as to what to expect for shading. Also, a good early test is whether or not you can even draw a simple bounding box from any angle in reasonable perspective.

    It can also help to model heads, torsos, and hands to help solidify your understanding of those objects in 3 dimensions.

    The focus you've had so far on shapes will benefit you, but it will help to complement that with more 3D understanding of what you're drawing. Understand the 3D construction of things from life then translate it to imagination.

    There is much more but this is my quick 2 cents. Hope this helps

    Tim

  5. The Following User Says Thank You to dose For This Useful Post:


  6. #4
    BlueHabit's Avatar
    BlueHabit is offline Registered User Level 3 Gladiator: Catervarii
    Join Date
    Nov 2009
    Location
    Dallas, Texas
    Posts
    103
    Thanks
    44
    Thanked 24 Times in 15 Posts
    @Dose,

    Thank you very much for the informative reply. Yes I do need to spend much more time with perspective thats for certain. I did want to clarify that I rarely update that sketchbook (forget to update) and as a result some of my earlier very low quality life drawings/perspective are showcased.

  7. #5
    Charlie D is offline Registered User Level 5 Gladiator: Myrmillo
    Join Date
    Aug 2011
    Location
    United Kingdom
    Posts
    400
    Thanks
    113
    Thanked 122 Times in 85 Posts
    Take part in one or two these

    http://www.conceptart.org/forums/forumdisplay.php?f=74


    Or post some work from real life study or imagination in the appropriate section for critique.

    You will probably learn more from a few critiques than thousands of copied photos.
    Last edited by Charlie D; September 14th, 2011 at 09:19 AM.
    Learning to see

    "...the ideas are what matter most" Doug Chiang

  8. #6
    insane lemur is offline Registered User Level 5 Gladiator: Myrmillo
    Join Date
    Nov 2008
    Location
    NYC
    Posts
    336
    Thanks
    27
    Thanked 180 Times in 110 Posts
    when you draw from imagination the main thing is to beable to rationalize every step of the way- I would suggest memory drawing to really get used to this. Go look at a simple scene and rationalize why every shape appears the way it does (through interactions of light, form, and materials)-then go try to reconstruct from memory! Do the same thing with images that you visualize in your head. Drawing in your head is a very good practice, as is closed eye drawing.

    When you closed eye draw its likely you'll start getting cev's of what you are drawing in a few minutes of doing it- its amazing how real the visuals your unconscious provides! So try to figure those out and rationalize them too!

  9. #7
    BlueHabit's Avatar
    BlueHabit is offline Registered User Level 3 Gladiator: Catervarii
    Join Date
    Nov 2009
    Location
    Dallas, Texas
    Posts
    103
    Thanks
    44
    Thanked 24 Times in 15 Posts
    Quote Originally Posted by insane lemur View Post
    Go look at a simple scene and rationalize why every shape appears the way it does (through interactions of light, form, and materials)-then go try to reconstruct from memory! Do.
    !

    Thanks for your reply. What you are getting at is simple construction of a complex object such as this horse below, or loomis anatomy drawing? Other suggestions welcome, thanks everyone.

    Last edited by BlueHabit; September 21st, 2011 at 10:48 AM.

  10. #8
    Lithriel's Avatar
    Lithriel is offline Registered User Level 4 Gladiator: Meridiani
    Join Date
    Jun 2011
    Location
    Washington State, USA
    Posts
    172
    Thanks
    31
    Thanked 86 Times in 67 Posts
    From the study you posted it seems to me that you are hand-tied to reference. However, you do have solid execution of values and I think you could do great stuff if you can break away from ref.

    I have found that to successfully draw from imagination, one must have a solid foundation of perspective (specifically proper ellipses in space- here's a tut on eye level that mentions this principle- eye level tut) and a solid knowledge of lighting. Otherwise, it's rather hard to imagine how everything will look. Construction drawing is a great place to start. I recommend drawing shapes as if you could see through them, using lines to show how the form fits in a spacial plane relative to the horizon.

    I wish I knew a great book to recommend when it comes to lighting. I gleaned what I know from several college art courses and experience over time. I am just barely getting to where I can make up scenes with decent believability. The main advice I can give is treat everything as if it is a plane in space and think of how the light would hit that plane. Also, know the difference between cast shadow and form shadow and don't be afraid to render hard cast shadows. This has helped my work immensely!

  11. The Following 3 Users Say Thank You to Lithriel For This Useful Post:


  12. #9
    Deadlyhazard's Avatar
    Deadlyhazard is offline ;3;3;3;3 Level 8 Gladiator: Thracian
    Join Date
    May 2009
    Location
    ORL, Florida
    Posts
    1,025
    Thanks
    561
    Thanked 387 Times in 266 Posts
    Quote Originally Posted by Lithriel View Post
    From the study you posted it seems to me that you are hand-tied to reference. However, you do have solid execution of values and I think you could do great stuff if you can break away from ref.

    I have found that to successfully draw from imagination, one must have a solid foundation of perspective (specifically proper ellipses in space- here's a tut on eye level that mentions this principle- eye level tut) and a solid knowledge of lighting. Otherwise, it's rather hard to imagine how everything will look. Construction drawing is a great place to start. I recommend drawing shapes as if you could see through them, using lines to show how the form fits in a spacial plane relative to the horizon.

    I wish I knew a great book to recommend when it comes to lighting. I gleaned what I know from several college art courses and experience over time. I am just barely getting to where I can make up scenes with decent believability. The main advice I can give is treat everything as if it is a plane in space and think of how the light would hit that plane. Also, know the difference between cast shadow and form shadow and don't be afraid to render hard cast shadows. This has helped my work immensely!
    This is good info -- thanks. Drawing/painting from imagination seems much more confusing than doing so from life and it's also confusing where to start.
    Last edited by Deadlyhazard; September 22nd, 2011 at 09:53 PM.
    BLAHBLAHBLAH

  13. #10
    Lithriel's Avatar
    Lithriel is offline Registered User Level 4 Gladiator: Meridiani
    Join Date
    Jun 2011
    Location
    Washington State, USA
    Posts
    172
    Thanks
    31
    Thanked 86 Times in 67 Posts
    You are most welcome Deadlyhazard. Let me just add- many new people just learning only want to draw nice figures or creative monsters and they don't stop and think about the castle in the background or the artifact in the subjects hands. You aren't going find exact reference for those things if you want to be original so construction drawing is essential. I find sitting down and getting out my ruler and working traditionally to map out how an airship should look in perspective to be a long tedious task (this is just what I was doing last night at midnight for a client), but if I didn't do it, it would be obvious I didn't know what I was doing and it would look wrong. I use construction drawing often for any piece that has objects or environments. Art directors will spot your mistakes so you'd better take the time to make it right. It's hard to convince new people to take the time to learn "boring" things like perspective when they want to jump right into monsters and heroes but it makes all the difference.
    Last edited by Lithriel; September 24th, 2011 at 12:04 PM.

  14. The Following User Says Thank You to Lithriel For This Useful Post:


  15. #11
    Chris Bennett's Avatar
    Chris Bennett is offline Registered User Level 11 Gladiator: Essedarii
    Join Date
    Dec 2006
    Location
    UK
    Posts
    1,949
    Thanks
    1,331
    Thanked 1,911 Times in 751 Posts
    From the image you attached it is apparent you are only mapping areas of tone. You are doing this extremely accurately and with great sensitivity but you are not paying the slightest attention to a sense of volume and construction. That is to say, you are not grasping it as a 3D volume in your mind.

    The only point of drawing from life is that you increase your repertoire of forms and how they put things together. By increasing your repertoire of forms you increase the number of ways you are able to build from imagination.

    The ability to render tone in the right place when looking at something has nothing to do with this. It is only by internalising the forms before you and spitting them out into a realised code of understanding on the paper that you furnish yourself with the material to build direct from imagination.

    Thus: Drawing from life should be a decoding of the infinite forms in front of you into something that is digested by your understanding.
    This process then turns itself upside down when drawing from the imagination: A re-coding of your imginative understanding into the infinite suggestibility of the image you are creating.
    From Gegarin's point of view
    http://www.chrisbennettartist.co.uk/

  16. The Following 2 Users Say Thank You to Chris Bennett For This Useful Post:


  17. #12
    kitfox's Avatar
    kitfox is offline Nocturnal Level 4 Gladiator: Meridiani
    Join Date
    Jun 2009
    Location
    Finland
    Posts
    242
    Thanks
    3
    Thanked 55 Times in 54 Posts
    Riven Phoenix has a video course on drawing the figure from your mind. I recommend taking a look into it. I'm currently working on course 103. Here's some thoughts on drawing from imagination.

    To draw something realistic from your mind, completely without reference, you need a lot of knowledge on the subject. To remember the extensive amount of things, you need to create a memory management system. The way Riven Phoenix teaches is by 'inventing'. You create a blue print in your mind for your subject, and for each part within your subject.

    First you need a basic wireframe to fit your invention into, eg. a stick figure that defines proportions. You need to know what your invention looks from all sides, front, back and side. Even from top and under if it's relevant to your subject. Then you can start refining your initial idea by studying each different part of your invention, eg. the skull, torso, pelvis. When you learn a new part of the subject, you add it the main idea by drawing out all the old parts as well. You need to draw your invention out at each stage the same way you learned it the first time. This way you repeat your invention in your head to the point it becomes obvious how it looks. By drawing each stage out you also create a library of drawings for your subject to refer to, if you ever forget how you constructed a subsection of your invention.

    After you've got the blue prints in your head, you can simplify your ideas for drawing your subject. The more familiar you become with your invention, the less you need to use the guide lines for construction you use in your blue prints. You can also break free and change your invention if you want to since you remember original idea anyway. Distort proportions, exaggerate relative sizes of things etc.

    The process I use for figure drawing now goes something like this: start with a basic gesture system that defines the action, add basic proportions and landmarks, block in everything in basic shapes, erase lightly leaving anomalies of the sketch, work in contour lines with the knowledge of anatomy, add rendering to show surface anatomy.

    Basically drawing from imagination just requires you to move the reference into your head and knowing how to construct a subject according to it on paper.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Replies: 7
    Last Post: January 12th, 2010, 02:22 PM
  2. how do you draw from your imagination?
    By Vay in forum ART DlSCUSSION
    Replies: 3
    Last Post: June 28th, 2009, 06:21 AM
  3. Learning to Shade from Imagination (?!?!)
    By dodus in forum FINE ARTS
    Replies: 17
    Last Post: February 13th, 2007, 06:17 PM
  4. How Do You Draw From Your Imagination?
    By MurkyDreams in forum FINE ARTS
    Replies: 5
    Last Post: June 27th, 2004, 04:10 PM
  5. Tips for learning to draw from imagination?
    By wglwill in forum TUTORIALS, TIPS & TRICKS
    Replies: 10
    Last Post: January 6th, 2004, 04:23 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •