For more info and details about the rules go here:
http://www.concepyart.org/forums/sho...d.php?t=110879
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ROUND #213 - Game Critter Quadruped (and variants)
topic:
ROUND#213 - Game Critter Quadruped
This week I want to focus on variants in creature design. Today you will be designing a quadrupedal creature that would be present as an enemy in a third-person action game. But not just one creature, rather 3 versions of that same creature. Each version will represent a different distinct level in the game. You have the option of choosing any 3 levels from the list below. The creature’s design should remain ultimately the same for the 3 variants, but should be distinctly recognizable as creatures for each specific level. The levels are:
- Lava world
- Atlantis
- The Ice Cavern
- The Poisoned Marsh
- The Temple of Shadows
- The Graveyard
This piece should focus on the design of the creature, thus the focus is exclusively to create the creature and it’s variants NOT an illustration. Much like a design sheet, your backgrounds should not extend far beyond drop-shadows. Beyond the creature being quadrupedal the design is up to you. Just bear in mind that we're looking for a monster for a game.
Deadline:
MAY 25th 9:00pm PST (GMT -8 )
finals go here...
http://conceptart.org/forums/showthr...60#post3128960










Looks like it'd suit the darker themes, but then again, you could really go for anything.




My only suggestion would be to adjust the body shape a bit. Right now, the head is that for a predator, and the body that of a large grazing animal, like a Brachiosaurus. Although, that could work if it was a large scavenger, in a place where carrion is easy to come by, ie: graveyard.



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