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Thread: Study the Masters

  1. #1
    zeal's Avatar
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    Study the Masters

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    Hard work beats talent when talent doesn't work hard.

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    She's gorgeous. But it seems breasts are too high. Maybe you could add some space between them and the shoulders.

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    Nice.

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    TheOneSketch is offline Registered User Level 1 Gladiator: Andabatae
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    great job and I agree with jramauri, but I make the same mistake so ya ha ha XD
    "You see things; and you say 'Why?'
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    Thanks for the Comments guys. jramauri you're right the breasts are looking a little too high. I forgot to mention before the post that this sketch was a study of a Frazetta drawing, hence the title Study the Masters.
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    This is a really nice start! You've already started fleshing her out nicely Can't wait to see more!

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    Im studying the way your doing this.

    The detail is amazing.Once i get my tablet i hope i may be able to use Photoshop atleast a bit competently.
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    John Buscema study

    Lunch time study of one of the comic book greats.
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    FartBox is offline Registered User Level 1 Gladiator: Andabatae
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    Nice studies, I like the line work.

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    Michelangelo

    Another Study...
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    Quote Originally Posted by zeal View Post
    Thanks for the Comments guys. jramauri you're right the breasts are looking a little too high. I forgot to mention before the post that this sketch was a study of a Frazetta drawing, hence the title Study the Masters.
    It's not so much that the breasts are too high; it's that her neck is too short.
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    Or her shoulders maybe too high. I'll have too work this out and see...
    Last edited by zeal; March 19th, 2011 at 05:43 PM.
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    The rib cage and breasts are fine; the shoulder is a little too small and the neck is definitely too short.

    If you were looking down on her from above, that length of neck might be closer to right.
    Don't believe everything you read on the internet - Abe Lincoln
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    The Road to Perdition
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    Paintover

    Here I painted over a sketch that I had copied from Frank Frazetta. I agree with some of the comments that the upper torso, neck and shoulders were out of proportion. I did a couple paintovers to work out the proportions, but am still not crazy about it. I lost the Frazetta sketch that I started with so I was trying to fix it from imagination. My skills aren't at that level yet, another example of why I need to use reference.
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    i like the feminine forms but at your level i would start out with anatomy studies
    my Sketchbook plz help me become a better artist !

    http://conceptart.org/forums/showthread.php?t=153575

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    I agree with Marc, while this sketch in particular leaves a nice impression, you can see parts where your knowledge falls through. Your lines are very beautifully confident and follow the form- but the stylization you are getting at is not convincing yet. You can get alot of benefit by studying early on, but I think you are at the stage (though there's little work to judge by), where you've gotten alot from your studies, now you need to go and supercharge your anatomical knowledge- memorize the superficial muscles and some of the larger deeper muscles- learn where they connect, and how they effect the surface anatomy. In school, a teacher had us use tracing paper on top of old master's work after learning the muscles in class, and we had to do 4-5 pages front and back of every "group" (back, upper arm, lower arm, upper leg, lower leg, torso, head and neck). I know tracing is scorned in this community, but having to find the muscles buried underneath the painting helps you understand how those muscles affect the surface.
    It's really not enough to know the '2d shapes' of them, you need to understand where the connect to bones, how thick they are, and how they wrap around and flex.

    These studies have alot of potential, if you spend a few hardcore months learning, memorizing, internalizing human anatomy, these drawings will have alot more believability and power. (Pair those studies with life drawing too, of course).

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    The drawing is actually looking a lot better (not to diss any of the advice you've gotten in the last couple of posts, because it's probably right on the money).

    There is always room for the basics; because mastery is cumulative. You master the circle, the sphere opens up for mastery. You master the sphere and other simple 3D shapes, then value and light open up to you. You master value and light, then you've gone a long way toward making what you're drawing convincing.

    Those are only a few of the basics. But they're powerful.
    Don't believe everything you read on the internet - Abe Lincoln
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    The Road to Perdition
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    Study More.

    Marc - Thanks, Back to the Bridgeman studies!

    Justin -
    Thanks for taking the time for the constructive criticism. I have Bridgman's Life Drawing and Loomis books I plan on studying from - Hardcore Anatomy Study Time! Trying to do more drawing from life as well. BTW, I checked out your Blog and am impressed with your character designs. Thanks again for the feedback.

    p sage -
    Thanks for the feedback. I often want to get to the fun stuff and skip drawing and shading spheres and cones, Big guns and boobs are much more fun!, but seriously I have developed many bad habits over the years drawing from shitty comic book reference when I didn't know any better. Now if I study from comic book artists I make sure that they are the greats like Buscema and Frazetta. I like to learn how they simplified and also exaggerated their drawings for more impact. The struggle continues…

    In keeping with the theme of this sketchbook so far, here's another rip off, done for practice. Original drawing of Conan done by John Buscema.
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    Hard work beats talent when talent doesn't work hard.

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    sketchbook pro

    testing out Sketchbook pro, really liking the smooth lines.
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    the girls are brilliant really. they have appeal in them but i think that the breast seems to be a bit over sized.little smaller will make them more appealing.

    my sketchbook http://www.conceptart.org/forums/sho...d.php?t=215004

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    Quick sketchName:  spider Man1.jpg
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