Hello.. I'm an 18yr old game art student. I'm a rising sophomore in college and last year was my first ever being serious about any sort of drawing education. I'm not that good but I've always had a bit of natural talent and I'd never taken classes. Last year I decided I wanted to get serious and hopefully make a career out of it. I've taken one intro to drawing class and 2 4-day figure drawing classes.
I used to do a lot of self-taught digital stuff, mostly graphic design & drawing with the pen tool. Since I started drawing, I've been working mostly with graphite, but I enjoy charcoal and would love to learn pen/ink. I've never done digital (or for that matter, traditional) painting before. I am currently saving up for a tablet.
I'm hoping this sketchbook will keep me motivated to do a few sketches a day, I have a LOT to work/improve on.
First post just to create the sketchbook, sketch dump incoming (once I figure out how to get them all to be the right size lol)
Oh, and this was a 15-minute portrait from life. The front view game out badly because the model was staring at me the whole time and it freaked me out LOL





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But keep up the hard work!
It would technically be a WIP but I stopped working on it, and just decided to post it. It looks TERRIBLE (as in, a 5 yr old could have done better) but I was just familiarzing myself with Sketchup & my tablet. I tried a bunch of different things in one image, which is why some of it is soft lines and some hard, etc. etc. XD I had a lot of fun but look forward to making works I'm not ashamed of. .gif)
) and I've loved it. We're being taught through a mixture of Hale's lecture series and my teacher's own advice. The first day we focused on the skeleton, we had to do contour drawings and fit the skeleton inside. Of course I chose a difficult angle, but I think they came out alright.



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