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Thread: Looking for critique, direction, and improvement

  1. #1
    FishyBoner's Avatar
    FishyBoner is offline Registered User Level 1 Gladiator: Andabatae
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    Looking for critique, direction, and improvement

    I've been a long time lurker, first time poster. Currently I work as a freelance illustrator, doing small projects, through conventions and internet communities.

    I'm hoping to get into concept design, as I'd love to see some of my monsters, environments, and ideas brought to life.

    So, I am looking to get some pointers on things I should focus on for improvement. Here are some examples of my work;

    Some random headshot sketches from my book, and attempting to draw a pre-unit Triumph, as based from several other parts of choppers that I like, making it my own.
    http://pics.livejournal.com/fishy_boner/pic/001dr7bk
    http://pics.livejournal.com/fishy_boner/pic/001e117r

    An older illustration I was commissioned for of a dragon relaxing in Carlsbad caverns. Having never seen the place, I went off of various rock formations.
    http://pics.livejournal.com/fishy_boner/pic/000a8bk8

    Here is a random drawing, which I don't do as often, although it's my favorite style. Mostly worked with Bic ballpoint pens.
    http://pics.livejournal.com/fishy_boner/pic/000gy29p

    Older digital commission, but i feel its one of my better pieces showing off a setting, trying to focuses on the characters surroundings rather then the character itself.
    http://pics.livejournal.com/fishy_boner/pic/000xahy1

    Recently I started getting away from markers and ink pens, switching to paint and ink quills. Here's a little painting of a fish that I started out on.
    http://pics.livejournal.com/fishy_boner/pic/001he979

    Another painting of a couple of monsters eating people, people being one of my weak points. I do have a few facial studies that I'll post later on.
    http://pics.livejournal.com/fishy_boner/pic/001hrzr6

    These last few are digital concepts for different monsters. The first is nothing more than a nasty squid monster, inspired by the Cthulhu Mythos.
    http://pics.livejournal.com/fishy_boner/pic/000r54pt

    The second is a koi fish monster eating in the backroom of a sushi bar.
    http://pics.livejournal.com/fishy_boner/pic/0017rf0d

    Finally, a simple icon commission, which I really like the lighting of.
    http://pics.livejournal.com/fishy_boner/pic/001hs8ss


    I'd really like to break free from the freelance and get into this field of art. Any and all comments, critiques, or suggestions are welcome.

  2. #2
    MiniGoth is offline Registered User Level 12 Gladiator: Laqueatores
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    Overall, I see glorious linework and beautiful flow that's being held back a bit by anatomy problems.

  3. #3
    Giacomo is offline Inadvertent Funambulist Level 11 Gladiator: Essedarii
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    The stuff looks good!

    My main recommendation would be that you enroll in some kind of figure drawing class and get in the habit of drawing from the model at least a couple hours a week, continuing for the rest of your life. Everything in representational art pretty much derives from drawing and painting the human figure, and the better you get at that the beter you'll get at everything else.

    The other thing I'd suggest is that you start developing a style that doesn't involve a hard black line around the edge of the form. That's fine for comics, but most conceptual artists represent the form with tone rather than with line.

    Just my two cents.

  4. #4
    hala's Avatar
    hala is offline Larissa Clause Level 8 Gladiator: Thracian
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    A hard black line is fine, I just think you need a whole lot more line weight variation when it comes to drawing figures.
    Anatomy studies, and lighting studies will help a lot

    I dig your fish monsters hard core!
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