Thanks. I've done some more work on the image with the woman, but not really worth showing right now.
Most of my time have went on getting my male basemesh sorted out, and now I think I can call it done.
I will make the female version asap.
Since it will be used for zbrush I haven't bothered too much with minor shapes, since it's alot more easier to tweak in a sculpting-program.
Focus have been more on creating a decent topology.
Since I need to fill my portfolio with new stuff it's going to be more 3D stuff coming.
There might pop up some 2D from time to time though.
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