Page 12 of 22 FirstFirst ... 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 ... LastLast
Results 331 to 360 of 638

Thread: Ninjac's Sketchbook

  1. #331
    Ninjac's Avatar
    Ninjac is offline Art Mercenary Level 7 Gladiator: Samnite
    Join Date
    Aug 2007
    Location
    Wisconsin
    Posts
    808
    Thanks
    435
    Thanked 260 Times in 217 Posts
    Bahaha he is kind of a jelly bean baby man. I'll make him leaner next time

  2. #332
    Ninjac's Avatar
    Ninjac is offline Art Mercenary Level 7 Gladiator: Samnite
    Join Date
    Aug 2007
    Location
    Wisconsin
    Posts
    808
    Thanks
    435
    Thanked 260 Times in 217 Posts
    Yay concept art

    Name:  Cyber Uzi Concept.jpg
Views: 834
Size:  199.2 KB

  3. The Following User Says Thank You to Ninjac For This Useful Post:


  4. #333
    danlambert is offline Registered abUser
    Level 9 Gladiator: Hoplomachi
    Join Date
    Dec 2008
    Location
    Manchester, England
    Posts
    1,324
    Thanks
    1,505
    Thanked 668 Times in 592 Posts

  5. The Following User Says Thank You to danlambert For This Useful Post:


  6. #334
    Ninjac's Avatar
    Ninjac is offline Art Mercenary Level 7 Gladiator: Samnite
    Join Date
    Aug 2007
    Location
    Wisconsin
    Posts
    808
    Thanks
    435
    Thanked 260 Times in 217 Posts
    Thanks Dan

    Here is a screen shot study from the movie Goemon. It's a pretty wicked movie even though there are lots of heavy blacks and over saturated colors added to the cinematography. Going to be practicing a lot more environmental concept art as well after studying a bit of Thomas Scholes and Feng Zhu.

    Name:  Gemon still shot studies.jpg
Views: 777
Size:  346.4 KB

    Name:  Worship to the God of Sands_low rez.jpg
Views: 796
Size:  317.8 KB

  7. #335
    p sage's Avatar
    p sage is offline in pursuit of hot lines Level 14 Gladiator: Dimacheri
    Join Date
    Mar 2008
    Posts
    3,245
    Thanks
    3,874
    Thanked 1,654 Times in 1,460 Posts
    Good work here. A few crits?

    I noticed in this one that you tend to make torsos too long. (specifically, look at the male)

    It's reinforced here in the female drawing.

    Also... although it could be added as a joke, there's no crotch "cleft" in the abdominus rectus in the female as you've shown. The cleft is flesh only (no muscle) and it is lower than you've shown (actually it's underneath)

    Keep going, it gets easier
    Don't believe everything you read on the internet - Abe Lincoln
    How good are you?

    The Road to Perdition
    clog

  8. The Following User Says Thank You to p sage For This Useful Post:


  9. #336
    Ninjac's Avatar
    Ninjac is offline Art Mercenary Level 7 Gladiator: Samnite
    Join Date
    Aug 2007
    Location
    Wisconsin
    Posts
    808
    Thanks
    435
    Thanked 260 Times in 217 Posts
    p sage: I appreciate your crits. That cleft on the woman was a minor slip and I didn't mean to have it there. The torso is long on that specific male I'll give you that but the other figures you mention are supposed to have longer torsos. It was a class assignment to exaggerate human figures in various ways. In a sense it is my start to caricature so I'm aware of the elongated torsos.


    Here is a Guild Wars concept master study. I say study cause it isn't copied 100% verbatim. Spent a little over 20 hours on it. I altered the composition slightly to fit my interests better but overall I think I got pretty close to the original. This is the level I have to hit now with my own concept illustrations now and I think I understand how to get there. Just have to show it. Going to start a personal piece to be the first.

    Top is the original.

    Name:  guildwars2-13.jpg
Views: 762
Size:  67.3 KB

    Name:  Guild wars concept study.jpg
Views: 767
Size:  390.5 KB

  10. The Following User Says Thank You to Ninjac For This Useful Post:


  11. #337
    Ninjac's Avatar
    Ninjac is offline Art Mercenary Level 7 Gladiator: Samnite
    Join Date
    Aug 2007
    Location
    Wisconsin
    Posts
    808
    Thanks
    435
    Thanked 260 Times in 217 Posts
    A little speed painting warm up. On to more concept art

    Name:  Speed Painting 6-29.jpg
Views: 750
Size:  154.9 KB

  12. #338
    Benjy's Avatar
    Benjy is offline Registered User Level 4 Gladiator: Meridiani
    Join Date
    Dec 2009
    Location
    UK
    Posts
    230
    Thanks
    16
    Thanked 47 Times in 46 Posts
    Your enviro studies are looking great, especially that last one. The skeleton studies are a great idea. I might have to do some more of those.
    My Site
    Please comment on my sketchbook!
    Sketchbook

  13. The Following User Says Thank You to Benjy For This Useful Post:


  14. #339
    Ninjac's Avatar
    Ninjac is offline Art Mercenary Level 7 Gladiator: Samnite
    Join Date
    Aug 2007
    Location
    Wisconsin
    Posts
    808
    Thanks
    435
    Thanked 260 Times in 217 Posts
    Benjy: Thanks man I'm really enjoying the enviro studies as well. They are becoming a favorite along with character design. The skeleton studies are fun too.

    Here is another card illustration for work. About 6 hours. By far the most ridiculous subject matter I've ever drawn. "Flaming Peasant"

    Name:  VOZ_CARDTILE_Flaming Peasant Low Rez.jpg
Views: 763
Size:  339.3 KB
    Last edited by Ninjac; June 29th, 2011 at 10:16 PM.

  15. #340
    Ninjac's Avatar
    Ninjac is offline Art Mercenary Level 7 Gladiator: Samnite
    Join Date
    Aug 2007
    Location
    Wisconsin
    Posts
    808
    Thanks
    435
    Thanked 260 Times in 217 Posts
    Some character concept thumbnails. Taking votes on the favorite 2 that anyone wants me to take to a finish

    Name:  Character Thumbs 6-30.jpg
Views: 718
Size:  359.1 KB

  16. #341
    danlambert is offline Registered abUser
    Level 9 Gladiator: Hoplomachi
    Join Date
    Dec 2008
    Location
    Manchester, England
    Posts
    1,324
    Thanks
    1,505
    Thanked 668 Times in 592 Posts

  17. #342
    Ninjac's Avatar
    Ninjac is offline Art Mercenary Level 7 Gladiator: Samnite
    Join Date
    Aug 2007
    Location
    Wisconsin
    Posts
    808
    Thanks
    435
    Thanked 260 Times in 217 Posts
    Thanks Dan

    Here is my wip and two color studies for this weeks EOW. It will be my first time participating in a community activity Glass House containing the last tree on earth. Still want to work with some of the reflections to either side of the tree and possibly the foreground.

    Name:  Glass House EOW_wip1.jpg
Views: 673
Size:  261.5 KB

    Name:  Glass House EOW color study 2.jpg
Views: 692
Size:  389.3 KB

    Name:  Glass House EOW color study 1.jpg
Views: 666
Size:  430.9 KB

  18. #343
    RBeek's Avatar
    RBeek is offline Drawing Junkie Level 10 Gladiator: Equites
    Join Date
    Dec 2008
    Location
    The Netherlands, Zoetermeer
    Posts
    1,520
    Thanks
    551
    Thanked 783 Times in 707 Posts
    just so u know.. i wouldve chosen no.7 en 12 ..!! its a little late , but i would've!!!

    these last 3 are just madnes.. i dont lry have a clue what going on.. except thats its a tree thingie with a waterfall or something.. but there arent any rly forms or good value structure to show me around in a way.. if you know what i mean

    But i do like the composition like that,, maybe make it even higher so u can rly show the roof , with some windows and cables and ladders n stuff to maintain the glas sor something .. ull think of somethign, but the tree needs space dude! not just in real life,, in ur image to higher!

    lookin forward to the finished product!! keep it up dude!

  19. The Following User Says Thank You to RBeek For This Useful Post:


  20. #344
    Ninjac's Avatar
    Ninjac is offline Art Mercenary Level 7 Gladiator: Samnite
    Join Date
    Aug 2007
    Location
    Wisconsin
    Posts
    808
    Thanks
    435
    Thanked 260 Times in 217 Posts
    Its not to late Rbeek!! your vote is noted Great crit on the space. New version has some more room to breath. Yea I've been discussing my value structure with my classmates as well. Some of it was due to overlay layers but mostly I just need to balance lost and found edges with large shapes of value better.

    Some EOW progress

    Name:  Glass House EOW_b.jpg
Views: 663
Size:  229.2 KB

  21. #345
    p sage's Avatar
    p sage is offline in pursuit of hot lines Level 14 Gladiator: Dimacheri
    Join Date
    Mar 2008
    Posts
    3,245
    Thanks
    3,874
    Thanked 1,654 Times in 1,460 Posts
    Hehe .... flaming peasant or burning man?

    Thanks for the chuckle.
    Don't believe everything you read on the internet - Abe Lincoln
    How good are you?

    The Road to Perdition
    clog

  22. The Following User Says Thank You to p sage For This Useful Post:


  23. #346
    danlambert is offline Registered abUser
    Level 9 Gladiator: Hoplomachi
    Join Date
    Dec 2008
    Location
    Manchester, England
    Posts
    1,324
    Thanks
    1,505
    Thanked 668 Times in 592 Posts
    Hey man, slightly selfish reasons for this post, my Photoshop trial just expired and due to financial reasons I can only afford Painter atm (got a great deal!) was wondering if you had any tips or anything for someone who has only previously used Photoshop. I'd really like to avoid a steep learning curve if I can, got lots to do!
    This is of course based on my assumption that you are a Painter user, if I am mistaken please tell me to fuck off .

    Much love, and thanks for the post in my sb, appreciate it man.
    Take it easy,

    Dan

  24. The Following User Says Thank You to danlambert For This Useful Post:


  25. #347
    Ninjac's Avatar
    Ninjac is offline Art Mercenary Level 7 Gladiator: Samnite
    Join Date
    Aug 2007
    Location
    Wisconsin
    Posts
    808
    Thanks
    435
    Thanked 260 Times in 217 Posts
    P Sage: Glad I could make you chuckle

    Dan: Yea I actually started digital with painter for about 2 years then switched over to PS this last January. The brushes that are good to work with are the chalk brushes, oil pastel, and acrylic brushes. The sumi ink brushes are some nice hard edged ones. If you search for Davi Blight's painter brush set it shouldn't be too hard to find. He has a great set for starting off. The chalk brush is also the brush you want to use with the paper sets if you choose to try those out. Always happy to help

    Progress update on this weeks EOW

    Name:  Glass House EOW_e.jpg
Views: 645
Size:  341.9 KB

  26. #348
    Ninjac's Avatar
    Ninjac is offline Art Mercenary Level 7 Gladiator: Samnite
    Join Date
    Aug 2007
    Location
    Wisconsin
    Posts
    808
    Thanks
    435
    Thanked 260 Times in 217 Posts
    Some more EOW progress. Have to make sure all my forms read as the light is hitting them and paint it all to a finish.

    Name:  Glass House EOW_f.jpg
Views: 646
Size:  404.1 KB

  27. #349
    Ninjac's Avatar
    Ninjac is offline Art Mercenary Level 7 Gladiator: Samnite
    Join Date
    Aug 2007
    Location
    Wisconsin
    Posts
    808
    Thanks
    435
    Thanked 260 Times in 217 Posts
    Today's environment warm up

    Name:  enviro warm up 7-5_small.jpg
Views: 607
Size:  460.7 KB
    Last edited by Ninjac; July 6th, 2011 at 01:10 PM.

  28. #350
    Ninjac's Avatar
    Ninjac is offline Art Mercenary Level 7 Gladiator: Samnite
    Join Date
    Aug 2007
    Location
    Wisconsin
    Posts
    808
    Thanks
    435
    Thanked 260 Times in 217 Posts
    Today's concept sketch warm up. I'm pretty happy with how this one is progressing. I'm strongly considering taking it to a finish. Some cool abstract shapes in the background that could turn out to be some interesting buildings.

    Name:  concept warm up 7-6.jpg
Views: 650
Size:  167.7 KB

  29. #351
    Ninjac's Avatar
    Ninjac is offline Art Mercenary Level 7 Gladiator: Samnite
    Join Date
    Aug 2007
    Location
    Wisconsin
    Posts
    808
    Thanks
    435
    Thanked 260 Times in 217 Posts
    Portrait for a friend Tinka Lovelocks

    Name:  Tinka Portrait_final small.jpg
Views: 748
Size:  291.9 KB

  30. The Following User Says Thank You to Ninjac For This Useful Post:


  31. #352
    Zolerit's Avatar
    Zolerit is offline Registered User Level 2 Gladiator: Ordinarii
    Join Date
    Jun 2011
    Location
    Ukraine
    Posts
    73
    Thanks
    1
    Thanked 66 Times in 35 Posts
    Pretty ) And those petals fits well.

  32. The Following User Says Thank You to Zolerit For This Useful Post:


  33. #353
    Ninjac's Avatar
    Ninjac is offline Art Mercenary Level 7 Gladiator: Samnite
    Join Date
    Aug 2007
    Location
    Wisconsin
    Posts
    808
    Thanks
    435
    Thanked 260 Times in 217 Posts
    Zolerit: Thanks! She was a blast to paint

    I have decided that I'm going to stop updating just for the sake of updating. So the amount of posts will go down but the quality of art, sketches, studies will go up. I think its time to start the next chapter and really push myself to the limits.

    Head studies about 1.5 to 2.5 hours each from photo ref.

    Name:  Head Studies Finals.jpg
Views: 591
Size:  348.3 KB
    Last edited by Ninjac; July 10th, 2011 at 11:08 AM.

  34. The Following User Says Thank You to Ninjac For This Useful Post:


  35. #354
    danlambert is offline Registered abUser
    Level 9 Gladiator: Hoplomachi
    Join Date
    Dec 2008
    Location
    Manchester, England
    Posts
    1,324
    Thanks
    1,505
    Thanked 668 Times in 592 Posts
    Those portraits are great man, but I think a few harder edges or straight lines to focus the eye would really help them out.
    Good job on the focussing as well, it should always be quality over quantity, although I never looked at your work and thought you were updating for the sake of it

  36. The Following User Says Thank You to danlambert For This Useful Post:


  37. #355
    Ninjac's Avatar
    Ninjac is offline Art Mercenary Level 7 Gladiator: Samnite
    Join Date
    Aug 2007
    Location
    Wisconsin
    Posts
    808
    Thanks
    435
    Thanked 260 Times in 217 Posts
    Dan: Thanks man, I updated the last post with a few more hard edges and lines to bounce the eye around more, but I also like the idea of tipping the balance to one side or the other of the spectrum.

    I think what I was feeling was a lack of exploration. I am exploring somewhat but I feel like I'm exploring concept design inefficiently somehow. Like I'm making better images and pushing my level of finish but need more constant idea generation. Going to be doing more speed paintings of enviros and characters to explore and expand my imagination. I'll post the best ones or all of them if people want to see more. Otherwise study study study

    This discussion of edges brought me to pose a question about edge play and its limitations. One of my class mates sent me this link to an awesome breakdown of edges here on CA. http://www.conceptart.org/forums/showthread.php?t=51913


    Here is another concept illustration for work "Thunderbird"

    Oh yea and I went skydiving for the first time this past Saturday. Wow it was amazing to say the least.


    Name:  VOZ_CARDTILE_Thunderbird low rez.jpg
Views: 533
Size:  298.4 KB

  38. #356
    tehmeh's Avatar
    tehmeh is offline Misato's VIP
    Level 6 Gladiator: Provocator
    Join Date
    Aug 2004
    Location
    surrey, london
    Posts
    633
    Thanks
    1,130
    Thanked 1,225 Times in 333 Posts
    Some great recent environments but the portrait in #351 has some really beautiful colours

  39. The Following User Says Thank You to tehmeh For This Useful Post:


  40. #357
    Ninjac's Avatar
    Ninjac is offline Art Mercenary Level 7 Gladiator: Samnite
    Join Date
    Aug 2007
    Location
    Wisconsin
    Posts
    808
    Thanks
    435
    Thanked 260 Times in 217 Posts
    Thanks Tehmeh I appreciate you stopping by.


    If you haven't checked out Tehmeh's sketchbook you must stop by and see his progress. Pretty stellar work.
    Here are today's speed paintings. About 30 min each working on ideation and getting as much information onto the page as I can.

    Name:  Speed painting 1.jpg
Views: 511
Size:  455.6 KB

    Name:  Speed painting 2.jpg
Views: 513
Size:  239.7 KB

    Name:  Speed painting 3.jpg
Views: 510
Size:  277.4 KB

  41. #358
    Ninjac's Avatar
    Ninjac is offline Art Mercenary Level 7 Gladiator: Samnite
    Join Date
    Aug 2007
    Location
    Wisconsin
    Posts
    808
    Thanks
    435
    Thanked 260 Times in 217 Posts
    Today's concept study of Simon Weaner's work. This is one of his speed paintings on the left. My 4 hours of study on the right

    Check out more of his work at http://majora28.carbonmade.com/

    Name:  Simon Weaner Study.jpg
Views: 590
Size:  394.5 KB

  42. #359
    Ninjac's Avatar
    Ninjac is offline Art Mercenary Level 7 Gladiator: Samnite
    Join Date
    Aug 2007
    Location
    Wisconsin
    Posts
    808
    Thanks
    435
    Thanked 260 Times in 217 Posts
    My EOW final "Glass House"

    Flavor Text: The last tree on Earth is contained within a sacred glass house high within the city skyline. Triple layered carbon-filament woven glass protects the tree from the massive amounts of pollution and radiation that have blanketed the planet over the past centuries. Large gun ships patrol the surrounding area day and night. One docking bay allows supplies to enter and samples of micro organisms to leave through a highly sophisticated decontamination chamber. Trained at an early age in biochemistry and dendrology (study of trees), only the Priestesses of Gaia are allowed to enter into the glass house. Once in they are a permanent resident, becoming one with their new home. They care for and cultivate the environment with the assistance of the most advanced filtration technologies, until death. It is one of the highest planetary honors and only a select few are chosen amongst the millions of women who compete for the position.

    Name:  Ninjac_Glass House Final_small_submission.jpg
Views: 985
Size:  357.9 KB
    Last edited by Ninjac; July 13th, 2011 at 02:14 PM.

  43. The Following User Says Thank You to Ninjac For This Useful Post:


  44. #360
    danlambert is offline Registered abUser
    Level 9 Gladiator: Hoplomachi
    Join Date
    Dec 2008
    Location
    Manchester, England
    Posts
    1,324
    Thanks
    1,505
    Thanked 668 Times in 592 Posts
    Came together nicely mate, one crit from me is that on some of those roots I'm not feelin' the treeishness (new word! TRADEMARKED!), they look almost like tentacles. But great atmosphere and I like the colours. Also, naked priestesses are a nice touch

  45. The Following User Says Thank You to danlambert For This Useful Post:


Page 12 of 22 FirstFirst ... 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 ... LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Moogooboy's Sketchbook (some nudity)
    By Moogooboy in forum SKETCHBOOKS
    Replies: 1
    Last Post: January 6th, 2008, 01:47 AM
  2. The Sketchbook No.22[Nudity]
    By desireeluv in forum SKETCHBOOKS
    Replies: 17
    Last Post: December 17th, 2007, 06:18 PM
  3. Something like a sketchbook... (nudity).
    By Alejandro Voorduin in forum SKETCHBOOKS
    Replies: 2
    Last Post: October 28th, 2007, 05:58 AM
  4. welcome to my sketchbook! (of course it DOES contain nudity! :)
    By jondan in forum CRITIQUE CENTER & W.I.P's & PORTFOLIO REVIEWS
    Replies: 27
    Last Post: November 27th, 2004, 12:29 PM
  5. Sketchbook work (some nudity)
    By Kyri in forum CRITIQUE CENTER & W.I.P's & PORTFOLIO REVIEWS
    Replies: 7
    Last Post: February 2nd, 2003, 03:32 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •