Greetings. I'm a newbie here. I want to make a demo DVD promoting myself as a concept artist and storyboard artist to the film and gaming industries. I'm a very experienced painter and illustrator, but new to those industries, so I could really use some pointers from those who know. Here are my currently most pressing questions:
1. Is it standard or accepted procedure to make a DVD featuring concept art only, or are such demos strictly for animators? (I notice that no one in the biz expresses a desire to see portfolios, at least not online they don't) If so, how or in what sense can concept art be "animated" so as to keep a viewer's interest? I've been checking out some relevant videos on YouTube, but have no assurance those are up to industry standards, so I'm not sure whether they're suitable models.
2. Is it absolutely necessary to edit a demo with state-of-the-art software like Final Cut Pro, or can I get by with humble software like iMovie, which I have as part of the standard package on my Mac? I currently can't be buying any seriously costly software 'cause I haven't got the money (that's why I'm looking for jobs, duh).
I'll sum up the skills and tech resources I have ready to hand so folks can better advise me. Here follows a rundown.
This URL shows broadly my drawing and painting capabilities:
My traditional art skills are good, and I know a lot about perspective so naturally I want to make the most of that. I'm skilled in Photoshop, but in other graphics programs can really only noodle around at this point.
Here's the tech stuff I presently have access to:
A nice iMac with a big monitor and plenty of RAM, and built-in camera and microphone.
All of the standard Mac package software, including iMovie, iPhoto, iTunes, Photobooth, etc.
Scanner and Wacom tablet.
Photoshop CS3 ( I'm skilled in it).
Flash 8 (I'm not too good in it, but not totally inept either).
Bryce 5.5 (fair at using it)
An iPod with attachable microphone and AV connection kit.
Temporary access to a good still digital camera which is also capable of shooting up to 30 seconds of motion (or so the manual says).
Plenty of traditional art supplies.
Given these tools and skills, what is the best I can do to make a good DVD? Or a couple or three DVDs, if that's what's called for. I'd certainly appreciate any relevant, reasonably constructive advice.
Almost forgot to mention: the root URL for the site above shows my work for a graphic novel, a personal project. It's done in a comics rather than a concept art style, but does show my ability to portray characters and action: