I'm trying to learn 3d modeling in 3ds max and this is the latest model I did. I guess it's low-poly? Not a lot of detail, but I don't really know what that term means
I'd love to hear what you guys think. What I did wrong/right or should change.
Some info:
4 hours total
texures painted in photoshop
stone texture from picture (I took)
no interior
The second pic is rendered in bryce. I tried rendering it in 3ds max but the edges where really blurry. Not sure why.
This was really just practise. No real goal in mind :/





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