I'm still in the process of learning 3D modelling, and it's completely fascinating. I have a lot of classical art experience and training, but the new digital stuff is a great launching point for new ideas.
This is one of my earliest attempts at using Maya, and I'm still trying to figure out how to get a wireframe shot of the model, but I can say the polys are fairly low and there are no N sided faces.
More to come.
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Are you gonna add an AO map, maybe some dirt/scratches?
drewfarr
blenditall
moroi
ninjacat 
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