I love you Mock.....Pterodactyl Fuckers shall be victorious.
We know you can do portraits, and do them well. Give me scenes, with multiple figures and backgrounds, make the figures look at each other like that last portrait looks at the audience. ALWAYS PUSH, just make sure it's not only in the technique department. But also in the subjects which you draw! Be ambitious with what you draw, pick the impossible. Try to do a cover filled with as many figures as Marko does, or an environment like Nick Constantine!
WANT IT, LEARN IT, DO IT!
Your more then well on your way, the attention to this Sketchbook shows it. P.s I see skin tone progression on that last portrait.
Last edited by Genome; April 9th, 2009 at 01:43 AM.
~Curiosity killed the cat. But it made me a F#@k of a lot smarter.
The Human Genome SketchProject
It was great to meet you in Dallas. Your art is looking really fantastic. Keep working towards your goal of THE ATELIER! Speaking of, did you get to talk to Dobsky about what your portfolio needed? I'm curious...
And the Reverie effect... seriously! I started my sketchbook 3 days ago and it's already a third of the way filled!!!
Jaw line definitely looks better. And her eyes are too bright if you're going for realism here. If not, though, they look cool. :3 I think the armor looks pretty good, but you need to work on the gems. They look kind of flat and boring right now. Maybe add some reflect light on the left side of the armor and such, too.
Mock - damn girl. This is really really good. I can't stop looking at it and wondering more about this girl. The expression is awesome and really believable. The armor, hair, and texture make a nice frame around her face and really make her stunning. Her nose and her left eye blow me away though! I know there was a comment that her eyes were too saturated but I think the only one that might be is the one that should be in shadow (her right). Unless there's supposed to be a bit of a glow, as it appears. Also the reflected light on her right cheek seems like it should be broken up some? I'm not sure - I'm just thinking her hair would be shadowing that cheek more. Nitpicks, I assure you - I just figured I'd try to help if I could!
Keep at it and best wishes!
d a v i d p i n e
That last warrior girl is looking great! The former image of her was a bit plastic-y I think, but now that you've added some texture it's all better, and that armor adds some mood to it as well. Really loving the locks of hair lying over her shoulder there, adds depth
I Like It !
I need to scan in all of my sketches. I'll do that tomorrow. Until then, the (for now) finished portrait and a quick enviro concept. I've accomplished what I wanted to with the portrait and I feel like it's time to move on to something new (and more action packed and exciting just for you, Genome!).Thank you so much for all of the comments and encouragement, guys. It helps keep me motivated like you wouldn't believe.
I'll respond to individual comments with tomorrows update. It's poker night and I need pizza!
The environment looks great, except to me the rustish colour at the bottom feels somehow out of place. The sun is setting relatively far away and yellowly, with pretty grey clouds - I'm just not sure where the red light is coming from!
Nice job on the face there Mock! keep pushing!
This latest version of the portrait combines the best elements of the two previous ones. Her expression is a tricky one, but you've handled it beautifully. I really like the enviro, too...I'm glad that you left some elements unpolished and sketchy. Sorry, no crits!
IM PUMPED FOR THE NEXT UPDATE! its sad, but i check in here everyday .
Also i hope you don't know i didn't mean more action. I meant something you are going to struggle with. I know you have to work at what you are doing now. But I feel like this is all stuff you can do. I want you to attempt to do something you're AFRAID of doing, figures bigger than life size on a wall, a scene that has many figures in it all interacting, a city scape that shows how life is in that city, an illustration that goes straight to colour without doing a drawing first.
I find that in life the things we really need to be doing are the actions that terrify us, like defending yourself against a bully, breaking up with that special person who isn't so special anymore, or looking at your work and saying " I can do better than this, I can impress (enter Coro's, Carls', or Manley's name here) RIGHT NOW.
Be ambitious, be a completionist, BE THE BEST YOU CAN BE!
~Man it's funny, I always go motivational speaker on you. Also I bet you knew what i meant before. I just needed to clarify
Last edited by Genome; April 10th, 2009 at 02:23 PM.
~Curiosity killed the cat. But it made me a F#@k of a lot smarter.
The Human Genome SketchProject
Sulk-Sal: Thanks man. After seeing those guys work and meeting a lot of the other artists, I'm motivated as hell, haha.
Oki: ilu more. Pterodactyl Fuckers Forever. PFF.
Genome: I like that you go all motivational speaker on me =P It gets me pumped to go do more challenging work.
Jake: Carmen! Not Cameron. =P (common mistake, haha) It was awesome meeting you too, man. Keep working your ass off and you're gonna be killing everyone on this forum with your work pretty soon.
Cacodaemonia: Hopefully I fixed most of that, hehe.
Sourgasm: Thanks man. I'll keep doing what I'm doing, and I'll hopefully see you in SF sometime in the next few years.
IanE: Whooo! Thanks man. =)
Maldrin: I think I fixed most of that stuff. Thanks for the crit! Nitpicks are appreciated. Critique on the little things is the hardest to come by (and the most valuable sometimes).
Iddi: Yeah, the texture helped. I always have that problem with skin when I paint with the hard edge round brush. I think I'm going to switch over to using the pastel brush more on skin.
Rossipoo: Thanks ross!
serhc: Good! Inspiring other people to work helps keep me inspired to do the same, haha. It's a vicious, wonderful cycle.
Surrealitycheck: Oh! Yeah, there's a reason for that. I just havent added that part in yet =)
CamSyko: Gooooood. Now draw!
Kidult: Thanks! And will do.
Bill: Thanks man.
Courtyard: Thanks! I like having sketchy bits whenever I'm working out the look of an environment. I'll probably polish them up later once I get the composition and colors sorted out.
Just a quick paint/color study of one of the sketches from a few pages ago, and this mornings digital figure painting progress. Still a lot to do on it, but I figured I might as well post my progress. I'd like to spend at least 15 hours on this one, it's about 1.5 so far.
Now I'm going to go draw hands. Lots and lots of hands.
that second one is pretty sweet. watch the arm anatomy, though. kind of a tough angle to get a natural look.
one of my favorite things to do on quick studies like that is throw a soft light layer on top and load up a big, fuzzy, standard round brush. then use black and white to selectively turn areas towards or away from the light. it pulls you out of the rendering mindset and lets you focus solely on light. if you happen to be on a study with a white BG, even better- as pure white is impervious to the soft light layer. give it a try sometime
Sweet ass work mock
Really nice to see all this raw motivation
I ain't got no doubt that you'll get to the atelier and come out kickin even more major ass!
Your new paintings look very nice, super feel to em all
Keep at it gal, gonne be fun workin with ya on team chow
hey there mock; you're doing real great. can't think of any real critz. except maybe try some wierd angles for you figures sometime.
not that it's getting boring, but you could push the perspective once in a while just to try the effects. ^^ anyway keep up the good work!
Warning, I draw babiez
I wanted to thank for your advice, and let you know I feel better now. and once I able to use an scanner I will scan in the few pages I did last night!! Also, love love your works, you've always been an insirpration to me!!! BTW nice job on te color palette on the landscaope on the second to last post!!!
Critiques on my work always welcome!!
Following my own advice, I'm going to get away from the computer for a while and see what gets done. =P I'll be back on Saturday to post everything I do this upcoming week. I'm going to really push my focus on anatomy and try to memorize the (many) aspects of musculature that I don't have memorized yet.
I'm going to try an exercise where I draw a pose from my head, study for the week, and then try drawing the same pose at the end of the week.
See you guys next Saturday!
Whoops! Haha, sorry dude. I'll go fix it. =P
your portrait looks great. love the work on the armour. top stuff. and ur painting is coming along well, keep goin!
Check out my sketchbook!! http://conceptart.org/forums/showthr...=703571&page=4
Thanks so much for stopping by my sketchbook. You've shown some killer improvement, and already had quite a bit of skill to begin with. Your figure drawing has definitely improved, it looks like you've been practicing a lot. I feel funny giving advice, cause you seem to be totally on the right track. If i were to crit anything i'd say to push lighting a bit more in your paintings, pay attention to planes, definitely watch for core shadow, and keep it up. I gave ya some stars.
Oh, and i'll be updating my sketchbook real soon, all the comments are pushing me to do more at-home work. Thanks again for stopping by my SB.
"I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain."
--- Frank Herbert, Dune - Bene Gesserit Litany Against Fear
Check out my Sketchbook! Critique and Criticism welcomed.
or my Deviantart!
· or check out my: Blog
There are currently 1 users browsing this thread. (0 members and 1 guests)