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Thread: Need help on painting hands

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    mayshing's Avatar
    mayshing is offline Registered User Level 4 Gladiator: Meridiani
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    Need help on painting hands

    The eye line is probably too harsh i will try to soften it up a bit more later.



    I still don't like the hands, any suggestions/crits? ( I know the finger is at a slightly different angle, that was by choice for the overlapping composition.)
    I am not sure how to determine the planes on the hand.
    Maybe there are other things I am blind to, if so, just tear it apart. Thanks in advance.
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    Last edited by mayshing; May 12th, 2008 at 04:20 AM.
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    nice painting, though, why is everyone painting THAT picture?
    i think its kinda lame, i see u can render well and follow reference, but try making up ur own comoposission n pose.
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    Lotet's Avatar
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    and about the hand, its to dark, lighting up the main plane (facing us) n the vienes are popping up way to much
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    mayshing's Avatar
    mayshing is offline Registered User Level 4 Gladiator: Meridiani
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    It's purely for practice. I know it's not an original concept at all, but everyone knows the pic therefore it will test where I am at my painting skill.

    Thanks for the crit, I will keep working on it. I want to bring more life to the edges as well... my painting tend to get too still.
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    I think you're on the right track- his cheek looks like it needs to be brought out more- looks a little darker on the lower left side in the ref picture. As for the hand- all it looks like is that you haven't paid attention to the vein pattern in your ref. It's a small fix. I know you are still working on it so I'm sure you already know- the bone in his hair needs a little attention- can't wait to see it done very good likeness

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    I'll give this a try... Photographs can be deceiving. You need to balance what you SEE with what you KNOW.

    So use the photograph and your own knowledge to double-check each other. So while you're tracing over the surface, also think about the anatomy you can't see. The hand is complicated, but it can also be thought about in terms of basic blocks and cylinders, simplified forms... or think about the shapes of the bones.

    And if you don't know what the hidden anatomy IS... that's when you crack open a good anatomy book.

    Hope these help...
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    Looks like his nostrils extend back farther. (further? and it's supposed to be my first language...)

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    Quote Originally Posted by Jason Rainville View Post
    Looks like his nostrils extend back farther. (further? and it's supposed to be my first language...)
    well, technically, u should know french to, so we forgive u =P

    anywas, to the OP:
    well, sorry, its just that im getting really tired of that pic since everyone seems to pick it, but well...

    its a nice start, as Jason pointed out with the nostrils, well, i think the whole nose is kinda wierd, it looks like its not really a part of the face, u need to smooth out the lines on it, so it conects better with the rest of the face.
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    I didn't notice the nostrils part.

    I have been drawing anatomy, but when it comes to painting it I am still raw at it. *especially the hands*

    Thanks for the break down picture CCThrom, that really clears it out better for me.

    Lotet: I know why one can be sick of it. XD I understand. lol I wanted to do a popular subject for the technique. When I get more guts i will post my originals again.

    Jason: I will move the nose, I think you are right, there's some measurement problem.

    DECYPL: Originally the cheek was darker... then someone said he looks older on the painting. O_o I soften it hoping to fix that problem, I guess I have done it wrong, I will go back to the original value and keep working on the hands.
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    an update. :I I hope I fixed some of the problems people have suggested. Anymore crit is welcome.
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    this is what im talking about, you overexagerete all the second form of shapes so they dont fit with the overall face design anylonger, and dont copy shaodws from photos exactly, cause it wont look thesame in pantings.

    i hope this little PO will help
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    The hand may look weird due its relationship with the gun. The hand is too high (when comparing with the face), and it seems you have compensated by raising the handle of the gun as well. Currently it feels very warped and the hand doesn't really look like it's wrapping around the gun. Study the contour on the right more carefully and try to keep in mind the 3-dimensionality of the hand.

    In addition, I believe that the hand might be a tad too small as well.

    Hope that helps

    P.S. Love how you rendered the hat btw.

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    so far as the hand, you simply didn't observe it as much. Zoom in to the photo and your work and see the differences. You put veins in the wrong place, omitted veins, etc, and yes some of the shadows are too dark. All in all a nice sketch. I might just say "meh" and start something new. You'd probably benefit more from that.

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