This is my FIRST time posting in a thread other than the CHOW threads. Lemme tell you, I am terrified as hell. Like, really freaking scared.
Anyway, there is lots wrong with it, but I'm running out of time.
Mainly I need help on the arm. I tried using myself as a reference and it just ain't working. I think a big problem might be the curve/angle of her arm accessories, but I can't seem to fix it. It's just scribbles right now, and it looked fine in the sketch stage until I found out I had to add arm bands. So I've been putting it off the whole painting.
Paint-overs or specific crits will be very particularly helpful.
--
'Cuz life is full of your regrets, and I should be one...
Does this sketch make my ass look fat?
Level 12 Gladiator: Laqueatores
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Try angle her elbow to the viewer more perhaps - the pose suggests this but the lighting / form isn't. Her shoulder and hand are in front of her body but the arm / elbow seems to be going behind her. Maybe a splash of highlight on it or a lighter tone to bring it forward?
i hope you don't mind me doing a paint over, but i was curious as to how to solve it
i think the armband perspective was making things confusing also the overlapping line helps clarify what mass is in front. I hope that helps, i really like the the picture overall though.
Does this sketch make my ass look fat?
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Hey had another look the perspective on the top band is wrong - If her elbow is sticking out it should be curving to the top. Does that make sense? Take a soda can and turn it at an angle with the base towards u - this should be the perspective - same goes for bottom glove band too flip it around! This might help more than the light. Your arm looks right - maybe some more landmarks around the elbow?
What a great start! I did a little paint over to show the elbow coming towards the viewer. Right now the biggest problem is that you've got the armbands curving in the wrong direction. Once you fix that and add the highlights to model the form I think you're on your way again. I made the highlight of the elbow more dominant than the shoulder highlight to make it clear that the elbow is closer to the viewer. I darkened the curve of her ribs to show that they're further back in space than the arm. And I softened the muscle transition between the breast & shoulder, so she didn't look so "ripped" in one place, hehe.
The pale yellow line that looks like a rim light of sorts is a little confusing, because I'm not sure if it's supposed to be decorative or not. But that's more your preference I suppose.
Cheers
Jess
Last edited by Jessica Hook; May 3rd, 2008 at 04:09 AM.
se vautre dans le spleen.
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one little thing about the weapon: there seems to be a weight issue... im not sure if this was your intent but maybe to indicate how heavy it is (bcz it sure looks heavy...) have her lean it on her shoulder?
Kidult: Dead on. I highlighted the elbow and changed the curves of the arm band and glove. Way better, thanks so much!
petitemistress: Awwww, you're sweet. I could never make a FF thread, I'm too chicken. It took me HOURS to get up the balls to post in here ;_; Anyway, thanks for picking up on the weapon thing! I will try moving it to her shoulder.
Howie: Great paintover. It was very helpful. I hope you stop by any future crit threads I make I'm also glad you think the overall picture look okay! It means a lot to me.
JessicaHook: Wow. I can't say much other than wow. That was so helpful! I tried my hand at painting the elbow and it's not as good as yours but it's definitely better. Regarding the yellow lines: They are on a separate layer and will be deleted. Originally she was going to be in a different bg.
Thanks sooo much everyone! I learned a lot with this!
EDIT: Ran outta time to rest the machete thing on her shoulder. Got to finish my Girl's TD entry and some other things. I will prolly fix it in the future if I can still stand this piece (it will involve repainting all of her hair, boo). Thanks again, really!!!
Last edited by PuppyKitten; May 4th, 2008 at 12:40 AM.
'Cuz life is full of your regrets, and I should be one...
Don't know if you're still working on this but I almost feel like her shoulder should be slightly in front of her face to suggest the elbow coming out towards the viewer?
Sticks Like Grim Death
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Hey PK, since Jessica solved your arm problem, one more quick thing I would suggest doing is extending the top and bottom a hair so that you're not getting those tangents with the weapon and wheel.
Hey PK, since Jessica solved your arm problem, one more quick thing I would suggest doing is extending the top and bottom a hair so that you're not getting those tangents with the weapon and wheel.
And post more!
Oooh, good catch. And super easy to fix. Will do, Elwell!
'Cuz life is full of your regrets, and I should be one...
this is proof that this is a den for pros...
our shy fella can even be considered one.
the dgpainting is really nice... i mean awesome.
but i see a part that isn't at par with the rest.
its the feet, knees down. i doesn't look as good (anatomy wise) @_@
Your color transitions are buttery smooth, are you using the airbrush tool or something?
About 5% of the time (usually for fading the hair actually). I really prefer the hard, round brush. I think when I save as a low-quality jpeg like that you just can't see the strokes anymore. The hi-res version is not as "smooth"
'Cuz life is full of your regrets, and I should be one...
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