umm.. i dont like it, gun
umm.. i dont like it, gun
"Ryan, that's not a desaturated color."
D.Labruyere thank you for comment, as I mentioned i am experimenting with diffrent ways i can use the brushes. Cause i realized my round hard brush with opacity on pen pressure created a very soft image with no real hard edges, so i wanted to try to see what i could do to change that
Since it is not real proffesional work i think its good to try diffrent stuff atm to see what works and what dont work. So watch out for more funny stuff from me
Augustin : What a terrific comment
gunderson- you are getting sorta sketchy line patting style. its very pointy. in your frozen scene you might want to contrast the white smoothing edge blunting look of snwo with the eveil pointy icy look of the castle. using the edge quality to emphsise the different content
your landscape is pretty bare and stark to begin with. so changing it to more desolation is going to be difficult.
ever considered burying it in jungle
its sweet Gundy. The flaw here is that all them strokes look too hard...
The first pic looks like some reflections are wrong in degrees. As for the snowing part, it looks as if the ground is like an ice covered field. And for the 3rd part the area looks kinda dry but why is that a wet weed grown? But very early huh? well this week i cant be as early as i was...
Gund, I will comment on yours tomorrow, sorry, I've been very busy.
Updated the castle itself, got rid of the pencil lines sketch finally.
Also, night shot.
Last edited by robmorfin; November 30th, 2007 at 09:54 PM.
Nice rob! Not sure what to say...maybe double check the foreground stuff, would they really be that dark? O.o Not sure just trying to think of possible places...
Here's a piece that I like (everybody's used I-Net-GFX so much )
Mr. Swigut really sells atmosphere here with his color palette, it's like you can feel the light going "dear god why do I have to go through so much crap and shift to really warm colors???"
He puts the recognizable Eiffel Tower close to one of the 3rd focal points, and right in front of a big bloom of light so it pops out. Great great great!
Last edited by Earendil; November 30th, 2007 at 09:38 AM.
hey punks, hows that going?
loving that detail update on the castle, robmorfin, really good
my night shit so far....
"Ryan, that's not a desaturated color."
not gotten very far were in tech for a show, we open on monday. but I think about it all the time
destruction will be fun
Last edited by chaosrocks; November 30th, 2007 at 10:19 PM.
robmorfin: Your castle is looking alot better, lovely details. But be carefull about light/shadow/colour(dont know which one... will explain), there is a tower in the foreground that has a dark orange colour and REALY stands out in the image. You told me once that you wanted the main building in the midground to be the focus point, atm its not the focus point. On the night shoot, add some lights from the city, MAKE IT SHIIIIIIIIIIINE hehe
Good work mate so far, keep pushing it!
Agustin: same about the light, its a night shoot, make your building SHIIIINE and let the soroundings be darker, atm its just grey .. But it looks promising, bring those burning torches back, they will be great in the night shoot
Chaosrock: Same as Augustin, your night is very grey. Look at your window at night, its pretty black. Also the lights you have put around is at just dots, they dont give of any lights or dont have a stand .. So its floating yellow dotts in the air. If they are bright lights they should reflect on the buildings around.
Will post an update on mine later, and YES its gonna be MESSY experiements!
yeah just sketch thinking... Blush actually doone with a mouse...
but I want the buuildings to sillouhette acaisnt the sky. I can see pretty well at night esp with a clear sky. maybe its just stardust and guessing....
Looking nice, that was very fast!, few things I see could make your images work better:
-NIGHT- whatch your lightsources and the objects been lighted, they are not matching in some areas & darken the foreground more, the values look as in the Middleground in some ares.
-SNOW- too hard and linear lines, snow is soft and fluffy, soften it and create roundness.
-DEMOLISHED- destruction is random, again, lines too straight where broken, create rubble and holes as if you smashed the bricks.
Thanks for your comments, I will add lights, great idea, and I like the focus on the front tower, changed my mind.
Last edited by robmorfin; November 30th, 2007 at 08:34 PM.
Agustin, hope you don't get offended, I made a quick paintover on your image, I feel you need to add a bigger element on the foreground, also, you need to go darker wherever there is not any night light, also, crop the image, its' too centered.
Hope it helps.
gund watch that if somng is back lit it will be in the darkest shadow. you could apply that to the walls coming from the big door..
the snow banks are getting a little softer. um you might want to think about that if rain comes down it has to go somewhere... it pours off of things..
augustin- lookin good although I think like mine your night is not reading as night yet
lol, right, ummm.... great job everyone, you're the future, people
im leaving the class, sorry - personal stuff.
thanks for everything Adam, you're a very talented and patient guy.
seeyas classmates, twas nice while it lasted!
+1 open slot.
Augustin.. are you sure? thats too bad
you added a lovely painterly style to what be comes way to cold at times
I value mark making with character and you add a lot to our discussions
you will be missed
To bad to hear augustin. Hope you're doing well.
well srry for not being around just getting a lot done with school and resting my eyes cause they were burning and i almost burst a capillary, so taking it easy. anyway got a few mins here to decided to post. the first one i liked cause of the soft evening sunlight and there seems to be like mist around the painting but it adds to the feeling of dusk.
the second was good i though because of the contrasting sides so u can clearly see the hues, and saturation levels and atmospheric effects that help define each half's time in space.
chaosrocks i like the lights but they need to illuminate the structures more to make them more vivid like on augustins.
robmorfin the same i think the city looks really dead like no body lives there the change to night time really shifts the mood which is excellent, adding few lights would make it pop up a bit more although staying with that abandoned mood gives it a real sense of mystery and is really creepy.
gundersen i like the destroyed image better, the rain compliments the buildings destruction and the lighting is ok. the others i think esp. the snow the strokes like everyone says are a bit too sharp but the snowing and the blurring on it give it a real sense of motion, i like that.
Thanks for comments and critts guys, WOULD BE NICE if any of you would post WIPs aswell so people could comment. This is not a get an assignment, show all work one week later thing, for that you can take part in the EOW or similar instead. This is supposed to be a class room, so PLEASE start posting WIPs ... it should be a daily requirement, will talk to Form about that later
Some of you mentioned snow being fluffy, yes i agree that snow in principle is fluffy, but on distance in the mountain when it has been there for a while it gets HARD Check reference on this! Well here is a reference image to show what i mean ..
Here is my nightshot so far. It's only about 1/3 done. Just wanted to give folks an idea of what I had. The composition I think works better because of that intense orange near the 3rd focal point. I'm going to pump up the sky detail, and bridge design a bit this pass. Rimlighting to teh maXz0r!
RVDTOR, those are some nice images!
a little update
Jodali> That looks like my city at the moment! Blizzard!!! The only thing that bugs me is that section of mountain near the waterfall; it's too dark, and is competing with the castle itself which is nearly disappeared. You have a nice whitish/hazy castle, moving to the right...nice hazy whitish waterfall, and then this rock that says "HEY I"M HERE"...Even THOUGH, it looks like both the rock and castle are the exact same distance away.
I speak wurdz.
Hey Gundy. Listen up. It is wrong to force peeps up just becus u are early and stuff. Everybody has their own life and schedule. So this whole after one week thing is all fair and good. What if some dudes wont even have time to show the work in progress during the whole week or wont have time until the end of the week? Its not only you bro...its about all of us. If u're early then thats fine with us...
daldbaatar: its perfectly fine if your bussy, but as you can see two people where holding back there WIPs instead of posting them. And i am not early, I am bussy as hell this week, barely have time to paint at all, have a big deadline for a Theater complex design on thursday next week.
My point is that if we are to learn about anything we need to do it togheter, and we dont learn much if you only read the assignment and post in the end ... Form has talked about this in previous threads aswell.
Earendil: Nice night shoot so far. Why is the left side of the building more red then the right side? They both seem to have the same lightsources. The bridge design is ok, whats funny is your character. Looks like you can see through it, has a hughe bow and tiny arrows, and the anatomy is a little funky
Look forward to seeing more
jodali: as Earendil mentioned your castle is kind of disapeared in the snow. Your values seems to be correct, I think the reason we loose focus away from the castle is based on sharpnes, detail, coulour and light. Its kind of faded away.. Add some lights to the castle to bring our eyes there, something that stands out, a Warm colour in the cold winter.
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