I'm currently studying for my Bachelor's degree in Games Art and in my final year personal project I'm trying to find out the following; Do concept artists need to have in mind that their drawings should translate well into a sprite or is that not much of a concern anymore now that you don't have to deal with strict hardware limitations?
I'm doing this to give me a better understanding of the concept to pixel art process so that I know what to expect and what is expected of me; whether I'm the concept artist or the pixel artist.
I hope to gather information from both dedicated concept artist and pixel artist.
What's your experience/opinion on this matter?




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