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Thread: while( !CanMakeALivingFromThis( ANtY->drawingSkill ) ) ANtY->improve();

  1. #91
    ANtY93's Avatar
    ANtY93 is offline Indie game developer Level 5 Gladiator: Myrmillo
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    Quote Originally Posted by Sushy View Post
    I always thought the call ANtY->improve(); is for pointers (as in programming stuff, hurrduurrr)
    and shade those hands too!
    Ah, right lol, I forgot that I changed the title ^^
    I could change it to InstanceManager["ANtY"]->improve(); or sth like this but it'd be too long

    I'd like to but 2 minutes isn't enough to shade them :p
    I'll make some longer hands too I guess

  2. #92
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    Okay, started a longer study
    so much to fix

  3. #93
    KayleL is offline Registered User Level 1 Gladiator: Andabatae
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    I have to say, I like the programming humour in the title.

  4. #94
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    Good to hear

    fixed some errors, first basic shades


  5. #95
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    First attempt at designing logo for my game, any tips?


  6. #96
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    Doodles done during classes, both from imagination ofc


  7. #97
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    Awesome stuff man love that your making a game! and the 50 characters studies thing was nice.

    Just some advice on sketching would be to try to stay away from petting the line (like on the hand), try to imagine how you will approach the next line in your mind then try to do as much as you can. But I see your starting to do that in a bunch of your studies so keep pushin' it!

    Keep it up dude! keen to see some more stuff from the game.





    Currently looking for work!

  8. #98
    ANtY93's Avatar
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    Thanks a lot, you're right, I should practice my linework more

    Update on the Game of Thrones photo study:




    Item sketches




    and final sprite for Assassin's Dagger:


  9. #99
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    Great improvement since your last sketchbook!

    + You just made all of these since end of February? Good job, motivating yourself to regular work is often the hardest goal to achieve.

    Keep working like these! You are definitely on the right track

  10. #100
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    @tsaby: Thanks, man
    Yes, when I look at this now it's a pretty big amount of work, however there are ppl here that do hundreds times more!

    Apprentice Armor




    http://indiegamesday.com/7-day-dev-challenge/



    main hero portrait, from imagination, I have to start studying faces!

  11. #101
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    Races from my fantasy world called Navaroth

    Human (Navaroth)



    Trigoth



    Scarre


    [img]

  12. #102
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    Not drawing much art lately, mainly working on the game, anyway here are some item icons:


  13. #103
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    Hey mate, just a quick observation and - very very quick fix with lasso tool for your human character pose - hope you don't mind

    Very nice colors on these main hero character!
    Attached Images Attached Images      

  14. #104
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    Hey, thanks, the pose definitely could be more exciting, I should work on that.

    I didn't have much time to post here lately, huh?

    Yes, I was mainly working on games so no practice stuff


    2 iterations over old game portrait:





    Little touch-ups on this one:



    Skeleton:



    Goblin for the second project:



    Necropolis texture set:



    Items for the first project:



    Scout's and Priest's portraits:





    This is how they look in the game http://img99.imageshack.us/img99/6505/ss6kx.jpg

    Rune Keeper:





    Rune Master:




    I guess I missed some stuff but w/e :p

  15. #105
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    I have to practice with pencil if I want to get into the art school, from photos:





    While the first one's main problem is eyes the second one just looked like a small pig even on the photo so it's not my fault! :p

  16. #106
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    2,5 hrs photo study

  17. #107
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    I think the pencil practice is good, it'll show you a lot of weaknesses that you might be able to hide with digital.

    On the last study: Next time you do a study with clothing in it, try to pay attention the rendering of the materials. The leather (I think haha) boots for example look really rushed and not as well rendered as the skintones are.

    Cheers

  18. #108
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    2-weeks vacation















  19. #109
    Pedro Ferreira's Avatar
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    those last pencils sketches are pretty nice
    keep it up bro!

  20. #110
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    Thanks

    Dwarf crossbowman






  21. #111
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    I decided to finish my old sketch


  22. #112
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    today my cousin which is often giving me advice about drawing convinced me to draw some female clothing design (I never draw girls from imagination and I know nothing about clothes) so it was a big challenge for me

    poses, anatomy, faces, clothing, everything from imagination:


  23. #113
    PeteJ is offline SuPurNurd@Deviantart Level 6 Gladiator: Provocator
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    your sketches are looking great

    and hey have you ever heard of Game Maker? It allows you to program a game easily without much programming knowledge. You should try that out instead of looking for someone to program it for you..

  24. #114
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    Hey, thanks
    Yes, I even used it, and to be fair - I have enough programming knowledge to program games on my own, also GM requires programming knowledge to program without using blocks which would be a pain in the ass.
    But you know, if you want to make a game you can't make everything (art, programming, music, design, marketing), it wouldn't work very well.

    I'm not looking for anyone to program my games, I already finished one game and have a programmer for my second project so it's not a problem for me

  25. #115
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    Trying to learn vector art:





  26. #116
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    Nice improvement since first page. Keep doing those studies, they are clearly helping a lot Good work!

  27. #117
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    Good job, everything going forward, values, design, etc.
    Vector art looks great! - my favor is these dude with one pupil in the eye bigger than second.

    Keep uploading man

  28. #118
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    Hey guys, sorry for laaaaaaaate response but I had a pause from drawing (wanted to drop it permanently but w/e)
    so here I am again, drawing crap in hope to become a better person artist

    sketches I did today (my first quest - learn to draw faces, especially women's (even when you can't draw faces they look like men, but it's hard to draw female faces, and to be honest I've never drew females much, like probably not more than 10 in my whole life lol)


    and also today I've finished a logo for my group in which we're making video games



    I'll post some art from my new game tomorrow

    hoping for c&c :p
    Last edited by ANtY93; March 6th, 2013 at 07:07 AM.

  29. #119
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    Some more logos








    and some crappy female faces


  30. #120
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    Spiffy Goats logo looks great! Interesting idea, and colors.

    Bad days, and attempts to drop out drawing permanently happening to all of us. My favor way to deal with it is to imagine some cool stuff i could draw\paint if i only had proper skills (and fail on attempt to do it later on )

    Pretty woman's faces are hard to draw because they got smooth skin, and its hard to see anatomy under it. I think its very important to mark the skull at first. These video inspired me a lot lately http://www.youtube.com/watch?v=XkCfjcYyOAs

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