Anthis: I think your drawing is strong..with really interesting shapes. I like the energy and gesture. Just make sure you pay close attention to the hands + feet. I'd pay attention to the color scheme...make sure the colors balance more. I like what you're doing with the snow also...i'd bring some more attention to the bg, and crop the composition so it's a little more interesting. I do like the feel of your character..the gesture of emotion.
Maths: I really like your colors and composition! The shapes are a little fuzzy...kinda hard to know what's going on. I'd think about tighter value and edge control. I like how the light from the eyes is affecting it's surroundings.
I'd play with the bg more to give your character some context. The bg is just important as the character is- and will affect the character negatively if it's neglected. It's all about the story.
Arteater: This looks like a happy puppy playing catch with a bar of soap. I'd tighten up the drawing so it matches the topic. I'd suggest drawing out 20 small thumbnails and 5 or 6 character variations until you decide what really excites you.
LL: If you want people to get a complete look at your work/composition, I'd consider saving it at a smaller size, so folks like me that work on a MBP, etc. can see it fully w/o having to save it to the desktop. I really like the mood you've set here, and the colors are great. I like your drawing alot and the details in the armor. I like the texture contrast of the bg and the smoke. I'd tighten up the shapes/edges in the character, tighten up the drawing a bit more. Also...I'd work on the gesture and place him a little more in the comp...I can't tell if he's enjoying a sauna or escaping a burning building. If it's morning mist...I'd set the tone with the sky or another way to distinguish what's causing the mist/steam.
Scumworks: The colors/tones are smooth, I really like the feeling. Nice value work. Love the gesture + composition. I'd tighten the drawing up a little more though, hard to read the shapes. Work with the edges for more contrast. Do something with the BG so the context makes more sense. I love how you left the legs outlined, that looks ill.
Jicks: I'd work on thumbnails to come up with more interesting character designs and gestures. Think about the entire value scale, and work with pure whites and pure blacks. Think about edge contrasts.
Songspinner: Looks like this fool ate like 7 Macho burritos from DelTaco at once and washed them down with some Tabasco soup. I really like what you're doing with the bg and the light reflections. I think it would be more effective if the colors were complimentary. Since red/orange is your key color...don't use pure violets, use a muted ro/blue. Otherwise, I think your signature kills it. I freaking hate signatures. Im not crazy about the bg or gesture either. Do some more thumbnails. I do like your shapes, and what you're doing with the light refraction.
Glottis: I'd work on thumbnails. Colors are good...
Ernie: Thumbnails. Strong shapes. Value/edge control.
Tmyohlaing: You've got strong shapes + a nice color balance, but the gesture is too generic and the edges/values need work.
Jemooky: I really like how you've handled your colors and edges/values.
There are some real great parts, and less great parts, but you have a nice drawing/design feel. I'd try to stay a little more consistent. And I'm not feeling that rock, maybe try to be more creative with the BG.
RedEye: I really really like the light quality coming from the right. i don't know what it is, and I don't care caz it doesn't really matter + it looks cool.
Feels industrial, that's all that matters for the topic. I think the gesture needs work...he looks like a fuzzy wittle lamb. And the shadows dont make sense, caz that crazy light is making wayy more light than the moon is.
Hamsta: Haha, this is tight. Looks like this fool is on methamphetamine lab duty out in the cuts. I'd like to see more of him, but I like the concept. It's original. I really like the feeling...the mood you've set. Tighten up your lines/values more and you're good.
DazDary: I love the ambition...and the story you're telling. I'd get rid of the signature asap. It's the brightest thing in the picture, and it looks like everybody is attacking it, which they should be doing. Your character designs are ill though, I love the size of your beast + the juxtaposition in the scene. I'd add some more violet to contrast that yellow and sharpen up your drawing and shapes. I love the energy + concept though.
Leikosuzuka: If you're not spending at least an hour on your concept, you're not benefiting yourself or anyone else on this site. That includes thumbnails/conceptualizing, etc. If you can consistently nail a fresh, aesthetically strong concept in less than an hour, you're going to be making $$$ and you most likely won't have time/interest for the DSG.
ConCrete: Hmm...I really like the feel to this, feels Mayan. I love your bold use of tone and your strong shapes. Colors aren't quite balanced...turn the blue more towards violet, or the yellow more towards orange. Tighten up the values/light placement and add some bg interest and this will come together stronger.
Crits welcome! Peace!
Last edited by JIVA*SOUL; December 17th, 2007 at 04:08 AM.
Hello, here's mine. It's quite late, but I had to do it... thought it'd be a good practice. Sorry, no crits here... too busy right now, but for sure, I enjoyed seeing all of YOUR sketches! All different and great ideas!
DM7: Awesome lighting, cool glassy floor, great FU-ness. =) Though its right legs seem to be shorter than the left ones, both front and back, I don't know why feels so Orient to me, I think it may be the teeth and nose that plays into the stereotypes.
JIVA*SOUL Hmm, I think there's something a little wonky with the perspective of the Fu lion, in the chest/bg foreleg area.
I don't like the purple glows, they seem like cheap attention grabbers, without any purpose conceptually.
I also don't like the skyline: looks like something out of tron, and out of place with the rest. I also think those lines that form the back of the roof need to be lower to match the perspective you established.
I'm not sure about the light coming out of the building at the bottom. At first I thought it grabbed too much attention, but on the other hand, I like how it directs towards the Fu lion, and the contrast.
Thanks both! I do have problems when it comes to anatomy AND perspective. o_0 At least it's getting better compared to my other sketches. LOL.
TheBeast: I feared that! No, the light isn't coming from its tail. It just appears to be so. Bad composition I guess...
I recently bought some Prismacolor markers and a license for PS CS3 so I couldn't resist plucking this sketch back up off the rejected pile and tweaking it a bit more.
JIVA*SOUL: Nice and clean approach. I like it.
Dm7: This is some quality use of saturation and contrast. I find the shapes you used are very pleasing. I think you could push the back haunches of the Fu Lion further into the distance though for even added depth.
Good job everyone, some interesting stuff came out of this one. I don't know how to do that thankyou for the useful post thingy, but thanks for the comments on mine too.
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