Hi, guys. I'm a bad artist. Honestly. I feel pretty weird posting this in conceptart.org since the worst of you is a hundred times better than me. I don't like to talk about it, but I grew up drawing anime without really focusing on the important stuff like perspective and shading and when I went to art school the reality of this plus other personal stuff made me take a break. Not from just art school, but from art, period. This was scary. This lasted about two or three years and in early 2011 I kicked myself back into it because life without drawing was crap. My skills were pretty bad by then, because I had entered the workforce/worked on my career/relationships/waffles instead, but I don't really know how to give up.
If you don't want to read that wall of text, I'll get to the point in this sentence: I want to apply to the Animation Workshop in Viborg, Denmark this year and learn me some 2d animation. It's been my dream all my life. I have less than 3 months to put together a portfolio. I'm bad with these because of the aforementioned head-to-brick-wall anime fixation, which has caused me to be rejected from several schools and not win many contests. Anyway, this is why I'm here: because I want to become good at stuff I'm not, and this sketchbook will be chronicling my journey through some drawing instruction books my helpful friend now studying at Gobelins recommended, like Drawing on the Right Side of the Brain by Betty Edwards, Dynamic Anatomy by Burne Hogarth, etc.
I want to do this right. Now, for the first sketches!