I wish to discuss fundamental ideas of plausibility and the realistic illustrator.
Weeks ago, I presented to a friend, work in progress for a set of creatures that that were strictly based on hard science. The exercise was designed to create a set of creatures under both realistic and impossibly false, yet important ideas of fiction. My goal was to make them plausible through heavy research. The challenge scraped a lot of initial ideas but I came to several solid designs. When I showed my Friend the work, she examined them for awhile, then she said, "Ok, I'm convinced, but why didn't you just draw them?" She meant what was the point of all that research. Please remember that my goal was to design fictional creatures that were very plausible.
During the exercise it occurred to me that my first ideas about the creature's designs was largely superficial. I think they failed to have the look I was going for because of my lack of expertise in what I was trying to design.
Growing up with misconceptions of the world is something everyone has to deal with. Children make sense of the world by their own empirical mind. Aspiring artists seeking to draw realistically are faced with this reality again when their work is rejected because they have not met the criterion of plausibility that professionals must adhere too. The aspiring artists are advised to go and study in order to fix this issue. They may also be advised to look at professional artists to study. Surprisingly, the artists that were referred to make the same type of inconsistencies the art student made in school, albeit they may be subtle.
I am aware my effort may be viewed as misguided. Although, this was precisely the point. I did it so that I could observe what would happen. How much information is too much for a realistic illustration to be plausible?
At the academic level I have modestly witnessed confusion is widespread across all disciplines. In short, ignorance is at large between amateurs and professionals. For realistic illustration, It seems that there is a double standard for what is accepted as plausible and what is not. At the same time there seems to be some rejection to the idea of too much realism. Let me be clear. I do not know where the line between being wrong and exercising artistic license is drawn. I conclude there is much more importance in the perception of truth rather than in actual truth in presentation.
I am curious to what you guys think? Is there a double standard for realistic art styles? Do artists of this type of style need to be perfect or not? And where does artistic license fit in with realistic illustration?