chimera type project for my corel painter class. i'm still trying to get the hang of program. :/
may i have some crits on the shading/pseudo anatomy? the light source is from the upper right hand side sort of behind.
Thanks!
chimera type project for my corel painter class. i'm still trying to get the hang of program. :/
may i have some crits on the shading/pseudo anatomy? the light source is from the upper right hand side sort of behind.
Thanks!
Last edited by Alison B.; September 14th, 2010 at 06:59 PM.
Light is somehow confusing me. It's coming from different angles. On the shell it's coming from the right upper side. On her right arm it's coming from left upper, Her head it's coming from right upper at an angle so it's coming from behind the viewer and then her left arm has a light coming from right upper corner but at an angle that's going towards us. I would define the color bones which are not visible right now. I think her neck is a little too long for the angle of her head. The sides of her head should touch shoulders. That's at least when I get in that position of like "upward dog"
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