This is my work in production currently, I planned on getting it critiqued when I finished it. However as I thought about it, why not have problems addressed as I'm polishing?
This image will be used as a portfolio piece on my future website. The composition is setup in such a manner for this destination. Let me explain, The faded ink, drawn images on the beaten canvas will be in the background (as seen). The primary focus, is of course, the painted Basher standing at the 2/3 center position. His coloration should make him pop. But he will still be behind the following
In the lower left corner, the relatively empty space, will appear the Boss Basher 2D animation (for a video game). Several different states will be accessible such as Basher_standing_ phase, Basher_standard_ attack, etc...
What do you guys think about this idea, how can it be better executed? More importantly how can I make the painted image pop even more, be better defined? I think his pose and stance is satisfactory, but the coloration, the lighting and the textures aren't done well at all. Please add your input, I appreciate it.
Corrath (Justin)




Boss Basher Needs your help...


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