Hi there guys, mi name is Arturo Pahua, i´m the Concept Art lead of a Web based non-profit developement studio called Flaming Brain Studio
Here you can watch our Modb profile, and our web page. nothing fancy, but we are focusing in what we know to do best.
currently we are working in a Indie game called Praetorian Defiance, we have people from all around the world as Animators, Programers, Concept Artist, 3d Modelers, from France, USA, UK, Spain, Australia, México, and the game has just passed the early stages of developement and we finally have a good speed of work, however we have people working really hard to make this real, we need more people. but what is a project without some samples. so here i´ve got some sample of just some of our 3d models
and ... well, i think would be more easy if i just put the link to my concept art gallery to show you some samples of our concept art
http://www.conceptart.org/index.php?...er&cat=updated
Well, now let´s talk about our colaborations oppenings.
We are seeking for some texture artist and character modelers. (also Level designers, BUT i think this is not the proper place for such thing)
Texture Artist
-You must be able to unwrap and create custom textures of our models
-Hability to create maps at our request (Normals, Specular, Displace, Oclussion)
-A Basic Knowledge of UDK is a plus
-Able to work with .OBJ extention models
-Skybox creation is a plus
Further details may be answered when we discuss your apply
Character Modeler
-Must be able to work low poly in Blender or 3ds max
-Zbrush normal map creation is a HUGE plus
-Able to work with or without ortographic views.
-Basic knowledge of UDK is a HUGE plus
If you are interested or you know someone who can be, please don´t doubt to contact me or our Game Lead at this E-mails, or even for further info
Me Arturo Pahua: [email protected]
Adam Jaggers: [email protected]
Thanks for your time!








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