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Thread: ability-normal sketches (UPDATED 5/12/09)

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    ability-normal sketches (UPDATED 5/12/09)



    I have been a fan of this site for quite a long time but never really became very active within the community. This post will be my first step through the looking glass I suppose.

    A little about myself:

    I am a recent graduate of ASU's art department with a BFA in drawing. I fancy myself an aspiring comic artist/writer and am currently at work on my first comic short story titled, Future City Waltz. Most of these sketches pertain to that story Which is about a young boy chasing a goddess of sorts through the streets of a fictional futuristic city.

    Even though this forum primarily deals in digital art, I am not very inclined to use digital methods in my artwork as of late, but I am a fan of the digital arts in general. I primarily prefer to be traditional until the toning stage, where I use Photoshop from that point on for screentones/half tones.

    I am very obsessive about 70's 80's era manga artists and I primarly try emulate the likes of Hayao Miyazaki, Masamune Shirow, Katsuhiro Otomo, Naoki Urasawa and Leiji Matsumoto. I do have many western influences as well, primarily Moebius, but I definitely lean more towards a hybrid manga style.

    I also am an obsessive fan of the artists that work for Capcom, particularly Bengus and Akiman from Street Fighter 2 fame.

    Anyway, here are some sketches and mildly finish illustrations. Most of these were done with Microns and Copics. A few with a bit of CS3.

    This one was for 700molemen.com

    This one was a reject from the Darkstalkers tribute.


    I can draw Dhalsim more than anyone for whatever reason


    A couple of random sketch pages for my comic. This first one is a most recent attempt and slightly tighter drawing of the antagonist of the story. She is sort of a frog Goddess. This one was an experiment in light digital toning. The rest are just copic sketches.







    One Captain Harlock


    And here are a few pages from my moleskin.





    An old sketch from school that I later put into a dry point print


    Well, that is pretty much it for now. I will try to be as helpful as I can in this community and continue to post both sketches and finished materials as often as I can.

    )))))))))))))))))))))))))))))))))))))))))))))UPDAT E((((((((((((((((((((((((((((((((((((((((((((((((( (((((


    Just another quick test. I am knee deep in writing my short comic (which is rapidly turning into a not so short comic) FUTURE CITY WALTZ. Which shall henceforth only be spelled in all capitals for maximum effect.

    This old dude is going to be a sort of comic relief in a brief scene in which he tries and fails to burn himself in protest. This little sketch was a number of firsts. The list of things I had not tried before:

    - Non Photo Blue Col-Erase Pencils. I always felt these things were gimmicky, but having no clean-up step for the scan is amazing. They are kind of annoying to actually draw with though. Luckily, I normally only do very very loose, ill defined pencil work, so it works out ok. I do the bulk of my details straight in ink with few to no pencil guidelines, unless it is for something that is meant to be in accurate perspective.

    - Multiple shades of grey in Photoshop before converting it to half tone. That last drawing was just single shade tones. I just use a nice painter like brush in PS and use no selections. That way adding the greyscale tones feels more like doing an ink wash than it does something rigidly planned with selections. It also saves huge amounts of time. Converting those didgital grey tones with the half tone filter really makes the tones look less digital, which is what I am desperately seeking.

    - Going back into the half tones with a low opacity eraser. This adds a decent effect for highlights and midtones and gets some soft transitions that actual screentoning gets. Using a high opacity eraser just looks kind of fugly I found which is unforunate because I'd like to figure out a way to mimic scratching actual tones. Which gets nice sharp highlights and textures. It just gives away that this was a digital toning job if the eraser is at a high opacity. But I can dig this softer touch.

    Going to have to get a different filter for making the greyscale into tones though, since the plug in I am using is not in English. I am pretty much just guessing with it. Anyway, I guess I spouted enough on this one little sketch. I hope to be done witht he writing phase for the story entirely this week, so I can move on to some full fledge character model sheets for my own reference. Then I can actually start on some pages.
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    Last edited by ability-normal; May 12th, 2009 at 10:41 AM.
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    ability-normal is offline Resident Alien Level 1 Gladiator: Andabatae
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    bump for update.
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