Love your paintings!
Bite my balls bro, nice enviro!
the first painting is coming out nice too,
though watch out for the breasts.
There doing something a bit wonky.
Update on our OC session:
We should definately plan it out.
Things are a bit hectic at work now,
hopefully by next week i'll be free.
Keep at it bro!
designboot: Thanks man you too!
BOOM!: mmm, you're right those boobs aren't cool. Might fix it, but I'll probably start all over. Comp on that one sucks ass. Definitely need to do something about the OC thing - I'm desperate for a foursome again haha.
Been having a go at oil painting again - with little success, but I'll continue and post once it's actually critable.
In the mean time, naomiful was kind enough to let me have a stab at one of her comic pages. The comp+penciling is hers and I just slapped on the colours.
you can see the original in her thread. Hope I didn't ruin it too much, though I had huge fun doing it.
Last edited by Brendan N; April 11th, 2007 at 03:48 PM.
Hellote, I'm surprised I've never seen your sketchbook before. Very cool stuff going on. I love your flexibility in shading. You've obviously got both painter and PS under control.
Thoughts, running through backwards:
- Sweet earthy colours and textures, really compliments the linework. Good control of saturation.
- Nice lambency in the environment, good rim lighting and again good control of saturation. Was this a tinted grayscale?
- Cool shading on the painter girl, great contrast of lighting. Rather flat looking face however. Surely that hand and forearm could have been tightened up a bit.
- Sweet pencil work. This would have been cool to finish. You could consider adding stuff to it not in the original photo and turn it into a new concept.
- Mask girl looks neat, great palette. Shading on far boot looks a little too light in contrast with the rest of the far leg. Shading and design of the mask looks a bit too simplistic - how is it attached to her face. Absolutely love the posing of the arms and hands.
- I like the first speedpaint, the second looks a bit too light on. Nice blocky brushes. Was this done in PS or painter?
lmao @ foursome, definitely.
Hurri's going to join us for an OC,
maybe Dile or DC wants to join?
get some peeps you nappy haired hoe
Some very sweet stuff going on in here bro, very sweet. Keep an eye on some proportions though, looks a little wonky in some cases.
Btw, your control over your instruments (PS and Painter I assume) are awesome mate, no problems in this area - your eye for color is great too.
Keep it up, Darren.
oooo! great colors on naomi's sketch there! very nice distressed feel to it....mabye you guys should collab more often...
tthe photoshop environment a few posts up is quite elegant as well, exquisite lighitng...but i think on the painter doodle her arm is a tad....butch? perhaps just my personal tastes there though!
Last edited by mrgrumble; April 14th, 2007 at 10:19 AM.
I agree 100% with Darren ! Great stuff bro, love the colors you use!
I know I mention it to you on IM, but this one
is really great! catched my eye for a long while
The progression talks for it self, I'm very impressed at the momentum you have gained
keep the good work up!
Brendan you're on fire! *tssssssssssssss*
The moment I saw that pencil study, I thought, "WITKIN!!!" You've really captured that dead/dried skin texture. Are you going to finish it? I though it could use some highlights, sommore tonal depth is all ...
painter doodle looks awsome, ov course
I really love the textures in your latest piece. I think the sky could use a gradient, however. It looks kind of 'flat' but maybe you were going for a kind of paper-cutout look.
So, uh, yeah, asspats much? Post something that sucks next time so i can critique it.
Last edited by bunny; April 14th, 2007 at 07:47 PM.
great work brendan, really great! you have improved alot!
great stuff here, a major inspiration. It was also interesting to see the 3d model of the character you did. I'll definately be back,
Hey Brendan what's up! Long time no see . Sorry I couldn't come earlier.
I really can't see anything that stands out as wrong on this latest page. They all appear solid and correct to me. Except for the slave of the ruins piece. I reckon the angle at which we're viewing his right arm does not make the arm positions look very natural. I reckon it'll probably look cooler to change his right arm so it's positioned upwards and parallel to his left arm. Just my two cents though.
Will check out your early pages tomorrow, CA ain't loading properly for me tonight
SWEET color choices
I will drop a proper critique about the planes later on, right now
ill just say that the rim light should fallow the planes of the arm,
right now since they are justs lines on the outline of the form it
looks a bit fake, other that that the color harmonies look rock solid,
See ya later and throw us a bone please
THANKS for the support!!!!!!!!!
The storyboard in #361 - really cool. Awfully curious now, what's the trailer about, is it your school project?
Is there any particular comments you're looking for with that one? Coz as someone who's unfamiliar with film storyboarding, all I can is that it looks really professional.
Btw, how was your Easter holidays?
long time no dropping by, been busy. . like what you are doing.
that collour colab is just fantastic, nice colour picking. your character came out really really nice... i want more of them . please .
whats this new style your experimenting with hmm?
nice, keep going with it
wow I looooove this
http://i116.photobucket.com/albums/o...dan/doodle.jpg this ones really cool man, very nice use of painter, i cant use that prog for shit lol.
Hey wow everyone, thank you thank you thank you all so much for the tons of replies, and another big huge thanks for the stars. It truly keeps me motivated and pushes me to create.
Snarfevs!!: Man I have no idea how I missed your post when yours one of the most valueable ones, sorry. I really appreciate your comments man, it's great to get such honest feedback. I'll try to get back to your questions, hope I'm talking about the right images. Huge thanks for the props, it's really encouraging.
No, though I did a lot of re-tinting on it and played around with the levels some. Started out very warm with ochers and reds like some lava scene. Liked this one better though.Was this a tinted grayscale?
Both of these (the movie still doodle and the zhu rip off) were done in painter. Hope I'm referring to the right images, if not shout and I'll be happy to help.Was this done in PS or painter?
Remind me to pay a more decent visit to your sb too mate, cheers
BOOM! headshot!: OC with hurri would kick ass, so when's it happening pimp? Or do I have a pimp who can' organize an orgy? I'll get to Dan and Dile and hear from them bro. Now, I showed you mine, you show me yours. Time to get more of your stuff on here.
Magic Man: Man it really is awesome to hear such kind words coming from you, I really appreciate it. I definitely need to watch out for anatomy, and I'm putting some work into figures. Hopefully these errors will start getting less soon. Cheers for stopping in man, eager to see more of your own work - it always pushes me further.
bhanu: Lol, yes it was surprisingly cool for me too, but that's coz it's all naomi really. Don't know why but my eye caught the page, loved the composition. Thanks for stopping in mate! Always cool to hear your feedback and keep rocking it.
mrgrumble: Butch? It's really funny you should mention that, I started out with the arm thinking I'm going to draw a guy, and then I started thinking about boobs, but I thought a guy with boobs wouldn't be cool. Like that dude/dudette from fight club. And finally I had this brilliant idea of drawing a gal instead of a guy, but I seemed to have neglected the arm.... Won't happen next time, promise. Thanks for dropping in Timmy, you're work is hot as hell lately, so thanks for the inspiration Cheers!
Call0ps: Thanks dood, appreciate the feedback! Remind me to stop by your thread and give you a bump! cheers!
Dile: Thanks man, Glad you liked that one even if it is a rip off, learned quite a bit from doing it. And thanks for telling me about the Zhu brushes, downloaded them and they are a dream to use! Cheers!
bunny: Wow, thanks so much! . Agree fully with you on Witkin, like Hurri said the form can be worked on way more, I've worked on it a bit but it's not worth posting yet. I definitely see what you mean with the sky gradient, I'll try it out. Can;t say I was going for a cut-out effect, but I was definitely trying to keep things simple and flat since there was already so much texture. Will play around with it and see what I get. You want something to crit? See the oil painting . And thanks for the asspats, cheers!
chrishly: thanks man, glad to hear it! appreciate the visit!
Mr.Blonde: Thanks Whit, you too! Wanna know everything MB is teaching you guys! cheers!
Wake101: Cheers dude, glad you like and even more humbled that you were inspired. Remind me to drop you a post!
JERI: Thanks man, really appreciate the feedback! See what you are saying about the dude's arms. I want to give him a really twisted and enigmatic pose, very ominous. Will fluck around with his pose and see what I can do with him. Man, I have way too many WIPS lying around, i need to finish something...
maxetormer: Thanks Luis! I definitely agree with you about the highlights, it's me being very lazy and dumb. Think I'm going to fix that one up and post it again, once you've taught me about the planes! Glad you like the colours. mate. Thow you a bone? In your thread or over at sofa? Be glad to . Cheers for stopping in man, it's awesome to have you give me feedback!
dorobo: haha thanks dude, having fun is what it is all about so enjoy!
JERI: Thanks man, yeah it's for a school project. I can't tell you too much because honestly we don't know much about it, we're still busy with a lot of the conceptualization and figuring out. It's a trailer for the "Slave of the Ruin" game project we're doing, though that name sucks and is subject to radical change. I'll post up some of the story and characters when I next update with work from that project. Nothing particular in terms of crits, everything is welcome. Thanks for the props man, always appreciate it!
oma: haha thanks dude, cheers for dropping by! Need to drop you a visit, saw you updated but couldn't get into your thread. More on the way, just sit tight hehe. cheers!
BOOM! headshot!: Trying to get something uniquely me and not rip offs, so bear with me as I go on a corny emo-kiddie journey to find my style in the ruins of Azala-kalabab Zoobshitfuck . Cheers for the bump bro!
nethus: Cheers, thanks for the kind words!
rodrigo!: cheers dude, had huge difficulty getting into painter and I'm still struggling. Will drop you a visit again soon, your new update is just in-fucking-sane! thanks for the visit man!
ow, my fingers. s'pose that's what i get for not updating in more than a week.
So many things happening right now, some of which I can't really talk about, some I don't really want to talk about.
Dont want to: I got my first oil painting to a crittable state. Now you guys can rip it apart all you want!
I got some awesome tips from Dave Palumbo - anyone breaking into oil painting can check out these tips in Critique Centre!
Random Character with really really crappy pose (I'm fully aware of the bad leg, will get fixed up soon!):
And some sketches for a project I'm working on, with a heavy emphasis on being Afro-centric or Africa-influenced, so some things are reffed (not poses or figures:
Fully ref'd studies for the same project:
c+c always welcome
cheers doods and doodette, thanks for all the love!
Last edited by Brendan N; April 20th, 2007 at 04:13 PM.
Hey man. Your progress is astounding. I especially love your faces, the underlying structure is very readable and your color pallet for a lot of them is beautiful. Keep up the great work man.
the stuff in here is really awsome, especially on the pencils. On your oil painting, its really good for you first one. I am certainly no painting expert but i think thereis to much of that light flesh color on the shoulder blades and lower back, there needs to be more variation in color. if that color is supposed to be the highlights there shouldnt be so much of it. also try to have your brushstrokes convey the form, some of them look somewhat arbitrary, you also might want to up the shadows.
Blog: My Blog
hey dude, been a while since i posted here, but be sure to know i've been visiting often
the naomi watts one is real nice, you got the eyes down very well and damn i love those strokes! crits would have to be on the placement of the mouth and ear, i think the mouth is a little too clockwise? and there isn't quite enough chin? and the ear looks like its sticking out a bit too much (not just the ear but that whole side of her head if you know what i mean)... but yeah, awesome strokes, and the things i did mention are minimal anyway.
that Ralph Fiennes one is cool, thats Ralph Fiennes right? you got the stroke economy going on nicely there, and seems like you used almost entirely straight strokes? cool
awesome to see you getting into the oil. parts look good and other parts not so good, the hair is probably the weakest part. and i think her back is suffering from a little too much attention... or something, like there are too many strokes, you need some larger areas of solid tones in there to even it out... but only take those comments if you agree with them, i'm not even sure i know what i mean
african stuff is looking cool, thats gotta be helpful knowledge to absorb in terms of costumes and visually representing a culture. keep at it man, your producing some very interesting stuff!
Loving those tribal female character sketches...especially the second...it really caught my eye....your digis are sweet as well sah....keep it up
last post looking real hot man.
oil still could still look a bit more 3d in places but i love the piece the way it is anyway. great colours.
love the dood here on the bottom right.
and i like how you totally did a flip mode and produced this
very cool shapies.
keep it rocking man.
edit - ok had another look at the oil, i'm not sure but the background reads a bit like a surface parallel to the paintings surface - creating depth in the BG might make it more 3d and help pop your main subject a bit more.
check the Tensai Tokyo Sketch Thread (Sketchbook)
check the Tensai Cityscapes Thread (Finally Finished)
Originally Posted by strych9ine
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