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Thread: ☼Nam's sketchbook☼ Updated July15

  1. #61
    iceman478's Avatar
    iceman478 is offline new stuff! Level 5 Gladiator: Myrmillo
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    wow very cool stuff...it all looks so gory
    Please visit my sketchbook ….I love the feed back
    CHEERS!
    SketchbOOK!
    http://www.conceptart.org/forums/showthread.php?t=98822


    The greatest achievement is selflessness.
    The greatest worth is self-mastery.
    The greatest quality is seeking to serve others.

  2. #62
    Matsign's Avatar
    Matsign is offline Registered User Level 8 Gladiator: Thracian
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    I love your style man. That inked face after the egowar piece is killer. the spikes and rivets get to me right. Nice dynamic figures next to that one, too.
    SSG 37The Show Must Go On!
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    | My Sketchbook |

  3. #63
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    Great stuff, like your style and use of color!



    My SB http://www.conceptart.org/forums/sho...d.php?t=100235

  4. #64
    Nam is offline twisted arms Level 6 Gladiator: Provocator
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    About an hour so far in photoshop. The head is actually the parasite that is keeping the host alive.

    Hey thanks for the feedback D@niel, Sign, bard, iceman.
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    Last edited by Nam; July 9th, 2007 at 08:37 PM.
    SSG 37

  5. #65
    Nam is offline twisted arms Level 6 Gladiator: Provocator
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    More parasites! I'm thinking this monster is a goner though, unlike the last one.

    He's supposed to be in a massive liquid tank but I'm going to leave it as is I think.
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    SSG 37

  6. #66
    drd's Avatar
    drd is offline D A R K R U L E R D A N I E L Level 10 Gladiator: Equites
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    Lol, the only thing I don't like is all the pink. Dunno, just hate pink.

    Great muscle definition as well

    Do you have any pointers on getting that kind of underlying texture look in PS? It almost looks like the skin is a bit transparent, with rotting flesh underneath it.
    Very nice

  7. #67
    Nam is offline twisted arms Level 6 Gladiator: Provocator
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    Quote Originally Posted by drd View Post
    Lol, the only thing I don't like is all the pink. Dunno, just hate pink.

    Great muscle definition as well

    Do you have any pointers on getting that kind of underlying texture look in PS? It almost looks like the skin is a bit transparent, with rotting flesh underneath it.
    Very nice
    I'm still picking it up, but i'll try; pay careful attention to your light because it's so easy to overpower the subtleness of the effect. Look at some pictures when you've got time of stuff that's sort of got that ephemeral surface quality (like skin, your own hand against a light), the stuff underneath these surfaces has a stifled look to it, less saturation most of the time and less punch.
    SSG 37

  8. #68
    Nam is offline twisted arms Level 6 Gladiator: Provocator
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    30 min speedpaint and 60 min.
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  9. #69
    heda's Avatar
    heda is offline Hardworking or hardly working? Level 2 Gladiator: Ordinarii
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    Dude. You should work for wizards of the coast man... thats all i can say...

  10. #70
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    heda is offline Hardworking or hardly working? Level 2 Gladiator: Ordinarii
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    Thanks for dropping a line in my sketchbook. Reminds me that im not invisible ...

    You should try to finnish or put some more hours into some of your drawings.

  11. #71
    Nam is offline twisted arms Level 6 Gladiator: Provocator
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    Heda: Thanks man! Maybe someday I'll be able to draw for them. And np, keep drawing.

    More tinkering. This guys name is Namishin.
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  12. #72
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    ped454 is offline Registered User Level 6 Gladiator: Provocator
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    i like your characters and lighting. sometimes the background is out of place but thats really not important. you've got pretty characters and interesting poses. def. want to see more

  13. #73
    Jorge Gecov's Avatar
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    Very cool creatures, i like the pencils. Try work more in the paintings.


    Sketchbook:
    http://www.conceptart.org/forums/showthread.php?t=80575

  14. #74
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    Piranha Clan is offline Unscarred by trials...a new level... Level 6 Gladiator: Provocator
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    Really cool stuff, great Brom-ish creatures and I particularly like the dark, gritty pencils in some of your first posts. Let's see some nice, freakish anatomy pencils...mwaahaahaaa!
    Watch out for Piranhas

    PIRANHA'S SKETCHBOOK

  15. #75
    Bard's Avatar
    Bard is offline Registered User Level 5 Gladiator: Myrmillo
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    The Pink Menace(don't know) is killer!
    So is the one on top of him!
    You should never quit again! You are shaping up to be someone you always dreamed of! ( sounds horoscopic dosen't it? hehe)

    Goblin-gud!

  16. #76
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    such a creepy and deranged style...
    I love it!
    i like how you are able to pull off a softness with your work and still have a lot of detail....not many can do that.

    keep up the great work.

    Slainte!

  17. #77
    Nam is offline twisted arms Level 6 Gladiator: Provocator
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    Hellcat WIP

    Flipnastywebby: Thankyou, I'm glad to hear it and it's something I always hope I pull off.
    Bard: The pink menace might be a good name for it. lol. Thanks for the kind words bard.
    Piranha Clan: I'm familiar with Brom, I like his stuff, so thanks for that compliment. Freakish anatomy pencils, sounds like a good idea.
    Jorge Gecov: Thx. Yea, that's definetely something I recognize. I guess I've just been trying to nail down one figure or element before I try and tackle more elements in a pic. But that sounds like an excuse I'd use so I'll try and work more in.
    ped454: Thanks. I think I am going to go on a BG rampage pretty soon.

    This WIP is called 'hellcat'. I haven't been doing many women so here we go. Not crazy about some parts of it like the face. Which looks a little cartoony or maybe anime-ish in ways, I need to work really hard on my heads and faces. Sorry for the lack of an actual BG here again.
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    SSG 37

  18. #78
    Brun's Avatar
    Brun is offline student/freelancer Level 7 Gladiator: Samnite
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    damn nice sketchbook man, your ideas are verry nice,

    i got tree critz for you:

    1. you should practice just a bit more on your anotmy and the way you draw your lines they are a bit fuzy and distorted at some times (but at the end of your sketchbook they allready look allot better)

    2. your collor seem to be ok, but sometimes u use to many collors, what u wanna do is choose one main collor (like you did here: http://conceptart.org/forums/attachm...1&d=1184789042
    ) and go from there, when you shooce to apply other collors try choose them so that they compliment the main collor. but once again the two last images are really strong on the collor side, only that they are to valued and should be a little bit more saturated, so that in the end you can add more valued colors to give more punch to the image.

    3. (this is your biggest problem but its my problem too, and most of the others do it too) you want to over render at an early stage, to much detail at an early stage is making your pictures look dull and a bit distorted, though its ok to render one piece of an image more then another piece of it, you should carefully choose wich piece you should detail more (like for example the torso, here is an example: http://www.jp-ar.org/souvlaki/desenh...ird_ogre_g.jpg)
    so try to build up your painting more like a routin:
    1.draw the thumbs
    2.make a more detailed sketch
    3.add basic collor
    4.choose basic light source and draw basic shadows
    5.start detailing the overall picture
    6.add the punch
    it might allso help to keep your painting at a scale of 25 procent, and when you zoom in try to not cross the 60 procent

    ok but i missed one thing, i really got the feeling that you've got some tallent wich will blow us all away in the near future. i am gonna check this sketchbook more often, cause it is allready really inspiring

    ok i'm of to drawing again. and you should be too,

    keep it comming mate

    (edit: just wanted to tell you that i LOOOOOVE this one: http://conceptart.org/forums/attachm...1&d=1184027668 )

  19. #79
    Nam is offline twisted arms Level 6 Gladiator: Provocator
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    Thanks alot Padre, really, really good points. I'm trying to slow down and plan, def is my biggest problem. I'll certainly try to work that stuff in, trying hard to break the bad habbits.

    Speedpaint from today, around an hour or so. I'm sure this probably looks really bad but my brain can't really tell at this hour (I'm sure tomorrow morning if I look at it i'm going to hate it like what usually happens to us all ) thx for looking.

    edit: It's supposed to be shooting homing lasers, they go up in the air then come down on the target.

    2nd mech is from a week or 2 ago, still really rough. Not happy with it though.
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    Last edited by Nam; July 25th, 2007 at 04:07 AM.
    SSG 37

  20. #80
    Nam is offline twisted arms Level 6 Gladiator: Provocator
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    The sentry

    A gunner sentry.

    Quick paint. Gah.

    Still can't seem to slow down sadly. Need to focus and setup.
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    SSG 37

  21. #81
    Matsign's Avatar
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    I think the more open composition is reflective of your style Eph.
    SSG 37The Show Must Go On!
    | Bard |


    | My Sketchbook |

  22. #82
    designboot is offline Registered User Level 9 Gladiator: Hoplomachi
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    some really good stuff here
    I like esspecialy last attached painting

  23. #83
    Vaei is offline Registered User Level 1 Gladiator: Andabatae
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    Great seeing your recent paintings. I'm surprised at how much one could do in an hour or two - seems like I'm way too slow (or, I have lots of room for efficiency improvements). Your goblins and uglies have great style - the same style doesn't seem to work so well with the mechs (I prefer the mechs to be crisper and more, well, mechanical!)
    Vaéi's Sketchbook

    Sketch Support Group #37: Bard, Nam, Matsign, Rist.


  24. #84
    Nam is offline twisted arms Level 6 Gladiator: Provocator
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    Ahh... name change! Sorry for confusion SSG guys and others. I had my name changed because I wasn't sure when I registered at the time that I'd 'stick' to this place, which is why I named myself 'Ephemeral-'. Just wonderin' how I edit my SB title now... heh.

    Matsign: Maybe so. Maybe so.
    designboot: Thanks for stoppin' by again. : ]
    Vaei: Thanks, I use a little speedpad thing thats hotkeyed so I can work really fast to change B sizes and opacity and well as some of the main blend modes I use on Brushes. You're right about the mechs, they usually start looking too organic and i'm trying to use broader more powerful brushes to get a metallic feeling. It's something I'm gonna work on because I love doing mecha designs. Need to take a look at some metal.


    Paint 2-3 hour WIPer.
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    SSG 37

  25. #85
    Bard's Avatar
    Bard is offline Registered User Level 5 Gladiator: Myrmillo
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    And I also like that your not in the pitfall of imitating another famous conceptartist ( although that is helpful too...) But I'm wondering what your work will look like in years too come.

    Who are your influences anyway?

    The Sentry is cool!

  26. #86
    Visceral 619's Avatar
    Visceral 619 is offline SixOneSix Level 5 Gladiator: Myrmillo
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    Hey Nam,

    really loving your creatures dude, sick stuff all round but I think you should focus some of your efforts on understanding surface anatomy, it'll really help you flesh out your character/ creature designs more clearly.

    keep it up.

  27. #87
    Vaei is offline Registered User Level 1 Gladiator: Andabatae
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    *goes change sketchbook signature link to "Nam"*

    I haven't been doing many women so here we go
    Your hell-cat is quite realistically proportioned, but for a superheroine, you might want to reduce her hips-thigh so she feels more athletic. Perhaps "doing more women" would help you with that

    V
    Vaéi's Sketchbook

    Sketch Support Group #37: Bard, Nam, Matsign, Rist.


  28. #88
    StarbonesCoffin's Avatar
    StarbonesCoffin is offline Registered User Level 5 Gladiator: Myrmillo
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    seriously, i'm a half fan of these kind of theme, one of my fav next to sword & magic fantasy, this is good as well, rated 5 !
    Riefdy's Sketchbook

    Aila's Sketchbook

    "I believe in passion & obsession." Hazieq Riefdy

  29. #89
    Rist's Avatar
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    Sick imagination!

    As a crit I would say your backgrounds attract the eye a little too much and draws the viewer away from what you are trying to show them. This could be due to various things, such as similar colours through out the piece (which seems to be your style with reds and oranges), or it could be the value and saturation. The sharp edges could be another culprit.

    Another crit, if you not mind, is the way you render certain materials, such as clothing and skin. The skin seems plastic, which could be down to the too smooth and saturated rendering, or it could be to do with what colours you choose. Another thing may be to do with the black you use to draw the image (but again that may be your style). Other than that some good stuff! You should try the activities on these website.

    Quote Originally Posted by Nam View Post
    30 min speedpaint and 60 min.
    I feel the black lines on the 60 minute has diminished the overall expression. When you surround an object with black/very dark colour, it flattens and confines that object; I feel this is what is happening here.

  30. #90
    jMarkus's Avatar
    jMarkus is offline Freelance Artist Level 5 Gladiator: Myrmillo
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    hey man nice book +5 stars fom me , stop by my book if u have time :/ i really need some crits! but anyhoo keep em comin, CHEERS

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