Page 4 of 15 FirstFirst 1 2 3 4 5 6 7 8 9 10 11 12 13 14 ... LastLast
Results 91 to 120 of 422

Thread: Signs Sketchbook – 1st Update Since Hiatussssss

  1. #91
    Zombie_dla's Avatar
    Zombie_dla is offline Love-Squid Level 4 Gladiator: Meridiani
    Join Date
    Oct 2006
    Location
    Falun, Sweden
    Posts
    237
    Thanks
    0
    Thanked 8 Times in 8 Posts
    Nice stuff here. Really nice inkings! I would suggest some hand studies, though.

  2. #92
    Matsign's Avatar
    Matsign is offline Registered User Level 8 Gladiator: Thracian
    Join Date
    Aug 2006
    Location
    Iowa
    Posts
    1,234
    Thanks
    186
    Thanked 105 Times in 89 Posts
    I still draw...

    Name:  junepg1.jpg
Views: 363
Size:  163.4 KB

    Name:  junepg2.jpg
Views: 355
Size:  58.4 KB

    Name:  junepg3.jpg
Views: 360
Size:  56.3 KB

    Name:  junepg4.jpg
Views: 355
Size:  28.2 KB

    Name:  junepg6.jpg
Views: 355
Size:  134.2 KB

    Name:  junepg7.jpg
Views: 349
Size:  10.2 KB

    Name:  junepg8.jpg
Views: 352
Size:  27.7 KB
    SSG 37The Show Must Go On!
    | Bard |


    | My Sketchbook |

  3. #93
    Bard's Avatar
    Bard is offline Registered User Level 5 Gladiator: Myrmillo
    Join Date
    Sep 2005
    Posts
    416
    Thanks
    24
    Thanked 32 Times in 23 Posts
    Hey glad you're still at it, man. The eye is the best in this bunch!
    Are you still doing a comic? Or plans? Love to see that thumbnail panels in full page!

  4. #94
    Matsign's Avatar
    Matsign is offline Registered User Level 8 Gladiator: Thracian
    Join Date
    Aug 2006
    Location
    Iowa
    Posts
    1,234
    Thanks
    186
    Thanked 105 Times in 89 Posts
    Bard - Thanks! The eye is from an anatomy book with a page about facial folds and wrinkles. Gotta keep studying that stuff! I've a page here with what I want to do for a full page. I kinda scrapped the idea of those thumbs but kept his pose. My scanner is stupid and can only scan at 8.5x11 annnd my sb is 11x14.

    Name:  july1.jpg
Views: 351
Size:  108.5 KB

    Name:  july2.jpg
Views: 345
Size:  90.2 KB

    Name:  july3.jpg
Views: 337
Size:  99.9 KB

    hand studies!
    Name:  july4.jpg
Views: 343
Size:  70.5 KB

    Name:  july5.jpg
Views: 336
Size:  92.3 KB

    Name:  july6.jpg
Views: 328
Size:  97.0 KB

    Name:  july7.jpg
Views: 398
Size:  109.5 KB

    Name:  july8.jpg
Views: 337
Size:  226.5 KB

    Thats one sketchbook update now.
    SSG 37The Show Must Go On!
    | Bard |


    | My Sketchbook |

  5. #95
    iceman478's Avatar
    iceman478 is offline new stuff! Level 5 Gladiator: Myrmillo
    Join Date
    Jan 2007
    Posts
    405
    Thanks
    3
    Thanked 30 Times in 30 Posts
    i love the still lifes... and ur ink cross hatching is awsome...
    that ball with the reflection is cool just because i know what a pain in the ass reflections are ...keep up the kick ass work man !!!!!!!
    Please visit my sketchbook ….I love the feed back
    CHEERS!
    SketchbOOK!
    http://www.conceptart.org/forums/showthread.php?t=98822


    The greatest achievement is selflessness.
    The greatest worth is self-mastery.
    The greatest quality is seeking to serve others.

  6. #96
    Nam is offline twisted arms Level 6 Gladiator: Provocator
    Join Date
    Feb 2006
    Posts
    505
    Thanks
    96
    Thanked 109 Times in 71 Posts
    Don't get too distracted by detail. Work on forms and value.
    SSG 37

  7. #97
    Bard's Avatar
    Bard is offline Registered User Level 5 Gladiator: Myrmillo
    Join Date
    Sep 2005
    Posts
    416
    Thanks
    24
    Thanked 32 Times in 23 Posts
    Hey dude this might be helpful in doing some comic pages!

    http://www.computerarts.co.uk/tutori...IGN_NAME=print

    Frazer Irving tut!

    Keep updating!

  8. #98
    Flipnastywebby's Avatar
    Flipnastywebby is offline Professional Level 6 Gladiator: Provocator
    Join Date
    May 2007
    Posts
    635
    Thanks
    193
    Thanked 74 Times in 39 Posts
    George Bridgman...please look him up.
    his books on anatomy will be so beneficial to your growth as an artist, and they cost lest than 10 dollars a piece.

    if anything google image his stuff so you can see the structure of his anatomy



    keep drawing

    slainte!

  9. #99
    Vaei is offline Registered User Level 1 Gladiator: Andabatae
    Join Date
    Jan 2006
    Posts
    44
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Nice studies. While you're running to the local bookstore/library, you might want to pick up a copy of Maughan too. He has a book on portraiture - the entire book focuses on using values and not lines to define form. It might help you moving from outlines to describing the 3D shapes.

    Keep drawing!
    Vaéi's Sketchbook

    Sketch Support Group #37: Bard, Nam, Matsign, Rist.


  10. #100
    Matsign's Avatar
    Matsign is offline Registered User Level 8 Gladiator: Thracian
    Join Date
    Aug 2006
    Location
    Iowa
    Posts
    1,234
    Thanks
    186
    Thanked 105 Times in 89 Posts
    Vaei Thanks! I'll look for that book, for sure. I like outlines for taking lineart in PS. But value is so hot.

    Flip... Seen all about him all over this forum. Some of the stuff just looks crazy. Studying him will probably throw me into a chaotic transformation from the way I draw now. Sounds like fun.

    Bard Bard! I checked that tutorial out. It's something I'll hold onto. I have to be comfortable with sketching with a tablet straight into PS first and work on my values, like everyone is saying. :lol:

    Nam Sound advice mate. Will shift some focus here and look into the books ya'll have mentioned.

    iceman Thanks, glad you liked my mundane garbage.



    New and old stuff from another sketchbook! Lots of medieval shit still, thumbs for comic pages, and general doodlin'. No studies here... I don't think. Newest stuff at the top.

    Name:  august010707.jpg
Views: 305
Size:  70.5 KB

    Name:  august010706.jpg
Views: 316
Size:  66.0 KB

    Name:  august010705.jpg
Views: 306
Size:  128.8 KB

    Name:  august010704.jpg
Views: 305
Size:  51.8 KB

    Name:  august010703.jpg
Views: 297
Size:  72.6 KB

    Name:  august010710.jpg
Views: 306
Size:  99.0 KB

    Name:  august010709.jpg
Views: 302
Size:  129.9 KB

    Name:  august010708.jpg
Views: 302
Size:  98.0 KB

    Name:  august010701.jpg
Views: 303
Size:  74.1 KB

    Name:  august010702.jpg
Views: 300
Size:  51.6 KB
    SSG 37The Show Must Go On!
    | Bard |


    | My Sketchbook |

  11. #101
    Nam is offline twisted arms Level 6 Gladiator: Provocator
    Join Date
    Feb 2006
    Posts
    505
    Thanks
    96
    Thanked 109 Times in 71 Posts
    keep at it sign.

    You've got some creative ideas and I'm looking forward to seeing how you progress in the next few weeks.
    SSG 37

  12. #102
    Bard's Avatar
    Bard is offline Registered User Level 5 Gladiator: Myrmillo
    Join Date
    Sep 2005
    Posts
    416
    Thanks
    24
    Thanked 32 Times in 23 Posts
    On what I'm noticing is that the arms tend to be longer than it's supposed to be. So Always check that the wrist is actually on the same alignment with the crotch area. The elbow is on the last rib and the (elbow crease?) the one in front and where the forearm starts...is the same as the navel.

    Sketch!

  13. #103
    Matsign's Avatar
    Matsign is offline Registered User Level 8 Gladiator: Thracian
    Join Date
    Aug 2006
    Location
    Iowa
    Posts
    1,234
    Thanks
    186
    Thanked 105 Times in 89 Posts
    lirce I went out and bought the COMPLETE GUIDE TO BRIDGEMAN! book. It's massive, about 1,000 illustrations. I just look at and get giddy. Drew out of it a bit, its below.

    Nam Good to hear that from you man. I'm gonna be working out from bridgeman for a while until I covered all of my weak points in anatomy.

    You're soo right Bard. Fixinggg

    My friend went to China. While he was there he picked me up this red ink and a jade stamp. He carved my literal name into it so I just had to try it out on these studies.

    Name:  august010711.jpg
Views: 284
Size:  126.1 KB

    Name:  august010712.jpg
Views: 286
Size:  103.2 KB

    Name:  august010713.jpg
Views: 283
Size:  112.8 KB

    I just finished the pencils on the next page of the comic. I'll ink it sometime this weekend. I'm going to be in Coral Ridge here in Iowa for AnimeIowa 2007... if anyone is around here for that lol.
    SSG 37The Show Must Go On!
    | Bard |


    | My Sketchbook |

  14. #104
    Nam is offline twisted arms Level 6 Gladiator: Provocator
    Join Date
    Feb 2006
    Posts
    505
    Thanks
    96
    Thanked 109 Times in 71 Posts
    cool on the bridgeman studies man. Carry on!
    SSG 37

  15. #105
    Matsign's Avatar
    Matsign is offline Registered User Level 8 Gladiator: Thracian
    Join Date
    Aug 2006
    Location
    Iowa
    Posts
    1,234
    Thanks
    186
    Thanked 105 Times in 89 Posts
    Nam This book is massive but I've got a handy bookmark. I'll keep going as far as I can with Bridgeman. It's refreshing shit.

    lirce Haha, thanks a ton hun. I actually kept looking at yours and thought I should of done more. I absolutely love the peliv joint studies you made. Cheers.

    Heres a character. I thought I could crank out a solid, dynamic figure after doing those studies but the road is still long it seems. I think it helps in small doses. I also drew my friends' foot. It took me about 45 minutes. Enjoy ya'll.

    Name:  august010714.jpg
Views: 274
Size:  68.7 KB

    Name:  august010715.jpg
Views: 341
Size:  70.7 KB
    SSG 37The Show Must Go On!
    | Bard |


    | My Sketchbook |

  16. #106
    Matsign's Avatar
    Matsign is offline Registered User Level 8 Gladiator: Thracian
    Join Date
    Aug 2006
    Location
    Iowa
    Posts
    1,234
    Thanks
    186
    Thanked 105 Times in 89 Posts
    One Page Bridgeman. One page my own gestures after doing Bridgeman. Next we have environments. I busted out the cool and warm gray prismacolor markers for these. That was very fun. The knight takes up most of my 11x14 sketchbook page so scanning it into 8x10 was a little difficult. I'm pleased with that. When I get home I'll post a digital work in progress for my roommate.

    Thanks again for commenting ya'll, it really helps! Love ya.Name:  august010716.jpg
Views: 255
Size:  74.0 KB

    Name:  august010717.jpg
Views: 260
Size:  66.6 KB

    Name:  august010718.jpg
Views: 258
Size:  145.5 KB

    Name:  august010719.jpg
Views: 330
Size:  151.0 KB

    Name:  august010720.jpg
Views: 255
Size:  40.4 KB
    SSG 37The Show Must Go On!
    | Bard |


    | My Sketchbook |

  17. #107
    Matsign's Avatar
    Matsign is offline Registered User Level 8 Gladiator: Thracian
    Join Date
    Aug 2006
    Location
    Iowa
    Posts
    1,234
    Thanks
    186
    Thanked 105 Times in 89 Posts
    And the work in progress. If anything this should be a stylized, emotional representation of a very complex individual... killing zombies.
    Attached Images Attached Images  
    SSG 37The Show Must Go On!
    | Bard |


    | My Sketchbook |

  18. #108
    aedman's Avatar
    aedman is offline Registered User Level 5 Gladiator: Myrmillo
    Join Date
    Aug 2006
    Location
    Boston, MA
    Posts
    401
    Thanks
    41
    Thanked 58 Times in 45 Posts
    Some nice bridgman. Keep up the studies, they pay off no matter what level you're at. The environments are nicely done and that last character is pretty crisp.

  19. #109
    h2rra's Avatar
    h2rra is offline Edgar Juhkov Level 5 Gladiator: Myrmillo
    Join Date
    Aug 2006
    Location
    Estonia
    Posts
    318
    Thanks
    144
    Thanked 66 Times in 44 Posts
    Cool studies, I like the last update! I'll give you few tips. Often your poses look stiff and unbalanced, try taking the pose yourself before you draw it and think if it makes sense. Also sometimes you draw hands too small. Try measuring your arm against forearm and see that it's actually much bigger. And do eye studies, atm it seems like you don't know how it's constructed but imho it's the most important feature and it can't be neglected.

  20. #110
    Bard's Avatar
    Bard is offline Registered User Level 5 Gladiator: Myrmillo
    Join Date
    Sep 2005
    Posts
    416
    Thanks
    24
    Thanked 32 Times in 23 Posts
    Love the marker sketches!

    A little trick I learned from a Scott Robertson dvd is that you could stack those marker sketches up in layers in photoshop and hit different types of layer styles.
    Lots of wonderful accidents happen there and It's like looking at clouds and your imagination gears will turn. try it dude!

  21. #111
    Matsign's Avatar
    Matsign is offline Registered User Level 8 Gladiator: Thracian
    Join Date
    Aug 2006
    Location
    Iowa
    Posts
    1,234
    Thanks
    186
    Thanked 105 Times in 89 Posts
    Bard I haven't tried this yet, but I'm curious about that dvd.

    h2rra I did not know that about the hands! I'll fix that. I've been working with the studies and doing my own to fix the stiffness and unbalanced characters I've been drawing. It'll pay off soon. Once I'm comfortable with the figure I'll move to the face and hands, and study the eye.

    lirce I'm happy you liked them, I like them too. I still would of appreciated your paintover. I hope these new figures and more natural looking. I'll finish that wip soon. I gotta beat the shit out of myself and complete some art.

    aedman I love your sketchbook dude! I'm stoked you like my studies, lol. I'll keep em going.

    Name:  sept0701.jpg
Views: 232
Size:  107.2 KB

    Name:  sept0702.jpg
Views: 219
Size:  126.5 KB

    Name:  sept0703.jpg
Views: 219
Size:  114.2 KB

    Name:  sept0704.jpg
Views: 215
Size:  100.6 KB

    Name:  sept0705.jpg
Views: 216
Size:  81.8 KB

    Name:  sept0706.jpg
Views: 222
Size:  111.1 KB

    Name:  sept0707.jpg
Views: 218
Size:  172.8 KB

    Name:  sept0708.jpg
Views: 216
Size:  32.7 KB
    SSG 37The Show Must Go On!
    | Bard |


    | My Sketchbook |

  22. #112
    armando's Avatar
    armando is offline Registered User Level 12 Gladiator: Laqueatores
    Join Date
    Jul 2005
    Location
    San Francisco
    Posts
    2,333
    Thanks
    350
    Thanked 656 Times in 408 Posts
    Every now and then you bust out something pretty cool, like this samurai comphttp://www.conceptart.org/forums/att...2&d=1183711652 and this marker comp http://www.conceptart.org/forums/att...4&d=1187715653. The success of that samurai came from the little extra time you gave it to make adjustments, you shifted the placement of the sun(moon?) and the ends of the image. On the other images it seems to me you settle for whatever marks come out first, a lot of the figures have really long arms. The success of the marker comp comes from the clarity and consistency in the value scheme, in addition to the interesting shapes, things in the light are light things in the dark are dark. Compare that with this http://www.conceptart.org/forums/att...1&d=1187035771, the light is above and to the left, so side planes should be dark as it is around the ankle, but then higher up the side planes aren't dark, the big toe has frontal light, then strangly there's dark on the other toes which should be in the light.
    An exercise to do is: Get some bristol paper. Get your set of markers and make a value scale from 1 to 10, right next to that make another scale in pencil touching and matching those values. Refer to this everytime you render, things in shadow need to have values of 6 and over, things in light should be 5 and below. When you render try to place your values without checking the chart, look at something and decide "well that's a value 2", then try to shade that 2, check your scale after to see if you're too light or dark, always be willing to make adjustments. You can't always make everything perfect, no one has that stamina, but the extra effort spent in redrawing things several times is worth the experience.
    Sketchbook

    "Beliefs are rules for action"
    "Knowledge is proven in action."
    "It's use is it's meaning."

  23. The Following User Says Thank You to armando For This Useful Post:


  24. #113
    Bard's Avatar
    Bard is offline Registered User Level 5 Gladiator: Myrmillo
    Join Date
    Sep 2005
    Posts
    416
    Thanks
    24
    Thanked 32 Times in 23 Posts
    Hey crit you later, cant see pics...

  25. #114
    Bard's Avatar
    Bard is offline Registered User Level 5 Gladiator: Myrmillo
    Join Date
    Sep 2005
    Posts
    416
    Thanks
    24
    Thanked 32 Times in 23 Posts
    http://www.catsuka.com/gengal.php

    I think you can benefit from making model sheets out of your characters...
    Definiteley do this, my friend..think of it as damage control for your characters.

    When I was studying animation all I ever did was Bruce Timm and Tarzan
    Learned a lot from it too!

  26. #115
    Matsign's Avatar
    Matsign is offline Registered User Level 8 Gladiator: Thracian
    Join Date
    Aug 2006
    Location
    Iowa
    Posts
    1,234
    Thanks
    186
    Thanked 105 Times in 89 Posts
    Damage Control, what do you mean? I think it would be a fun thing to do though.

    Heres the finished pic for my roommates' birthday.

    Name:  HEATHSTERfinal.jpg
Views: 205
Size:  150.1 KB

    Light source is way undefined... I don't like the character's color. The background was the most fun to create from scratch.
    SSG 37The Show Must Go On!
    | Bard |


    | My Sketchbook |

  27. #116
    Matsign's Avatar
    Matsign is offline Registered User Level 8 Gladiator: Thracian
    Join Date
    Aug 2006
    Location
    Iowa
    Posts
    1,234
    Thanks
    186
    Thanked 105 Times in 89 Posts
    Turned this into the EOW contest today.

    Name:  EOWWinter.jpg
Views: 201
Size:  149.1 KB
    SSG 37The Show Must Go On!
    | Bard |


    | My Sketchbook |

  28. #117
    Bard's Avatar
    Bard is offline Registered User Level 5 Gladiator: Myrmillo
    Join Date
    Sep 2005
    Posts
    416
    Thanks
    24
    Thanked 32 Times in 23 Posts
    What I meant was, there wont be any vaccilation towards making your character. At any given angle or pose, you can easily draw him because you have a guide on how to exactly do your character.

    Look at animation for instance, there must be 20 people working on animation and in-between for one character but one never goes astray and is so uniformed because of the model sheet help.

    Lots of new peices that i havent seen before! Nice figure drawings!
    Great EOW entry...I think the backgroud trees should be less with value and saturation.

    Anyway...in the dust no longer...hehe

  29. #118
    Matsign's Avatar
    Matsign is offline Registered User Level 8 Gladiator: Thracian
    Join Date
    Aug 2006
    Location
    Iowa
    Posts
    1,234
    Thanks
    186
    Thanked 105 Times in 89 Posts
    Small image update. My sketchbooks' one year anniversary on CA.org (if you can call it that) was September 1st! Niiiiice! lol.

    I was catching up on some narutard shippudden episodes and got the bug to draw some original characters of that said universe. How are the arm legs, the guy in the middle looks a little long, plus his thumb is LONGISH. How are the stances, are they flowly or still stiff?
    Name:  Onigroup.jpg
Views: 288
Size:  52.2 KB

    Sketchbook dump on the way, soon.
    SSG 37The Show Must Go On!
    | Bard |


    | My Sketchbook |

  30. #119
    betterdayz's Avatar
    betterdayz is offline Registered User Level 2 Gladiator: Ordinarii
    Join Date
    Dec 2005
    Posts
    54
    Thanks
    4
    Thanked 1 Time in 1 Post
    I really enjoyed looking at your SB. I'm will be following your work as inspiration for myslef. Any suggestions on how to hatch and cross hatch?

  31. #120
    Matsign's Avatar
    Matsign is offline Registered User Level 8 Gladiator: Thracian
    Join Date
    Aug 2006
    Location
    Iowa
    Posts
    1,234
    Thanks
    186
    Thanked 105 Times in 89 Posts
    Thanks betterdayz. Here are some tips to good hatching is first of all. Straight lines. Don't let your wrist curve the line, follow through with your whole arm. Play with variations in size of hatching, and with cross-hatching; direction. Make the hatching follow the curves of whatever your shading, or for emphasis, the direction of light or center of focus.

    So, I think I'm the first of the SSG to post in a while.

    The collections of paper and pen are doodles at work. haha.
    Name:  october0701.jpg
Views: 250
Size:  166.1 KB

    Name:  october0702.jpg
Views: 247
Size:  78.1 KB

    Name:  october0703.jpg
Views: 250
Size:  164.5 KB

    Name:  october0704.jpg
Views: 241
Size:  173.6 KB

    Name:  october0705.jpg
Views: 244
Size:  95.0 KB

    Name:  october0706.jpg
Views: 247
Size:  30.3 KB
    This has a thumbnail from the work doodles. it was for a EOW.
    Name:  october0707.jpg
Views: 241
Size:  174.2 KB

    Name:  october0708.jpg
Views: 241
Size:  95.6 KB

    Name:  october0709.jpg
Views: 243
Size:  106.2 KB

    Name:  october0710.jpg
Views: 242
Size:  57.3 KB

    Name:  october0711.jpg
Views: 244
Size:  133.5 KB

    Name:  october0712.jpg
Views: 239
Size:  85.1 KB

    Name:  october0713.jpg
Views: 243
Size:  96.1 KB
    For my unofficial spot in Steve Kim's class. 90 mins.
    Name:  october0714.jpg
Views: 237
Size:  152.7 KB
    It's hardly completed.
    SSG 37The Show Must Go On!
    | Bard |


    | My Sketchbook |

Page 4 of 15 FirstFirst 1 2 3 4 5 6 7 8 9 10 11 12 13 14 ... LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Replies: 47
    Last Post: June 15th, 2009, 01:47 AM
  2. gbonamy's Sketchbook (update April 27)
    By gbonamy in forum SKETCHBOOKS
    Replies: 9
    Last Post: April 27th, 2006, 04:01 PM
  3. my character design of the Chinese signs
    By Wonn in forum FINISHED ARTWORK- Finally!
    Replies: 13
    Last Post: March 1st, 2005, 02:46 PM
  4. animation, update two sketches 21 april
    By Mindflaw in forum CRITIQUE CENTER & W.I.P's & PORTFOLIO REVIEWS
    Replies: 7
    Last Post: April 21st, 2004, 05:37 PM
  5. °°°sketches characters april 01--->update°°°
    By Fikey in forum CRITIQUE CENTER & W.I.P's & PORTFOLIO REVIEWS
    Replies: 15
    Last Post: April 2nd, 2004, 12:51 AM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •