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Thread: m@. 's sketchbook : speed paint (29/11)

  1. #241
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    Alday J. : thanks for your continued support

    ChrisMayernik : thanks! Less contrast in the shadowy parts does indeed look more natural. I was wondering what was wrong there, thanks for the fresh look.

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    I'm participating in the polycount vs CGChat dominance war contest

    so here's mt first draft for the character concept. Meant to be a sci-fi fantasy half-goddess war general of some sort. I will refine the concept some more and do a normal mapped realtime model of it.



  3. #243
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    ohh.. Shit she looks soo nice and helpless but I have a feeling that swords going to cut my head offf if I say hi. Sweet design.

    Hi ! ( runs away )


    hahahha, NOOOOO!! I'l never know!!!
    Last edited by ChrisMayernik; February 8th, 2006 at 05:51 AM.

  4. #244
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    *ChrisMayernik's head rolls on the floor*

    too bad.. you'll never now what Craig Mullins thinks of exposure in painting :p

  5. #245
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    dCepT is offline Weirdly textured Level 14 Gladiator: Dimacheri
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    Yeah... just droppin with an asspat... Latest characterdesign looks sweet! Do post the 3d-version when you get it done!

    d-C

  6. #246
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    Alday.J is offline Les jeux sont faits Level 12 Gladiator: Laqueatores
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    Superbe parti-pris dans la réalisation de l'armure. Tu as pris deux-trois insectes comme ref' ? Non ? C'est le sentiment que j'ai en voyant ton perso, ça c'est du design !
    Bravo, m@ !
    J.
    Julien ALDAY

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    Quote Originally Posted by ChrisMayernik
    Sweet landscape M@
    I did a quick overpaint where theres not as much contrast in the shadows. Then I sharpened some edges. Oh and I blured the objects in the shadow by selecting them with the magic wand and then blur. Also you probaly know this already but a reflection overtop a shadow makes it darker. The section of the shadow that the reflection does not lay on is lighter. alright thats it.

    I wanted to add something to this, at such a distance, any texture that would break the reflection of the water would be pretty small, thus the surface of the water would appear to be alot more reflective and you would see the towers and reflection alot clearer, at this moment the water looks like to be the same material as the ground.

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    dCept : thanks man! yeah, I'll definitely post the work in progress too

    Alday.J : thanks. No I didn't take any direct refs but the inconscious is working

    EVIL: thanks for the thought, but that's not true. I didn't look at any refs when doing that so yeah, there are flaws, but just have a quick look at google and you'll see that unless the water is completely still with no wind or current, the reflections are very broken even (especially?) from far away. There are not only small scale differences on water surface, but also differences of temperature, current etc that make the surface uneven on a large scale, thus breaking the continuity of the reflection.

  9. #249
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    hey m@! i like your character for the polycount v cg thang. the only thing that stands out to me is that she feels uncertain she wants to be a general/warlord. it's in the knees and feet - how the stance isn't proud, but iffy. also, the sword, as if she's sayin' 'aw hell, do i have to wield this thing or what?'
    nice idea though!
    cheers,
    d
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    WOW M@!!! This stuff's looking SICK! Don't know how I just realized you have a sketchbook, but I'm glad I finally did. Keep up the sick work man.!

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    holy shit son, you sir are fucking bad arss. Love you shit and your quickness, hot damn your guick, thank you so much for sharing dude

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    Thanks guys! been slacking a bit in the speed paint department lately. Been doing some life drawing sessions off statues at the Louvre tho, twice a week, trying to keep the pace. Very interresting. Gonna post em when I'll have a little bunch.

    redehlert : yeah totally hehe, wasn't trying to get a special pose or anything. Just some costume research. I guess I stopped that contest though, as usual

    Capprotti : thanks man!

    zao75231 : thank you!

  13. #253
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    hey m@

    Your landscapes and environments are superb.

    Love the samurai warlord on page 4.

    Colour treatment on everything is top notch.

    Great work.

    cheers,

    Cal

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    thanks a lot man! I'm glad you're stopping by. I've really been enjoying your stuff, big respect to you. Actually it's your sketchbook thread that motivated me to do some line work again, and starting that pilot wip a few pages ago (shame on me, don't hink I'm ever gonna finish its coloring tho).

  15. #255
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    Quote Originally Posted by m@.
    I'm participating in the polycount vs CGChat dominance war contest

    so here's mt first draft for the character concept. Meant to be a sci-fi fantasy half-goddess war general of some sort. I will refine the concept some more and do a normal mapped realtime model of it.


    she looks a little like she's going to fall to the right. but it looks cool. i don't know if i've gotten to tell you how much your work has inspired me lately...but it has. ^^


    HP Farvus Onir YihyoungLi d-CepT
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    man, you have to do more step by steps, your cgtalk thread is dying
    great work man!
    cheers!
    ~skurai

  17. #257
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    hp, skurai, thanks. dunno when I'll do another step by step.

    some new speedies : (no refs again)






  18. #258
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    These are great.

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    Smile

    Sweet work, Matt!

    Cheers,

    ~Rebeccak

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    Nice new stuff. Great control. I've been so busy with college stuff, these really make me want to paint.

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    Zelaron is offline Human swashbuckler Level 1 Gladiator: Andabatae
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    m@., your work is extremely inspirational, thank you. Great work on the lighting and design!

  22. #262
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    sith : thanks!

    Rebecca: cheers miss!

    ChrisMayernik : glad it motivated you man!

    Zelaron : thank you

  23. #263
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    Awesome speedies! The textures in your enviros are nice!

    Love this one

    Keep 'em coming!

    d-C

  24. #264
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    Impressive works and good colors.

  25. #265
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    T-Raktor is offline Artist in the making Level 5 Gladiator: Myrmillo
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    Geezes, niiiiiice work, and thanks a lot for the tutorial, it was very interesting. Keep it up and keep us updated. Cheers.
    Check put my schetchbook if you please
    http://conceptart.org/forums/showthread.php?t=61551

  26. #266
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    dcept : thanks man. Glad you like it.

    Ganbad-bat :thanks

    T-Raktor : glad you enjoyed the step by step. I'll try to do more when I can.

    ---

    I gotta do more personnal 3d, it's actually fun.




  27. #267
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    That bust is killer...
    Shawn Adomanis
    www.shawnadomanis.com
    Sketchbook

    "Pay no attention to that man behind the curtain!" – The Wizard of Oz

  28. #268
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    thanks man.
    update.

  29. #269
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    it's look like the craig mullins style,

  30. #270
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    Ok popjordan, is that a compliment or an insult. Gotta be more constructive than that man. Buuuut it's your first post, you can get away with it.

    M@ That 3D work looks INSANE man. I'm thoroughly impressed. Gotta see more of that. What program were you using?

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