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Thread: Templar

  1. #1
    Benedikt's Avatar
    Benedikt is offline René Benedikt Aigner
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    Templar

    Hi everyone.
    It's me again
    I know the theme is somewhat old and uninteresting, but I just wanted to draw a Templar. There's not much going on in the picture, neither any action nor any real composition, but It's my first picture drawn with a wacom completely without reference. Any suggestions how to improve this piece?



    Benedikt

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    JaneM's Avatar
    JaneM is offline A Bow, a Sword and a thousand Arrows Level 6 Gladiator: Provocator
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    In addition to what MIKECORRIERO said, you should note that his left foot doesn't look like it's touchin the ground. Try to work more with the connection between the foot and the shadow. Finally, the lighting on his left hand glove seems a bit odd to me. If you really want to improve this piece, try studying some textures and see how light affects them.
    Keep going!

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    Snarfevs is offline Out of the womb and into the frying pan
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    Red face

    My principal irk with this one is best explained in pictures...



    The face, the hair, the clothes, the background - they all scream star wars and whisper templar.

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    Benedikt's Avatar
    Benedikt is offline René Benedikt Aigner
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    Ok, I worked on the anatomy and changed the clothing a bit to get rid of that starwars-feeling
    I don't know what I should do with the face to make it more Templar-like... Anyway, this any better?

  5. #5
    c-thru's Avatar
    c-thru is offline Registered User Level 1 Gladiator: Andabatae
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    I noticed this post yesterday but decided to leave off, wondering what problems others might see.

    There are still issues with:

    1. Anatomy; I agree with Mike. The Knight still looks squat. His feet, e.g. the left particularly, are also probably too large compared to the rest of his leg. That might contribute to the impression I get.

    http://www.sciboy.org/cawiki/doku.ph...3bfec3adadac5c

    2. Drapery; I don't find the folds in the clothes convincing. Getting clothing right will depend, in part, on getting the underlying anatomy right as well.

    http://www.conceptart.org/forums/showthread.php?t=14739

    3. Lighting; the shade/cast shadows in the folds of the clothes don't appear to match the character's shadow. In some places it looks as though there are two light sources. The problem may be the shadow itself.

    4. Armour; for a Poor Knight of Christ, or a Knight of the Temple of Solomon, his armour doesn't look right. I think you ought to research chainmail, platemail, and weaponry. In general, I think Templars would be unlikely visitors to deserts simply because European styles of warfare didn't adapt well to Turkish or Egyptian terrains; their armour was often too heavy, cumbersome and they were slow-moving.

    http://www.sciboy.org/cawiki/doku.ph...3bfec3adadac5c
    Sed fugit interea, fugit irreparabile tempus.

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