I'm currently working on a personal project for school. Every student has to make a product, whether that's artwork, or an essay, and then write about 4000 words on how they did it, what they researched, and so forth. Naturally, I opted for concept art. I still have to write about it though, and that's quite difficult, since most of my sources come from DVD features and such.
The toughest part of the writing is the following question I'm determined to answer: "What makes a good concept?" I thought it would make a good discussion, and possibly, we can all learn from it.
So, I'll start off - I admit I haven't thought too much about this subject myself up untill a few weeks ago. I don't know a lot about the industry, and don't draw too much from imagination either, so I dont have a lot of experience to draw from. I'm a total n00b when it comes to this, so please excuse me.![]()
For me, a good concept needs to first and foremost clear and concise in it's form and function. You don't want the audience to ponder it's design and purpose for the next ten minutes, that needs to be clear from the start so that they can focus on what's going on. A good example of a clear show of function would entail that the description in the script or book is summed up in a paragraph, but the concept can show it in a few frames or seconds. (I.E: The tripods of War of the Worlds show clearly how they catch humans and feed from them) A good concept for me doesn't have to be original and creative as so much as fresh - putting a different perspective on something that's been done before and making it look new and exciting. I'm still an advocate of orginality, though. And of course, the best concepts can suspend disbelief and make it look real.
Anyone else have any thoughts?![]()





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