All right. After much scrutiny, I think I've found an area where you could use some work, and that's body language. Your faces and rendering are so solid that I often don't notice they're sitting atop rather straight, static bodies.
Now I'm not saying you need to go razy with exaggeration and superdramatic Draw Comics the Marvel Way, but maybe just put a little more thought into the bodies. A little more twist here and bend there, maybe for example the dude with the goggles in your last post could be holding whatever he's holding with two fingers extended, implying perhaps the motion of a nervous (or thoughtful) stroking of his whatever that is (is it a pen? the rigidity and position of the arm make me think it should be a backpack strap).
Anyway, I just think some more watching out for that sort of opportunity will give your characters more personality (not that they're lacking personality at present).




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Nice studie!
(because, I can't really think of anything to crit actually)


(will pop again with critics if CA alows it)
I'm glad you like the way my rendering style is comin' along. I hope it becomes even more accurate and loose in the months to come. I think it's developing everytime I get to work tho. It's nice. I hope you find some value lookin' into it! Check out Wes9000' page. He's really been influential in my learning how to render the form. Rusty as well. I'm still picking at their work trying to figure out how they do what it is that they do. If you need a quick tut on the stuff I was talking about just let me know and I'll try and slop somethin' up.
Keep your stuff up too!! I'll stop by again soon.






D'ya some digi pic to show us or you only work with trad' media ? Keep posting (even if you have some 1st semester blues !). Cheers, Z.


Ok- here it is: 



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