NEW WORKS ON PAGE 8
final beast design. Still have to add the saddle. this is a beast for riding.
did a little photo-shopping for test renders)which saddle looks the best
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NEW WORKS ON PAGE 8
final beast design. Still have to add the saddle. this is a beast for riding.
did a little photo-shopping for test renders)which saddle looks the best
![]()
Last edited by Robert.B; December 3rd, 2011 at 10:14 PM.
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"it's much easier to scale up from simplicity than to scale back from complexity"
nice sense of mass and form in these drawings.
i must crit on the fact that both of these poses are really, really boring. try not to have people/creatures standing straight and facing the viewer. also avoid the profile views. i really like the way you render things with your pen/pencil, you should do a tutorial. keep it up-
well thanks odds ill concider that.
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"it's much easier to scale up from simplicity than to scale back from complexity"
iv been experimenting with a more illustrative aesthetic concentrating mostly on appeal and personality.
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Last edited by Robert.B; August 28th, 2005 at 03:59 PM.
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"it's much easier to scale up from simplicity than to scale back from complexity"
A little life drawing
heres sketch i did today
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Last edited by Robert.B; June 11th, 2008 at 08:12 AM.
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"it's much easier to scale up from simplicity than to scale back from complexity"
mm mmmm... that last post is delicious. more plz!!![]()
-all right.. what is it you want to do when you grow up?
-"ey yo, i'm gonna be on ti-dop, that's all my eyes can see, victory is mine, yeah surprisingly, i've been layin.. waiting for your next mistake, i put in work and watch my status escalate." -guru [gangstarr]
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it's the failure of your life's greatest ambition"
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my shit http://www.conceptart.org/forums/showthread.php?t=46910
I really like these - I like how you manage to contain your details within elegant forms. One minor crit is that a few of your poses are a little flat. Try pushing perpective and using the placement of feet to add depth.
Once again - very good work!
MY SKETCHBOOK - http://www.conceptart.org/forums/sho...4&page=6&pp=60
My Blog - http://andrewleysketches.blogspot.com/
Keep'em coming.
Delicious indeedOriginally Posted by curing laziness
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Last edited by Robert.B; June 11th, 2008 at 08:13 AM.
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"it's much easier to scale up from simplicity than to scale back from complexity"
Pretty amazing imagination and execution!
Dude that drawing of a monkey is super cool! Very nice work on that.Keep rocking![]()
Ok i need to admit something I havent been pushing myself hard enouph or atleast i dont feel i have. For a long time my excuse had been " well Im a 3d modeler and my drawings only function as a means to get ideas from. The truth is i was drawing before i touched a computer and even though digital sculpting and modeling is focus for me Iv just been friggin lazy. I have been doing alot conceptual sketching but as far az composition goes i havent been putting enouphe life into the sketches.Im going to study Dynamic gesture drawing a little more extensivly until every sketch that i put up expresses some form of motion or dynamic expression!
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"it's much easier to scale up from simplicity than to scale back from complexity"
tss... newbie my ass. These sketches are incredible.
Post more!
Dude this the stuff is tight, keep it up
finaly found one of my old mehcanical pencils, it has some soft grits which was enouph to do a few more sketches.
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Last edited by Robert.B; June 11th, 2008 at 08:21 AM.
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"it's much easier to scale up from simplicity than to scale back from complexity"
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"it's much easier to scale up from simplicity than to scale back from complexity"
I like shading very much.
how much time did you normaly spend on each drawings?
oh dude your stuff kicks damn ass!
I do really enjoy looking at all your drawings, the shading is awsome! More please!
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Finally Finished
Da sketchbook
wow. you do amazing work.
as far as the one with the cowboy sleeping.. first thing I thought of was terence hill/my name is nobody. one of my favorite movies. keep it up!!
aww thanks guys, And a special thanks to you Cobi ^_^
Last edited by Robert.B; July 15th, 2005 at 04:45 PM.
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"it's much easier to scale up from simplicity than to scale back from complexity"
oh 2000 i spend about 30minutes on each one.
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"it's much easier to scale up from simplicity than to scale back from complexity"
Really love some of the tonal values you have to your pencils. Keep it up - would love to see more 'detailed' and dynamic stuff !
thinking of illustrating some of the animal fighting forms found in xing quan and hungar.
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"it's much easier to scale up from simplicity than to scale back from complexity"
Great studies : those poses and portraits are greatly rendered.
Hoo-ha! Great stuff!
"As you may have noticed, Im not all here my self..."
Give me some love! JARheads SKETCHBOOK of DOOM!
you have some very interesting sketches, and some very nice lines. Your method of coloring your works is... strange... and rather unbecoming of your nice lines. Sometimes your rendering works with the image, and sometimes it works against it. I think you should experiment with different methods of color and rendering. keep the updates coming.
thanks for the comments, yeah mr blond i agree my color scheme is verey pre-mature i never realy devleoped a good coloring method for myself i need to develope this aspect of my rendering though.
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Nice sketches there sir; i've said it in other people's books as well, but i'm loving how you post the process of work in some of them, it's always cool to see the before and after. Also, if I could make a request, robots, please?
Man, what life you present to your work!I like your shading and great understanding of form. It was an entertaining journey to scroll through this sketchbook. Thanks for the post.
Just out of curiousity, what type of pencils and paper do you use to sketch?
Azreal im very poor man thanks too school soo all these were rendered with a # 2 pencile
and the paper 8/11 print from my printer, but im always using cheap paper for some reason dont know why i guess im just cheap!
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Last edited by Robert.B; July 20th, 2005 at 05:33 PM.
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