Just a character for something I'm working on...I was thinking he should have more veins and color variation on the lobe. other crits are welcome please.
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Just a character for something I'm working on...I was thinking he should have more veins and color variation on the lobe. other crits are welcome please.
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come on people
since its such a big head maybe make a device that holds it up?
well the idea was that he constantly needs new spines because they keep breaking, so he steals them from people.
Maybe put a surgical mask splattered with blood on his forehead then?
I would go for the machine holding up the head idea
much more believable then stealing spines because they break![]()
Haha, that stealing spines thing is pretty funny.
I think adding more veins and colour variation (maybe some bruises, I'm sure he's always bumping it into things) to the head would help.
Good character, I like it.
0kelvin
jogen13
i would agree use a machine to hold his head up, i like the blood spatter!
Jogen
hey look i found my uncle ... id put blood on his gloves.. yeah and machine to hold up his head like a flying disk that surrounds it ?? but go with what u like awsome drawing![]()
WORD OF THE DAY >>>> APPLE
Pretty good design, though I personnally would make the spine thing actually noticable, like mabey a bigger spine sticking out of his back and slightly surrounding his lobe. Good job
Originally Posted by Ignition
That's great. Thanks guys. I like all those ideas and will probably add some of them in when I get the time.
I'm not exactly going for realism with the whole idea though, dutch. In fact, one of the other characters is a young boy who can float because he has a pocket of compressed helium in his chest cavity.
Ya... people sucking the helium outta those balloons is becoming an epidemic...
Originally Posted by Ignition
He looks very closely related to this character from Nightmare Before Christmas - just with a bigger head.
http://www.treasurekingdom.com/miva/...kelsteinaa.jpg
He looks like a mad scientist to me, not a magician. I like it though.
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