I made this character portrait as personal work.
It was sculpted in ZBrush and rendered in 3DSMax with Vray.
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Hairy Old Guy - 3D character
I made this character portrait as personal work.
It was sculpted in ZBrush and rendered in 3DSMax with Vray.
![]()
ZBrush sculpting sequence using Dynamesh:
ZBrush final model with Fibermesh for hair:
Detail of final image:
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Great character, great imagination. Where You guys get a inspiration for stuff like this ???
I look forward to the days when my lobes hang that low. I have to say, that is an incredible amount of detail. It looks great.
Thank you guys!![]()
Love that
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