sone_one can i have a pint of what you're drinking?
sone_one can i have a pint of what you're drinking?
sure... send a pm when youre in vienna and your next beer is on me. youre not asking the right question there haha.
anyway. what im trying to get at is.... all this fancy new tools bullshit aint going to make you the next master painter. picture creation is conscious effort, based on expertise, knowledge, effort and (most important) successfully chasing the idea you had initially. theres a lot of sections of this forum solely dedicated to those technical parts. had a look yet?
imo as a production artist youre merely a visual problem solver... nothing magical about it. get those basics and some routines under your belt... done. but do it and dont ask for alternative solutions everytime it turns out to be harder than you thought itd be.
Less clicky-clicky, more scratchy-scratchy.
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Tristan Elwell
**Finished Work Thread **Process Thread **Edges Tutorial
Crash Course for Artists, Illustrators, and Cartoonists, NYC, the 2013 Edition!
"Work is more fun than fun."
-John Cale
"Art is supposed to punch you in the brain, and it's supposed to stay punched."
-Marc Maron
Always amazed how people that don't, like to tell people that do, how it's done.
What would Caravaggio do?
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That is very disrespectful and ignorant to say something like this. I don't personally understand what is special about the wacom, I just try to use my sisters for the heck of it. I didn't like it at all.
I wonder if I am the only person in my generation who prefer to do comics and art in the traditional manner.
I'm trying to figure out why professional advice for people wanting to be professionals in art is irrelevant these days?
Because OPINIONS, maaaaaaahhhhn!
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Tristan Elwell
**Finished Work Thread **Process Thread **Edges Tutorial
Crash Course for Artists, Illustrators, and Cartoonists, NYC, the 2013 Edition!
"Work is more fun than fun."
-John Cale
"Art is supposed to punch you in the brain, and it's supposed to stay punched."
-Marc Maron
In my *personal* opinion, there is no 'ruined work'.
Everything is a step and a lesson to the next phase. If you are trying to do a finished painting and it's not coming out how you want it to, solving how to get past that hurdle is pretty much the most important thing you can do. And you might not solve it the first time on the first piece, either.
I think drawing or painting with physical media helps you fuck up and not become so used to the history tab that you make less mistakes in the future.
A good piece of advice I received from a former art director: "Always draw with pen! If you mess up, just move to a different part of the page until it's filled. When it's filled, move to the next page until you get it right. Then, someday you will be able to use the pen and just not fuck up at all".
Not everything has to be pretty and perfect unless it's for a client.
(That said, I love my wacom. I use pencil, paint, digital brushes, modelling clay, found object, and anything else I can get my hands on interchangeably).
What would Caravaggio do?
_________________________
Portfolio
Plein Air
Digital
Still Life
Sight Measuring
Fundamentals
It's really easy to get distracted by all the short cuts in digital and become over excited, leaving out a lot of essential steps because you want a finished product NOW. There's a kind of instant gratification that comes with digital. You really don't have to commit to much. Ctrl Z and your mistake is completely gone, warp tool and you don't have to fix the thing and actually learn from it. But if you can keep fundamentals in the forefront of your mind, it doesn't matter what you use.
What would Caravaggio do?
_________________________
Portfolio
Plein Air
Digital
Still Life
Sight Measuring
Fundamentals
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