Results 1 to 11 of 11

Thread: perspective help please

  1. #1
    tesorone's Avatar
    tesorone is offline Registered User Level 2 Gladiator: Ordinarii
    Join Date
    Mar 2012
    Location
    Norway
    Posts
    75
    Thanks
    28
    Thanked 23 Times in 21 Posts

    Smile perspective help please

    Hey, guys I need your help again! I'm practicing my environmental and perspective skills, and I really do need some help on the stairs! I didn't have a ref for this and tried to find some for the stairs, but somehow it just doesn't look right. So I'd appreciate any help, and of course other comments are welcome too

    Name:  Untitled-1.jpg
Views: 257
Size:  165.3 KB
    tesorone.deviantart.com
    tesorone.tumblr.com

  2. #2
    Tony Meijer is offline Registered User Level 2 Gladiator: Ordinarii
    Join Date
    Jan 2010
    Location
    Sweden
    Posts
    56
    Thanks
    8
    Thanked 26 Times in 23 Posts
    Hi,
    I dont think that the problem is the stairs actually, they converge towards a virtual horizon since they are angled downwards, I think that the problem is the thing to the left that converges to a problematic point. Take a look at this image:

    Name:  virtual horizon.png
Views: 157
Size:  195.7 KB
    You can find me on www.TonyMeijer.se, now in english

  3. The Following 2 Users Say Thank You to Tony Meijer For This Useful Post:


  4. #3
    tesorone's Avatar
    tesorone is offline Registered User Level 2 Gladiator: Ordinarii
    Join Date
    Mar 2012
    Location
    Norway
    Posts
    75
    Thanks
    28
    Thanked 23 Times in 21 Posts
    Haha, "the thing". Yeah that's supposed to be a sort of down hill where people with wheel chairs and such can go, but I wasn't entirely sure how to put that in perspective either so you are probably right. But how do I follow the real horizon line and make it a hill? Wouldn't it have it's own horizon?

    So you're saying that the stairs are good then, I only have to fix the railings?

    Thank you for your reply!
    tesorone.deviantart.com
    tesorone.tumblr.com

  5. #4
    David_a_ray's Avatar
    David_a_ray is offline Philomath Level 4 Gladiator: Meridiani
    Join Date
    Jan 2008
    Location
    United States, TX
    Posts
    299
    Thanks
    11
    Thanked 118 Times in 98 Posts
    Build a box in perspective, then slice it diagonally at the angle you want it. Just be aware of the ground plane. In the image above you've got the ramp trying to take up the same space as the steps.

  6. The Following User Says Thank You to David_a_ray For This Useful Post:


  7. #5
    Tony Meijer is offline Registered User Level 2 Gladiator: Ordinarii
    Join Date
    Jan 2010
    Location
    Sweden
    Posts
    56
    Thanks
    8
    Thanked 26 Times in 23 Posts
    Quote Originally Posted by tesorone View Post
    Haha, "the thing". Yeah that's supposed to be a sort of down hill where people with wheel chairs and such can go, but I wasn't entirely sure how to put that in perspective either so you are probably right. But how do I follow the real horizon line and make it a hill? Wouldn't it have it's own horizon?

    So you're saying that the stairs are good then, I only have to fix the railings?

    Thank you for your reply!
    Okey, the problem with what you did their is that you also put the streetlights vanishing to the same perspective point as the ramp, which makes it... wonky

    To my eye the stairs looks good, except for their railings yes.

    No problemo.
    You can find me on www.TonyMeijer.se, now in english

  8. The Following User Says Thank You to Tony Meijer For This Useful Post:


  9. #6
    tesorone's Avatar
    tesorone is offline Registered User Level 2 Gladiator: Ordinarii
    Join Date
    Mar 2012
    Location
    Norway
    Posts
    75
    Thanks
    28
    Thanked 23 Times in 21 Posts
    Aaaah, I see! The streetlights make sense, I'll fix that up. Thanks
    tesorone.deviantart.com
    tesorone.tumblr.com

  10. #7
    tesorone's Avatar
    tesorone is offline Registered User Level 2 Gladiator: Ordinarii
    Join Date
    Mar 2012
    Location
    Norway
    Posts
    75
    Thanks
    28
    Thanked 23 Times in 21 Posts
    ok, I fixed the street lights, now my question is; does it look better with or without the stairs?

    Name:  stasjonen3.jpg
Views: 100
Size:  160.9 KB
    tesorone.deviantart.com
    tesorone.tumblr.com

  11. #8
    a8acey is offline Registered User Level 1 Gladiator: Andabatae
    Join Date
    Nov 2012
    Posts
    26
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Without.
    The stairs make my eyes move up and down. From the sunset/rise to the stairs and back.
    I get dizzy. I think you should take it out if you want the focus to stay on the horizon.

  12. #9
    bill618's Avatar
    bill618 is offline It's the journey… Level 4 Gladiator: Meridiani
    Join Date
    Sep 2012
    Location
    Near Philly, US
    Posts
    250
    Thanks
    78
    Thanked 243 Times in 115 Posts
    With or without the center steps, you need to pay attention to scaling or size relationships between similar objects at different distances. This could be remedied if the perspective drawing were accurate. Images may have a give away object to determine scaling, such as a person of average height (sometimes hard to determine without many people to average). In your case, you have train tracks, which have a standard width (varies with country). In Norway the width gauge is 4ft-8 1/2 inches (as in the US and other countries). You can use this ref to deternine the siz of other objects in the scene. Right now you have hand rails that range from 2.5 feet high to 5 feet high, roughly.
    If the viewer were 6 feet tall he/she would be 18 feet off the ground or standing at the top of the center stairs. The horizon line represents the viewer’s eye level.

    Your train tracks shouldn’t terminate at the horizon. It doesn’t look natural in your scene. It creates that ‘falling off the edge of the Earth’ feeling. A lot of interesting things happen at near horizon distances, such as perspective compression and atmospheric haze, etc. The sky is wrong. It should compliment the perspective effect.

    Name:  po.jpg
Views: 86
Size:  121.3 KB
    Last edited by bill618; November 14th, 2012 at 09:39 AM.

  13. The Following 3 Users Say Thank You to bill618 For This Useful Post:


  14. #10
    tesorone's Avatar
    tesorone is offline Registered User Level 2 Gladiator: Ordinarii
    Join Date
    Mar 2012
    Location
    Norway
    Posts
    75
    Thanks
    28
    Thanked 23 Times in 21 Posts
    Wow, you know your stuff! Thank you, there's obviously a lot more to pay attention to here than I've done. Haha, the 5ft railings for starters..
    tesorone.deviantart.com
    tesorone.tumblr.com

  15. #11
    Tony Meijer is offline Registered User Level 2 Gladiator: Ordinarii
    Join Date
    Jan 2010
    Location
    Sweden
    Posts
    56
    Thanks
    8
    Thanked 26 Times in 23 Posts
    I really like that method and do believe that I will start to use it. Thanks Bill618.
    You can find me on www.TonyMeijer.se, now in english

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Help with perspective!
    By ~KJK~ in forum CRITIQUE CENTER & W.I.P's & PORTFOLIO REVIEWS
    Replies: 4
    Last Post: October 17th, 2009, 11:32 PM
  2. perspective
    By tja88 in forum CRITIQUE CENTER & W.I.P's & PORTFOLIO REVIEWS
    Replies: 1
    Last Post: September 23rd, 2009, 02:44 PM
  3. shapes in perspective / perspective question
    By xinleh in forum FINE ARTS
    Replies: 2
    Last Post: September 3rd, 2008, 05:33 AM
  4. Replies: 3
    Last Post: May 21st, 2008, 08:55 PM
  5. Need help with perspective (My practice with perspective)
    By qzole in forum CRITIQUE CENTER & W.I.P's & PORTFOLIO REVIEWS
    Replies: 12
    Last Post: July 6th, 2004, 09:41 AM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •