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Thread: Need help with making a character look the same in different shots.

  1. #1
    Sunny's Avatar
    Sunny is offline theartofoneness Level 10 Gladiator: Equites
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    Need help with making a character look the same in different shots.

    I have a personal project im working on and I am having trouble getting this character to look the same in each shot. I want it to look like the one on the top left. Any chance that someone there can help me solve this? Paintovers are appreciated

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    dpaint's Avatar
    dpaint is offline Registered User Level 16 Gladiator: Spartacus' Retiarii
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    Make a maquette. If Jim Gurney and Bernie Wrightson think they need one why do you think you don't?
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    Falchion's Avatar
    Falchion is offline ...is not taking this seriously at all Level 12 Gladiator: Laqueatores
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    Agreeing with dpaint here.

    If you're not inclined to fiddling with clay or your sculpting material of choice, there's always the magic of repetition: Draw your character's face from every angle until it becomes second nature. I would personally recommend this one since any practice is good practice, and some people (mostly talking about me here) have problems with doing exacting drawings from reference.
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    Yep, was also going to chime in about the maquette. It's great, but does take some patience and
    trial and error. Remember to create a metal frame to build the clay around and fill it with tinfoil
    to save on sculpting material.

    Falchions method is the alternative and is good as well.

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    Sunny's Avatar
    Sunny is offline theartofoneness Level 10 Gladiator: Equites
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    Thats a great idea! i dont know why it didnt dawn on me before. I did this once with another project but mainly just to make sure i got the geometry right, it wasnt to draw it at multiple angles. this really helps a lot!

    I made a zbrush model of my character and tweaked it till I liked what I had. These references will definitely help! Thanks so much!!

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