here we go i guess
here we go i guess
Last edited by Mr. Toodles; December 11th, 2012 at 12:58 PM.
1 hour 20 mins woo
Polycounts dota 2 challenge heres my final concept for chens mount
somebody love me :o
Fast W.I.P. of ziltoid creadted by devintownsend
45 min speedpaint
1 h funnnn
Last edited by Mr. Toodles; December 9th, 2012 at 01:39 AM.
3hrs of fun
Hey there, nice sketchbook!
I really like the lizard study you did.
The paintings you do from imagination lack color perspective and the values are kinda strange.
Colors tend to desaturate in the distance, especially reds and yellows.
For checking the values, I use a black layer set to "color" on top of my painting. So, I can turn a B/W mode on and off.
Checking the values of your paintings and studying the values in photographs really helps with the readability of paintings.
Keep up the work!
much appreciated dude! I was scratching my head just now thinking about my perspective issues with color
heres a w.i.p.
40 mins trying to nail planes down
Your 40 minute drawing has some nice values going on!
However, your last drawing looks really flat because there are little value differences. Especially between the background and the foreground.
Take a look at atmospheric perspective - also check out some B/W photos to observe how values and distance relate
keep it up!
thanks again man! ya that one was rushed cause it was a challenge piece i ended up doing very late
this is my current w.i.p
Looks nice already – I especially like the orangey shadows to contrast the cyan light. However, the figure has some strange hints to perspective that should be fixed:
I just realized, that the upper body is bent back, so this is not too strange. But for the lower body – if you want to go with this kinda extreme vanishing point to the left – the legs should be at a steeper angle to match the hip's perspective.
Last edited by ecki; December 18th, 2012 at 12:19 AM. Reason: Another idea
aww dude i wish i had seen your post earlier in the night lol gotta take care of the perspective issues tomorrow
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