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Thread: Learning how to draw and paint

  1. #121
    Klaustrophil's Avatar
    Klaustrophil is offline Registered User Level 4 Gladiator: Meridiani
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    an indian concept
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  2. #122
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    bbwolf is offline proffesional hack Level 8 Gladiator: Thracian
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    I quite like the amount of studies I see n your SB. From life and photo refs too. Cool. I can´t sketch on the bus. I would like to see some of these taken a bit further towards a finished piece maybe?
    A tutor once said to me: "Let your mind go!" and it didn´t come back.

    Wolf@WorK aka Sketchbook

    my Heavy Industrie, Military and Steampunk References/Textures (updated Oct 2012)

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  4. #123
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    thanks a lot. Well, as you said I`m very focused on my studies. My philosophy is simple "Don`t draw one figure in three hour, draw three figures in one hour."
    But I`m also working on my wips...like this one :-)
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  5. #124
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    dimi is offline No rest 4 the wicked Level 5 Gladiator: Myrmillo
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    thnx for dropping by m8.Much appreciated ,i really like your linework how do you do it?My lines still have uncertainty .Anyways digipainting on faces seems to be the less worked out skill so far i think.Your creatures are nice your enviros have improved since page 1, everything is getting better.The indian portait is muddy colored with pretty much the same color values check this http://illustrationisland.files.word...-wds.jpg?w=600
    The face is divided into color zones.I spend some time and still spending checking out works of the old masters.Check impressionists and expressionists fauvism you know art history i love portraits like this http://www.redeasel.com/.a/6a00e54ee...304f970c-450wi to enrichen (dunno if thats the word) your color pallete there are much more colors that we see in a photo study for example.
    I hope thats helpfull keep it up \m/

  6. #125
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    Thinking Inside The Box

    perspective. I`m reading Loomis`"Succesful Drawing" and the stuff is so interesting.




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  7. #126
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    good going- Loomis is dead helpfull. I owe the guy a lot.How about some free hand perspective studies?
    A tutor once said to me: "Let your mind go!" and it didn´t come back.

    Wolf@WorK aka Sketchbook

    my Heavy Industrie, Military and Steampunk References/Textures (updated Oct 2012)

  8. #127
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    @bbwolf thanks again. Yeah andrew loomis is my mainman too.
    And here some fresh Environments/Perspective Drawings.
    Still sketching.

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  9. #128
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  10. #129
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    I really like your sb. Your skills are really coming along. It's good to see a bit of perspective practice as well. I am currently learning that at Uni. In fact I might post some of the work I have done for that. Thank you for the idea. I look forward to seeing more.

  11. #130
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    Work in progress.

    Just some environments (from imagination)
    and something
    completly new: selfportrait. It is challenging and a good
    way to learn skintones.
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  12. #131
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    Greyscale stuff is great enviros are ok iam not a speciallist but the values seem tottaly ok.Latest face not so good.You do the same thing as i do skew the picture.If you are in photoshop flip it to see miss allignment and if you are working with pencil mirrors could be usefull.In both cases use construction guides to find the perspective.In portraits one other way to quickly find perspective is to find the line from brow(part of the brow that goes to the side plane) to top of the ear.Hope thats helpfull.As for color check this book out http://www.scribd.com/doc/67533891/D...-Photoshop-CS3 it has some really interesting chapters for painting heads.
    Waiting to see more man!

  13. #132
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    @dimi
    thanks man - I`ll try this book out. And your right about my latest portrait, so I did another session of fundamentals, Mr. Loomis is just so amaziong. Will upload them ;-)
    But I like the colors on this portrait and I think they are way better then my first photostudies.


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  14. #133
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    And this one - also very Roger Dean inspired. Have you ever compared "Avatar" with Roger Dean`s Portfolio...as a fan I especially enjoyed the movie ;-)
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    Some more studies. Some of them from imagination (monster and creatures) and some loosely inspired by loomis and bridgeman.

  16. #135
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    more stuff
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    cool stuff. the environment perspective studies are comming along nicely. I really digg the latest boney creatures
    A tutor once said to me: "Let your mind go!" and it didn´t come back.

    Wolf@WorK aka Sketchbook

    my Heavy Industrie, Military and Steampunk References/Textures (updated Oct 2012)

  18. #137
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    @bbwolf thanks man - I think this dude has some potential :-)
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    It's good to see you working on perspective drawings, since perspective, in my opinion, will be the most helpful tool to have in your belt for drawing. But don't get too complicated with it at first. Work on freehand perspective drawings, as one poster mentioned above, whereby you set up various perspective planes in various types of perspectives, 1pt, 2pts, 3, etc., using combinations of different angles on the horizon line between the left and right vanishing points. Then, once you feel comfortable constructing freehand planes, I'd suggest moving on with boxes upon boxes upon boxes. As Loomis said, "Everything can be put into a box!". Then get into ellipses. Being able to freehand draw an ellipse takes time but it is an essential skill to have. From there build cylinders, then cones, and finally spheres. Then begin to combine these simple geo-forms (boxes, cylinders, cones, spheres) into more complex forms, intersecting them at various points, adding and subtracting from the forms. After just a few months of personally doing all of these exercises, it's become a game to walk around and look at objects in the world and imagine how I could deconstruct these "complex" forms and break them down into simple geo-forms - A fire extinguisher is a large cylinder with a curved cylinder for the hose, an iphone is a box with beveled edges, and you get the picture... Even the human figure can be broken down into understandable forms. The more you study these seemingly easy, boring things the more it becomes second nature and you'll find that you simply can't draw anything without taking these things into account. Sorry if the post was too long and if I kinda blabbed too much, but this stuff's exciting for me to talk about since I'm learning it all at the moment and feel like it's important to share. In all, keep up the great work!

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  21. #139
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    torso study and a lotr study - I couldn`t resist to press the "pause" button ;-)
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    Pause Button? Youmean yu´ve been taking a break? Slacking off? Or took a screenshot?
    A tutor once said to me: "Let your mind go!" and it didn´t come back.

    Wolf@WorK aka Sketchbook

    my Heavy Industrie, Military and Steampunk References/Textures (updated Oct 2012)

  23. #141
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    Cow

    @bbwolf lacking off? No, I am just to lazy to submit my studies and paintings
    Wips. My entries for the current COTW.
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  24. #142
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    Cool beans man, I've been learning from loomis too, his perspective lessons are dense but helpful none the less haha.
    Good job on your paintings, if I could say one thing is that you seem to go a bit saturated on your color pallet (in my opinion)
    I would advice you to go grayer, everything I learned from painting I also learned from loomis on his book "Creative Illustration" Most of it is pretty focused on illustration but there is a section devoted to color theory and it has helped me a ton. You should check it out since the books are found free on the internet
    Last edited by Conforimor; November 23rd, 2012 at 06:29 PM.

  25. #143
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    @conforimor yeah I know exactly what you mean - and believe me: I`m working very hard on that issue. But thanks for your advice with Loomis "CreativeIllustration". I have worked with his other books, "succesful drawing" and the "drawing the head and hands" and of course his "figure drawing" books for several weeks.
    I am going to read the whole color-chapter and refine my senses - thank you very much :-)
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  26. #144
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    Still working on my entry for the cow-entry.
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  27. #145
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    spitters...they....spit.
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  28. #146
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    Hello! With the heads, I think you're going a bit too fast there, buddy. You don't seem to quite understand the form of the head, so I'd suggest taking a look at Loomis. Keep the stuff coming.

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  30. #148
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    I like the color scheme of the background of your latest drawing! You had such nice structural lines going on in the drawing though, it was a shame to see the shapes got lost in the shading process.

  31. #149
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    @suncut thank you very much. Don`t worry about the linework - the finished painintg will result in compensation for the structure lines :-)
    wippp: still working on this dude.
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  32. #150
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    next step!
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