There's no quick and easy way to get into 3d, the "big" programs are just that, big.
Easy things tend not to have a 3000 page instruction manual.
Do this, the concepts largely apply universally across most apps.
Once you know that you need to say, subdivide / split an edge, it becomes a matter of scanning the various sub menus for the relevant button or icon.
I'd say stay away from things like ZBrush or Mudbox for now, basics first, fancy plugins later.
btw, much as I like CA, you'll get better answers to any questions you may have (having gone through the help files first obviously..) on a more specifically 3d forum.
I haven't been on them for ages but..
CGtalk (CG Society now I think?) used to be good.
Don't post any "which app should I use" threads though, they kinda hate that.
Polycount was more geared towards games, so if that's your main interest it might be a better fit.
Anyway, good luck with it.

Bookmarks