
Originally Posted by
Grunler
You need to focus more on the figure existing in three dimensional space. If her upper body is about eye level, we should be looking down more at her lower body. As is, she seems pasted on to a 2 dimensional plane. There's some indication of a ground plane, but it looks like an afterthought. She's essentially weightless. I'm not convinced there's a human body under that armor, particularly in regards to the limbs. From the knees down I see no structural drawing. Did you draw the underlying figure before you drew the armor?
The main issue I have with her pose is that it doesn't say anything about her character. If you want to show that she's somewhat of a "girly-girl", why the stoic expression? Why pose her like she's on the cover of a magazine? Think about how, in-universe, she would look if standing around casually, while alone, in the company of friends, or in the company of strangers. I'm not suggesting you do something elaborate, just something natural. Here she seems more like a model for a costume design than an actual person.
I think you'd be better served starting from the ground up. Not because I find the original to be so bad, but rather because I find it to be long since finished.
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