Last edited by I-Z; May 9th, 2011 at 05:55 PM. Reason: reposted as image didnt show
Concept called 'end of the line' the giant mech is the militarys last defence from the super humans feedback welcome!
hey guys n gals, today I decided to go back to one of my sketches and do a set of costume designs for it!
speed painting! i'm really going to push myself with environments, so crits welcome, it'll help me to get better!
Last edited by I-Z; June 7th, 2011 at 08:40 PM.
Went back to the 'End of line' concept thought the previous sky was a little plain, crits and feedback welcome as always!
Long time no post! Been trying out a different workflow for my environments (inspired by a few Art Centre blogs, check out Annis Naeems') by designing out the entire scene before I even touch the computer, I've found designing key features for the mood and scene (using thumbnails and jotting down notes gave me a resolved mental image which I knew would work or not when it came to the final image, I may still tweek it a bit for my folio ha!
Last edited by I-Z; July 20th, 2011 at 08:03 AM.
A few more environment thumbnails
Last edited by I-Z; January 7th, 2012 at 02:55 PM.
I recently received my copy of Drive, Fantastic Book! I've learnt so much about designing vehicles for video games, I must have drew over a hundred of them since yesterday ha! Here's a small selection of them!
Sci-fi secret Military Base known to a few as S-C4!
Last edited by I-Z; January 7th, 2012 at 02:50 PM.
Shark D-10 also known as 'Shark Face' is a Mobile suit recently acquired by a secret mercenary group, taking inspiration from Killer sharks, it aims to strike a natural fear into those who see it from a distance!
Speed paint concept
Ive been working on values and atmospheric perspective, feel free to comment or crit etc
Mechs and robots are one of my favourite things to design, so more of these to come in the future!
I Went back to a concept which I thought needed a quick design pass , since at the time I was mainly focusing on rendering technique (original is at the bottom of blog), I also added a rail gun to make things more interesting!
Last edited by I-Z; September 13th, 2011 at 10:14 AM.
Working on my speed for concept generation! Took about 20 - 30 mins for the thumbnail page then worked up a couple to a higher finish!
Nice designwork so far, but I suggest that you lay off of the dodge and burn because that's making your finished work seem flat.
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Hey Seraph, thanks for the feedback! cheers
Thanks for the feedback n1frit!
Market place concept
Sup! I hope everyone is enjoying their break, this is one of a set of concepts which I started months ago but just decided to develop further!
I catch trains often and its a great time to sketch!
Sorry for the large gap! Ive actually been sketching non stop all month just havnt sat down and scanned them all! heres one called novuteko city
Sup! I'm finding my workflow for rendering characters from b&w to colour! heres a few experiments without using refs, took about 1hr and a half!
here's a personal piece, it's a Post apocalyptic paramilitary headquarters salvaged from old ship parts, the "Crowfoot guerrilla movement or CGM Est. 2045, started off as a guerilla movement, however under new leadership (through a mutiny) rapidly shifted into an 'arms for hire company' much to the dismay of the few surviving first generation members (check closer for their logo
Last edited by I-Z; July 22nd, 2012 at 01:32 PM.
hey guys heres a new piece critiques comments welcome!
Good Afternoon, heres some Merchants quarters concepts comments, critiques welcome!
Heres a speed paint that i did over the weekend, will add some guy (or something) in the forground for some scale and drama!
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