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Thread: Anatomical Experiment

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    Max4d is offline Registered User Level 1 Gladiator: Andabatae
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    Anatomical Experiment

    Little anatomical experiment, please give me your opinions and critiques

    thx in advance

    Max4d

    " If one sets its mind to it, one achieves much"

    Max4d

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    shortmikeshort is offline Registered User Level 4 Gladiator: Meridiani
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    A lot of the pieces of his body are very short, like the forearms, and some of his torso. His neck is way way thivk. Of course, he seems to be a dwarf creature, so maybe thats all right.

    I like the texture of it, I like the exagerrated sinew you have going on. While the sinew isnt accurate persay, it does look cool.

    I would work on those legs and unify the pieces of muscles into a whole. Right now, I thought his thigh muscle was a schlong.

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    feeesh is offline Professional - PreViz Artist for Film Level 6 Gladiator: Provocator
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    hEY THERE,

    Since this is an experiment Im not sure what parts you were experimenting with exactly, was it a new typoe fo anatomy. The creature obviously is not human but his body looks like its supposed to be humanoid. The shading of the forms looks ok but unorganized. There is not definite structure anywhere, especially on the arm. It looks like a bunch of random musculature thrown on. Even making anatomy up, you gotta have some sort of musculature that works together to pull and push that body part. The push and Pull of the limb with the muscles and I don’t really see any definite indication of that. Definitely need work in that area at least IMO since its basically a humanoid form. If it were a glob or insect or something way far off from human it might be a bit more believable but the overall shape (the silhouette) looks humanoid.

    Anyway, hope that helps and isn’t too harsh. Nice pencil shading technique though.

    -JH

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